model:UH-60A(Blackhawk)

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continue with the blackhawk down pack?

do it!!!!!!!!!
29
97%
destroy it!!!!!!!!!
1
3%
 
Total votes: 30

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Elite_Green_Devils





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model:UH-60A(Blackhawk)

Post by Elite_Green_Devils »

ok this one is probably the most complicated. really big thanks to Caboose{SE} for his chopper model of which i improved on. (i sent him an im but he never replied.) the black hawk down pack will not be more than 1 remodel per. weap/vehicle.
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Post by TrashiestGerm »

Make little birds with the Banshees next

6/10 (due to it not being fully your model)
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Post by Elite_Green_Devils »

TrashiestGerm wrote:Make little birds with the Banshees next

6/10 (due to it not being fully your model)
A Hughes 500D with a shee is hard since it is like a big blob. i will do it tho.(if your wondering why i know so much about the equipment from this war it is because i went to somalia a few times)
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Post by JK-47 »

That looks really nice :)

10/10
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Post by Butt Cancer »

dude that is really good-9/10
why did u go to somalia??
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Post by Caboose{SE} »

to feed the starving ethiopians that apparently arn't so hungry seeing as how they have the strongest military in africa.

suggestion would be to resize it, that's something i probably should have done first time around, it's a bit to small
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Post by -FC_Homies »

Tutorial on how to inject over the Banshee!
Inject the model into the RocketHog in a map that you want using HMT
Download a program called HHT v.5 (If you don't have it)
Open the map you want
Go to the Banshee tag under [vehicle]
The first tag says [mod2]vehicles/banshee
Click mod2 on the dependency swapper, and click on [vehicles/rwarthog, press swap.


Now, to make it fly like a helicopter open up HMT and on vehicle ID and select Pelican/Dropship.
Now select speed, and change from 276 to 5.
Just up the acceleration a little, and now you have yourself a helicopter!

Controls: kind of dive a little bit and hit the accelerator to get going. To increase altitude, push the button set to jump. To land, press crouch.
Last edited by -FC_Homies on Sat Jan 06, 2007 7:20 pm, edited 1 time in total.
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Post by Elite_Green_Devils »

Butt Cancer wrote:dude that is really good-9/10
why did u go to somalia??
like caboose said. but it was in 2002 after the war ended. i got alot of people looking at my there too. oh and durrant's crash site is there in Mogadishu. but it wasn't on the ground, it was stuck inside someone's sod house.with the person still living in the house.
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Post by nintynine »

looks small, but awsome
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Post by Ice Link »

would it be possible to make the rotors spin like the wheels or do they?
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Post by TrashiestGerm »

probably not, unless you tag it in CE. But that takes ages.
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Post by worsh19 »

hey very cool i think ur gonna be one of our next big modelors lol
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Post by wasserbrunner »

hmmmm...its good..but its not completely yours...soo 6/10
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Post by Guest »

nice 9/10
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Post by sharpshot2492 »

Nice job dude. After little birds make an AH-64 Apache. With secondary and tertiary triggers. That would be the ***!

EDIT: Are the rotors supposed to spin? Because they didn't for me.
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Post by Elite_Green_Devils »

sharpshot2492 wrote:Nice job dude. After little birds make an AH-64 Apache. With secondary and tertiary triggers. That would be the ***!

EDIT: Are the rotors supposed to spin? Because they didn't for me.
i tryed to make them spin but the don't thats why i made them from the wheels.
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Post by Caboose{SE} »

i have a nice little bird sittin around somewhere, if you guys want it if i can find it i'll release it >_>
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Post by sharpshot2492 »

Please do.
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Post by ImaBeast »

i want a prop to spin!!
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Post by CE_AI »

The propeler will definately not spin if you make it from the hog wheels, its a common mistake, the hog wheels dont really spin, the bitmap does. The only way I can think of would be to make the propeler out of the turret, and force it to spin. But good model 9.5/10
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