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[MOD]Sniper Tower v7 PPF - The Best PC Mod - MUST UPDATE

Posted: Mon May 01, 2006 7:25 pm
by shaythong
Sniper Tower: A Halo: Combat Evolved PC modification.

Installation instructions and download at:
http://mushiku.com/forum/-pc-halo-snipe ... -0-t8.html


The best Halo: Combat Evolved PC modification that my brother and I ever made yet!

First of all, my brother needed to do or make something for his school project started at about April 26th and published on May 1st, 2005 at 8:25 PM. But he used some of this mod for his movie and some of his friend's civil war modification. This modification is designed in mind for Halo: Combat Evolved PC.

Version history:

FAQ:
Who contributed?
{AO} Modding team:
{AO}ZZox

These two people got the idea to make this modification and also helped make parts of the modification.

{AO}LaoBoi
{AO}OWNAGE - madmodder

The Others:
Bitmaps from Ducky
Models are from Almost Everybody. Thank you for making such fine models.

Features:

The bitmaps match perfectly.
Flying turrets--yes we really achieved flying turrets.
Turrents and Banshee highly modified.
About every weapon was replaced besides the Assault Rifle.
New log roads, new vehicle and weapon textures, new vehicle models, and Master Chief looks much better.
Weapons shoot faster but almost realistic, the Tank drives a little faster than normal, you have better aim and shoot a much more farther range. New effects, new projectiles etc..

Commands and Controls:

Turrets:
How do you fly them? When you get in a Turret, it will not move right away. It also shoots plasma bombs. First get in a Turret, shoot towards the ground, the plasma bombs will stick to the floor, before it explodes-press the UP button to prepare, and it will explode then you will be flying off. Turrets will be stuck in the air, so you have to use your keyboard to move. You can go very high without even dying. Includes plasma bomb projectiles, shoots very fast at about two projectiles every 2 seconds.

Banshee:
It floats in air and the secondary fire doesn't overload. The Rocket Projectiles automatically homes in onto your foes, the other side of the weapon also homes onto your foes, and shoots turret ammo (the pink one).

Both types Warthogs:
You can drive and shot from any seat, the turret and rocket guns don't overheat. The rocket shots a little slower. The preferred seat (my favorite) is the passenger seat.

Tank:
Drives about 2% faster, doesn't overload, turret and rocket has more range, turret uses AR ammo etc.

Your Cyborg:
You have a new skin texture, you jump at about 4% and more higher, and you walk at about 2% or higher faster. If You fall off a high hill, you do so without damage.

Weapons:

Shotgun:
A Silence Tube, shoots faster. Now has a much longer Range of an 2% added extra, is 1 percent heavier, now causes 2% and more Damage.

Pistol:
Better Range, includes a new model with 8x zoom sniper. Shoots 1% faster.

Needler:
Shoots 1% faster and doesn't spread a lot.

Plasma Pistol:
It's now Green colored, has No overload, shoots faster projectiles, and new effects such Homing, a special Right click rocket feature, and shoots 1% faster.

Assault Rifle:
Shoots 3% faster, 5% longer range etc..

Sniper: Model texture is now more shiny and blackish, projectile makes black air and blows up a little. Shoot more smoothly.

Rocket Launcher:
Does homing, has long range, almost everything is improved on it.

Extras:
More Stealth packs, Health Packs, Energy Shields, "Secret Places" which can be accessible by teleportation, and a couple extra upstair bases.

They are almost everywhere, in log bases. They are teleport areas, lastly be careful of being in the small cave hole which actually includes some protection packs you might need. Features a secret roadway to safety.

There is a big wall in front of the bases to protect troops.

The land terrain has been heavily modified. More trees placed around, rocks, more ferns, plants, and lights on a rock, bases and so on.

Some fine images:
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Posted: Mon May 01, 2006 7:35 pm
by Vulcan Phoenix
Could you send me those bazooka models? 3P, FP, and skin please?

Posted: Mon May 01, 2006 7:55 pm
by Nightstrike
Ive seen many log mods,but this is the best one because you actually spent time on it..and didnt do it in 5 minutes.
10/10 for everything,GREAT job! :)

Posted: Mon May 01, 2006 11:04 pm
by x StainD x
I wouldn't say its the best Halo PC mod but its definitly the best log mod I've seen. 9/10

Posted: Tue May 02, 2006 2:31 am
by Darth Muffinius
best pc mod ever? looked under sticky at the top of the PC page?

anyway its good, for a log mod. still not the best one i have seen though

Hello

Posted: Tue May 02, 2006 4:39 am
by Snoopchicken
DEFINATELY not the best Halo PC mod, but it is pretty good, considering no PMI'ing was involved ;)

7/10 :D

Posted: Tue May 02, 2006 5:59 am
by a cloned smurf
not the best pc mod and not the best log mod 6/10

Posted: Tue May 02, 2006 3:01 pm
by shaythong
The "Best PC Mod" Was not my idea "{AO}LaoBoi wanted it. But i can't PMI, since i got the updated version of HMT. But is the old version of HMT(HaloMapTools) better?

Posted: Tue May 02, 2006 3:07 pm
by Caboose{SE}
The Best PC Mod
far from it :? sorry i don't like its so.....plain.

Posted: Tue May 02, 2006 3:18 pm
by madmodder123
10/10 usualy log mods suck but this one doesn't

Posted: Tue May 02, 2006 3:32 pm
by shaythong
madmodder123 wrote:10/10 usualy log mods suck but this one doesn't
Because you helped, i don't think the v6 will be out onHaloMods, it will be on the Official {AO} Web, so please go, here:
http://haloao.wr3k.com/ for v6 later, thanks laoboi for making forum. I don''t want to waste space on halomods, or bandwith. Soo.

Posted: Tue May 02, 2006 5:11 pm
by wasserbrunner
NOT the best pc mod. u must not have seen many mods if u think this is that good.


it looks ok. it lags allot. not many skins.

6/10

Posted: Tue May 02, 2006 5:16 pm
by shaythong
It lags? I tried it didn;t lag, unles you shoot to many stuff, and stuff...... as quoted not m yresponcibilite.

Posted: Tue May 02, 2006 5:42 pm
by Ombre
shaythong wrote:The "Best PC Mod" Was not my idea "{AO}LaoBoi wanted it. But i can't PMI, since i got the updated version of HMT. But is the old version of HMT(HaloMapTools) better?
The 3.5 version is 10x times better then the older one

Posted: Tue May 02, 2006 6:07 pm
by shaythong
Ombre wrote:
shaythong wrote:The "Best PC Mod" Was not my idea "{AO}LaoBoi wanted it. But i can't PMI, since i got the updated version of HMT. But is the old version of HMT(HaloMapTools) better?
The 3.5 version is 10x times better then the older one
The, i have 3.5 updated.

And i need help PMI'ing because i can't and don't ask. I need help with snow or dark sky, and wraith, pelican. But, i need it in this mod.? Anyone want to help, highly cridets. Also, i can;'t use sparkedit? What the heck, it keeps freezing.

Posted: Tue May 02, 2006 7:25 pm
by Vulcan Phoenix
Vulcan Phoenix wrote:Could you send me those bazooka models? 3P, FP, and skin please?

Posted: Tue May 02, 2006 7:29 pm
by shaythong
Vulcan Phoenix wrote:
Vulcan Phoenix wrote:Could you send me those bazooka models? 3P, FP, and skin please?
I don't have them, i think my brother got it in the, L33T's model pack, search for it.

Posted: Tue May 02, 2006 9:52 pm
by shaythong
Ok, v6 is out! A couple errors fixed and new logs and much errors fixed.

Posted: Wed May 03, 2006 4:51 pm
by Nightstrike
There could be more bigger pics

Posted: Wed May 03, 2006 6:38 pm
by coolnessjerm132
Yeah, more bigger pics. would be nice. But wow i was getting very very tired of people just putting more and more bloodgulch log mods on the site, I was actually thinking they should make a section called "Bloodgulch Log mods" because they would fill thatt thing up! But this, WOW this actually deserves to stay in HaloPC section! 12/10 :) good job!