Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
TwiztidAxe
Posts: 22 Joined: Sun Jan 07, 2007 8:41 pm
Post
by TwiztidAxe » Fri Jan 12, 2007 12:23 am
Meh, nothing grand, or even slightly special, but heres a slightly modded
skin for the Warthog (turret not included)
This is my first skin for anything Halo related, so go easy
Attachments
Image5.jpg (125.33 KiB) Viewed 2100 times
DirtyHog.zip
(490.62 KiB) Downloaded 24 times
Last edited by
TwiztidAxe on Fri Jan 12, 2007 1:46 pm, edited 1 time in total.
Ombre
Posts: 2495 Joined: Sat Dec 11, 2004 12:42 am
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by Ombre » Fri Jan 12, 2007 12:29 am
Please read the Halo PC section rules and add a prefix to your topic title within 24 hours.
jimbi
Posts: 290 Joined: Wed Nov 29, 2006 5:52 pm
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by jimbi » Fri Jan 12, 2007 3:51 am
not bad might want to fix the wheel thats all i can see thats rong with it it looks good for a first
kinkilla
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by kinkilla » Fri Jan 12, 2007 6:45 am
yea looks like a solid color couldnt really tell wat color in the pic but yea looks good tho
auerhantheman1
Posts: 384 Joined: Mon Sep 25, 2006 12:57 pm
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by auerhantheman1 » Fri Jan 12, 2007 3:45 pm
That's actually a pretty f-ing sweet skin. I love the attention to detail you have there. The only reason the wheel looks funny is because the model of the warthog wheel has a little bump there, so that can't be fixed without a remodel. Great job! 10/10
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TwiztidAxe
Posts: 22 Joined: Sun Jan 07, 2007 8:41 pm
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by TwiztidAxe » Fri Jan 12, 2007 4:03 pm
Thanks for the comments, and yeah I noticed how bad the wheels look
I was going to try and get a set of modded wheels ingame, but I'm far
from knowing how to do such a task.
Heres a picture of how they look, no texture mapping support in the program
I used to mod the wheel in.
Attachments
HogWheel.jpg (118.88 KiB) Viewed 2027 times
sh4rkb1t3
Posts: 30 Joined: Sun May 21, 2006 2:46 pm
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by sh4rkb1t3 » Sun Jan 14, 2007 10:54 am
That actually looks very good.
TwiztidAxe
Posts: 22 Joined: Sun Jan 07, 2007 8:41 pm
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by TwiztidAxe » Sun Jan 14, 2007 5:02 pm
Hey, thanks!.
Currently I'm looking for a program that can convert the .obj files that HMT
exports so i can try to get my modded wheels into Halo.
but for now heres a pic of them in another game (Carma2)
each wheel is only 1555 polys each
Attachments
M12 LRV.jpg (168.42 KiB) Viewed 1914 times
peow130
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Posts: 372 Joined: Sun Sep 03, 2006 12:41 am
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by peow130 » Sun Jan 14, 2007 10:17 pm
what to you mean.. by "convert"
When you import the models you import the .obj models..
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TwiztidAxe
Posts: 22 Joined: Sun Jan 07, 2007 8:41 pm
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by TwiztidAxe » Sun Jan 14, 2007 10:47 pm
The meaning "convert" would be that I need to convert the file format to
another format other than the obvious .obj format...
I.E. OBJ>DXF so i can then see how the wheels are all set up, place my
new wheels inplace of the old one's re-convert it back to .obj and then
import the newly modded wheels back into Halo
-Legendary-
Posts: 2272 Joined: Mon Aug 02, 2004 8:06 pm
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by -Legendary- » Sun Jan 14, 2007 10:51 pm
I don't think they will spin if you do that.
TwiztidAxe
Posts: 22 Joined: Sun Jan 07, 2007 8:41 pm
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by TwiztidAxe » Sun Jan 14, 2007 11:42 pm
Well, damn. It's worth a try though.
All I'll really be doing is placing the new components on top of the
old wheels. hopefully it will work
wasserbrunner
Posts: 518 Joined: Sun Jul 24, 2005 8:07 pm
Location: united states
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by wasserbrunner » Mon Jan 15, 2007 7:44 am
you cant import a model with more verts than the original model, so you cant add new wheels to the warthog without converting it from CE (im 90% sure)
nice skin.
worsh19
Posts: 253 Joined: Wed Jun 21, 2006 3:28 pm
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by worsh19 » Mon Jan 15, 2007 8:12 am
wasserbruner is right
TwiztidAxe
Posts: 22 Joined: Sun Jan 07, 2007 8:41 pm
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by TwiztidAxe » Mon Jan 15, 2007 5:38 pm
So what would I have to do to convert from CE?
And how would that allow me to import a model with more verts into halo?
Or do you mean converting it too CE?
And if I can't import a model with more verts, how about less?
Alpha2
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by Alpha2 » Mon Jan 15, 2007 8:59 pm
looks good a solid skin i give 9/10 keep up the great work bro
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crashdummy0
Posts: 15 Joined: Sat Dec 02, 2006 10:44 am
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by crashdummy0 » Thu Jan 18, 2007 7:11 pm
Thats A nice hog, but also, any one here reading this, can u teach me were i can mod Halo pc, because i cant figure how to find the .maps so i can. PM me!
peow130
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by peow130 » Thu Jan 18, 2007 8:53 pm
Uhhh..
look in the directory of C:\Program Files\Microsoft Games\Halo\MAPS
Or something similar..
92% of teenagers have moved on to rap. Put this in your signature if you are in the 8% that listen to REAL music.