[Model] Pistol re-model

Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
User avatar
peow130
Readers Club





Posts: 372
Joined: Sun Sep 03, 2006 12:41 am

[Model] Pistol re-model

Post by peow130 »

Ok... so, i made this model.. It's my 1st.. i'm still figuring out how to do certain stuff.. umm... DL at bottom
Image
Image
Just re-Inject.. i did include the SubModel.. it's the one with the most vertices/indices or w/e
Wasn't sure if i could re-name them or not.
Attachments
Pistol Model.rar
THE DOWNLOAD!
(65.53 KiB) Downloaded 21 times
Image
92% of teenagers have moved on to rap. Put this in your signature if you are in the 8% that listen to REAL music.
sharpshot2492





Posts: 250
Joined: Mon Oct 09, 2006 5:04 am
Location: The Imperial Cruiser "Executor"

Post by sharpshot2492 »

Ok, that looks really stupid for a pistol. It looks more like a shotgun. And all you did was probably just stretch the front vertices.
Your sig can't exceed 500x120 in size.
User avatar
UPS





Posts: 1011
Joined: Wed Mar 29, 2006 6:18 am
Location: In your lap.

Post by UPS »

Not bad for a first. 8/10
Image
fishface617





Posts: 1557
Joined: Thu Mar 16, 2006 5:50 pm
Location: RI

Post by fishface617 »

It could be interesting depending on what type of gun it is. :)
auerhantheman1





Posts: 384
Joined: Mon Sep 25, 2006 12:57 pm

Post by auerhantheman1 »

So what if it looks like a shotgun or a rifle. I think it looks nice, and remember that the Halo 1 pistol acts more like a rifle than a pistol anyways. 8/10.
Your sig can't exceed 500x120 and 75kb in file size.
caboose wrote:your toast has been burned, and no amount of scraping will remove the black parts!
User avatar
peow130
Readers Club





Posts: 372
Joined: Sun Sep 03, 2006 12:41 am

Post by peow130 »

Well, I was aiming for a kentucky Rifle From the 1800's.. with the muskets and Muzzle loaders.
Image
92% of teenagers have moved on to rap. Put this in your signature if you are in the 8% that listen to REAL music.
haloflames





Posts: 255
Joined: Sat Nov 18, 2006 4:11 am
Location: new york

Post by haloflames »

dont listen 2 sharpshot nice job i think it looks great.
Image
Thank you Tural for removing me from the readers club, you are a very generous and considerate person. :)
User avatar
SuperCommando





Posts: 448
Joined: Thu Jan 04, 2007 1:53 pm
Location: Florida!
Contact:

Post by SuperCommando »

That is a awesome pistol!! =D I like it alot, I'm downloading right away! 9/10!
User avatar
peow130
Readers Club





Posts: 372
Joined: Sun Sep 03, 2006 12:41 am

Post by peow130 »

thanx lol
I'm tring to make a Warthog Have massive wheels ^^
Image
92% of teenagers have moved on to rap. Put this in your signature if you are in the 8% that listen to REAL music.
haloflames





Posts: 255
Joined: Sat Nov 18, 2006 4:11 am
Location: new york

Post by haloflames »

hey u didnt say thanks 2 my nice comment just his! :cry:
Image
Thank you Tural for removing me from the readers club, you are a very generous and considerate person. :)
User avatar
peow130
Readers Club





Posts: 372
Joined: Sun Sep 03, 2006 12:41 am

Post by peow130 »

That was a thanx to ever1 who complimented my crappy re-model ^^
Image
92% of teenagers have moved on to rap. Put this in your signature if you are in the 8% that listen to REAL music.
Barringer_Resurrected





Posts: 11
Joined: Tue Jan 02, 2007 6:29 pm

Post by Barringer_Resurrected »

Haha i remember making models like that... Anyways, im not going to critisize it nor compliment it (only cause your a beginner and i understand what its like) But i recommend getting into a little more complicated things, like one thing that really helps, is you can go onto the internet, find the gun you want to make, save a picture of it to your computer, and then by right clicking in milkshape you can assign that picture to the back of the vertice box. It just keeps you from having to make models by memory. Oh, and if you click on the tags at the top right corner of milkshape, you will find one where you can select sections of the model, and you can hide them. This really helps for taking them apart and using stuff on it for other things. Good luck to ya and have fun.
User avatar
peow130
Readers Club





Posts: 372
Joined: Sun Sep 03, 2006 12:41 am

Post by peow130 »

o.O Cool.
Actually, i'm not that much of a beginner.. I've been at Halomods for a while.
I'm a beginner to modelling though ^^
Image
92% of teenagers have moved on to rap. Put this in your signature if you are in the 8% that listen to REAL music.
User avatar
noscottno




Orb Snitch! Mad Hatter Commentator

Posts: 2175
Joined: Thu Aug 10, 2006 7:33 pm
Location: Sacramento, CA
Contact:

Post by noscottno »

That is a large.
Barringer_Resurrected





Posts: 11
Joined: Tue Jan 02, 2007 6:29 pm

Post by Barringer_Resurrected »

peow130 wrote:o.O Cool.
Actually, i'm not that much of a beginner.. I've been at Halomods for a while.
I'm a beginner to modelling though ^^
Oh sorry for the confusion from my last comment, but thats what I was talking about was a beginner to modeling lol. But yeah if you would like tips and pointers on modeling you can pm me or im me on aim its i4got7452. Its been a while since ive done any modeling, but im getting back into it since i just rebuilt my computer, and got a new 400 gig hdd so i shouldnt have to worry about space lol. Hope to hear from ya.
jimbi





Posts: 290
Joined: Wed Nov 29, 2006 5:52 pm

not to bad

Post by jimbi »

It looks O.K. I cant say much because I havent made a model (was like 1/5 the way done with one when 3d max trail ended) The only thing i can say is...

sharpshot2492 wrote:all you did was probably just stretch the front vertices.
SotA-LimiteR





Posts: 128
Joined: Sun Oct 22, 2006 6:27 pm
Location: Jackson, California
Contact:

Post by SotA-LimiteR »

...learn to model better and dont make stupid models like this ever again -500000000000000000000000000000000000000/10
Last edited by SotA-LimiteR on Wed Jan 10, 2007 2:00 pm, edited 1 time in total.
jimbi





Posts: 290
Joined: Wed Nov 29, 2006 5:52 pm

Post by jimbi »

SotA-LimiteR wrote:...learn to model better and dont make stupid models like this ever again ------500000000000000000000000000000000000000/10
There are 6 - so technicly (yes i cant spell it) Your saying you love it :lol:
sharpshot2492





Posts: 250
Joined: Mon Oct 09, 2006 5:04 am
Location: The Imperial Cruiser "Executor"

Post by sharpshot2492 »

haloflames wrote:dont listen 2 sharpshot nice job i think it looks great.
Anyone who likes this obviously sucks at modding. Even If he is a noob, he should know better then to release something that can be done in 5 seconds. By the time it would finish downloading I could have been importing the model.
Your sig can't exceed 500x120 in size.
haloflames





Posts: 255
Joined: Sat Nov 18, 2006 4:11 am
Location: new york

Post by haloflames »

im not new to modding at all i just dont have any experience what so ever with moddeling.
Image
Thank you Tural for removing me from the readers club, you are a very generous and considerate person. :)
Locked