[mod]Desert plains public beta #2 is here!

Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
Post Reply
Gareth6k





Posts: 108
Joined: Fri Feb 02, 2007 5:30 pm

[mod]Desert plains public beta #2 is here!

Post by Gareth6k »

well.... i decided to release what i've done so far... again.

credits:

beta testers
------
andrew_b
rocketnoobs
sarge
l3gend
omegamark
peace
and anyone I forgot =P

features:
JetHog
battlerifle
smg
bruteshot
gravgun
minigun
AUG
flyinghost
faster she
pelican
wraith
desert(duh)

new features
bruteshot
new animations for pistol (l33t made the animation)
new animation for br(someone tell me who made this...plz)
betters controls for ghost and jet hog
new weapon placement
grav gun
and some other stuff i probily forgot = \


ps. suddenly the battle rifle became single shot o_O even when i tryed to fix it i'll fix it asap but hmm...

Download : http://rapidshare.com/files/37172296/desert_plains.zip


credits for models(i always forget to put this until someone tells me to.....
CtrlAltDestroy
caboose
l3gend

screenshots:
(yes they arn't very good my graphics card sux and i had to use gif to get it into halomods)
Attachments
desert plains pic 2.GIF
desert plains pic 2.GIF (26.68 KiB) Viewed 1342 times
picture
picture
desert plains pic 1.GIF (41.89 KiB) Viewed 1346 times
Last edited by Gareth6k on Thu Jun 14, 2007 12:45 pm, edited 2 times in total.
User avatar
SHOUTrvb




Socialist Snitch! Advisor Orb
Mad Hatter Connoisseur Pyre

Posts: 3934
Joined: Sun Feb 13, 2005 11:13 am
Contact:

Post by SHOUTrvb »

I wasn't aware that they made a DOS version of Halo. The skin seems to work well with it though.
SilentKnight064





Posts: 401
Joined: Thu May 18, 2006 4:00 pm
Location: St. Clair MI
Contact:

Post by SilentKnight064 »

You should give CtrlAltDestroy credit for his remodels.
User avatar
CabooseJr




Bloodhound Connoisseur Blacksmith Grunge
Mad Hatter

Posts: 4592
Joined: Wed May 11, 2005 8:09 am
Location: Valve knows a lot about my cookies.
Contact:

Post by CabooseJr »

must we really want to know if the beta testers go to halomods or not?
Gareth6k





Posts: 108
Joined: Fri Feb 02, 2007 5:30 pm

Post by Gareth6k »

SilentKnight064 wrote:You should give CtrlAltDestroy credit for his remodels.
sorry i always forget to put model credit until someone tells me to o_O
SHOUTrvb wrote:I wasn't aware that they made a DOS version of Halo. The skin seems to work well with it though.
i had to convert the pictures into gif to get them into halomods without picture uploaders.

CabooseJr wrote:must we really want to know if the beta testers go to halomods or not?
If you REALY don't like me saying that then i shall take that off.
Last edited by Gareth6k on Thu Jun 14, 2007 12:45 pm, edited 1 time in total.
Click here to see the leaked ending of halo3!
http://eeuauaughhhuauaahh.ytmnd.com/
Gareth6k





Posts: 108
Joined: Fri Feb 02, 2007 5:30 pm

Re: [mod]Desert plains public beta #2 is here!

Post by Gareth6k »

staff please deleate this post..... i pressed reply to the main post rather than edit....
Click here to see the leaked ending of halo3!
http://eeuauaughhhuauaahh.ytmnd.com/
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

hey nice to see you released it...sorry i havnt replied...but it was fun :)
tdude41





Posts: 2
Joined: Sun Jun 03, 2007 10:18 am

Post by tdude41 »

dude so wat if hes got a bad grfx card. were not all millionares
User avatar
finalbout100000





Posts: 74
Joined: Sun Jun 10, 2007 10:54 am

Post by finalbout100000 »

How did u get that BR animation 0.o
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

CE->PC
FanTasY




Wordewatician 100

Posts: 155
Joined: Tue Mar 06, 2007 5:23 am
Location: Canada

Post by FanTasY »

Need more pictures, and to be honest I don't really like it. The bases seem weak and defenseless and I think people should just stop making Halo 2 models, it's getting kind of old.
User avatar
finalbout100000





Posts: 74
Joined: Sun Jun 10, 2007 10:54 am

Post by finalbout100000 »

True, plus(i dont know about you guys)the map doesnt even work. every time it just gathers an exception data
Gareth6k





Posts: 108
Joined: Fri Feb 02, 2007 5:30 pm

Post by Gareth6k »

finalbout100000 wrote:True, plus(i dont know about you guys)the map doesnt even work. every time it just gathers an exception data
I can't realy see how that is o_O it worked fine for me and all of my beta testers and none of them got the ppf for the bitmaps...... I shall now to go sparkedit to move the bases... i never realy liked them either
Last edited by Gareth6k on Mon Jun 18, 2007 8:07 am, edited 1 time in total.
Click here to see the leaked ending of halo3!
http://eeuauaughhhuauaahh.ytmnd.com/
Gareth6k





Posts: 108
Joined: Fri Feb 02, 2007 5:30 pm

Post by Gareth6k »

double post -_-
Click here to see the leaked ending of halo3!
http://eeuauaughhhuauaahh.ytmnd.com/
Post Reply