Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
Net_Slayer
Posts: 117 Joined: Sun May 07, 2006 4:18 am
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by Net_Slayer » Sat Jun 17, 2006 10:29 pm
Take a look at the rocket harpoon i made just now...
just messed around really
flame all you want...
here is the download
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http://manish.itradeport.com/missile2.rar
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i'll get some in-game pics soon (BTW) it replaces the rocketlauncher projectile.
HERE ARE THE PICS
nice eh?[/img]
Last edited by
Net_Slayer on Tue Jun 20, 2006 10:28 pm, edited 1 time in total.
OK I'm back getting H2v as soon as it comes out.
Tah for making it
Azzucips
Posts: 250 Joined: Tue Jan 03, 2006 3:51 pm
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by Azzucips » Sat Jun 17, 2006 11:09 pm
that looks pretty good
8.5/10
92% of teenagers have moved on to rap. Put this in your signature if you like bagels.
Net_Slayer
Posts: 117 Joined: Sun May 07, 2006 4:18 am
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by Net_Slayer » Sat Jun 17, 2006 11:13 pm
thnx
OK I'm back getting H2v as soon as it comes out.
Tah for making it
Azzucips
Posts: 250 Joined: Tue Jan 03, 2006 3:51 pm
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by Azzucips » Sat Jun 17, 2006 11:16 pm
i never really remodel projectiles, and havent seen any, and this looks really good and the only good one, yet the only one =D
92% of teenagers have moved on to rap. Put this in your signature if you like bagels.
Underdog
Posts: 142 Joined: Sat Sep 11, 2004 6:06 am
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by Underdog » Sat Jun 17, 2006 11:17 pm
only a slight recommendation... if this is at all possible make it so the model faces forward at all times.
Otherwise an excellent model by my terms:-)
9/10
[NpM]-canno
Posts: 295 Joined: Sun Jun 11, 2006 9:32 am
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Net_Slayer
Posts: 117 Joined: Sun May 07, 2006 4:18 am
Location: I wish i knew where i was, There is a light at the end of this tunnel which i can see...
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by Net_Slayer » Sun Jun 18, 2006 1:10 am
huh to quick to see my ***
TO Get such pics I used Paulus's DevTrainer to stop time and used the print screen function.
besides the original projectile is to fast to see anyway
so( naturally all you see is the smoke of the missile)
besides its extra touches like this that make a mod worthwhile
OK I'm back getting H2v as soon as it comes out.
Tah for making it
[NpM]-canno
Posts: 295 Joined: Sun Jun 11, 2006 9:32 am
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Net_Slayer
Posts: 117 Joined: Sun May 07, 2006 4:18 am
Location: I wish i knew where i was, There is a light at the end of this tunnel which i can see...
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by Net_Slayer » Sun Jun 18, 2006 4:57 am
here is the link
http://rapidshare.de/files/4524647/DevT ... a.zip.html
*whisper*halomods attachment of this download has been lost for some time*whisper*
OK I'm back getting H2v as soon as it comes out.
Tah for making it
Amit
Posts: 276 Joined: Mon Mar 20, 2006 1:25 pm
Location: Ontario, Canada
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by Amit » Sun Jun 18, 2006 5:46 am
it looks preety sick but it needs to be more clear so that it looks more like a harpoon than a hybrid
7.5/10
keep up the good work
wasserbrunner
Posts: 518 Joined: Sun Jul 24, 2005 8:07 pm
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by wasserbrunner » Sun Jun 18, 2006 10:04 am
if u want to see it better u could just slow it down with hmt lol
looks pretty cool. 7/10
RYDER
Posts: 536 Joined: Mon Oct 10, 2005 8:36 am
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by RYDER » Sun Jun 18, 2006 10:19 am
lol now u can drill trow people, w00t i cant wait to drill someones head off
Net_Slayer
Posts: 117 Joined: Sun May 07, 2006 4:18 am
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by Net_Slayer » Sun Jun 18, 2006 10:53 am
lol i could twist the front of it so it becomes a drill but i'll leave you guys to do it...
OK I'm back getting H2v as soon as it comes out.
Tah for making it
RYDER
Posts: 536 Joined: Mon Oct 10, 2005 8:36 am
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by RYDER » Sun Jun 18, 2006 11:23 am
no u wont leave it to us MAKE A TWISTING DRILL.
I WANNA SEE PEOPLE DIE!!!!w00t (nice model btw)
[NpM]-canno
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Shadow_72
Posts: 51 Joined: Wed Jun 07, 2006 10:23 am
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by Shadow_72 » Mon Jun 19, 2006 5:46 am
meh i don't like it...
6/10
Hi, im Shadow and this is bill..Say "hi" bill. He's a Quiet guy...Im the best modder ever...so how do ya mod?
UPS
Posts: 1011 Joined: Wed Mar 29, 2006 6:18 am
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by UPS » Mon Jun 19, 2006 7:08 am
dude you should make a mod where the Timer/Timer-to (under [proj]) is both 99, and somehow figure out how to make it so it has impact damage like needler so when you shoot a grunt he will die and there will be a big harpoon in him for a while. *smiles evilleyy
*
Butt Cancer
Posts: 180 Joined: Tue Jun 06, 2006 6:20 pm
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by Butt Cancer » Mon Jun 19, 2006 8:40 am
that would b sooooooooooooooooooo awesome,like drills sticking into ppl,but u need more ammo,and slow it down so u can see the aswesomeness of ur mod!!!!!
o and btw 10/10,or 13/10 if u slow it down
i like rice
RYDER
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by RYDER » Mon Jun 19, 2006 9:27 am
ye to bad u cant see any covenant splat in peaces, cant we make that?
WOOT DRILL POWER!!!!!
UPS
Posts: 1011 Joined: Wed Mar 29, 2006 6:18 am
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by UPS » Mon Jun 19, 2006 12:06 pm
note: i HAVE done the thing with needles sticking out of people. it was on Silent Cartographer and if you shot a marine so many times, (the reason is because i had the big explosion nulled out in HHT) he would just run around screaming forever and ever. i did it to all the marines in the beginning! lmao