Search found 116 matches
- Thu Nov 27, 2008 3:28 pm
- Forum: Utilities
- Topic: [APP] Tdtl Editor[v1.6]
- Replies: 101
- Views: 33864
- Sat Nov 15, 2008 11:48 am
- Forum: Utilities
- Topic: Standalone RTH v2
- Replies: 31
- Views: 11698
- Fri Sep 05, 2008 6:52 pm
- Forum: Modding Discussion
- Topic: Film editing problems
- Replies: 23
- Views: 2264
- Sat Aug 16, 2008 6:48 pm
- Forum: Tutorials
- Topic: How to Change The Spawn Point of Almost Anything
- Replies: 8
- Views: 6956
- Mon Aug 11, 2008 3:08 pm
- Forum: Modding Discussion
- Topic: H2 mods on 360?
- Replies: 20
- Views: 2472
o then i dont even care :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: you seem angry? hah yes. xsata is free correct? why not use that rather than spending money o...
- Sat Aug 09, 2008 8:41 pm
- Forum: Cafe
- Topic: The Official Rant Thread
- Replies: 15264
- Views: 969934
- Thu Aug 07, 2008 5:12 pm
- Forum: Modding Discussion
- Topic: Tdtl Editor Error
- Replies: 8
- Views: 1201
Great works perfectly. Thanks for being so helpful and nice about it.-DeToX- wrote:http://forums.halomods.com/viewtopic.ph ... 232#808232
Supposedly it works fine for me. ;x
If it continues, can you copy me the entire dialog for the error?
- Wed Aug 06, 2008 8:40 pm
- Forum: Modding Discussion
- Topic: Tdtl Editor Error
- Replies: 8
- Views: 1201
Yeah the tool used to work but I beleive due to a change in framework or something it throws an exception now. I know what the problem is however but I don't have the source, so tomorrow when I'm on my computer I'll decompile my app, fix it, and recompile it for you. ;) Thanks alot man, appreciate ...
- Wed Aug 06, 2008 8:30 pm
- Forum: Modding Discussion
- Topic: Tdtl Editor Error
- Replies: 8
- Views: 1201
Tdtl Editor Error
Everytime I try and open a map in the tdtl editor made by detox and turk645 I get an unhandled excption. I have tried multiple map, modded and non modded. Does anyone know how I could fix this?
- Wed Aug 06, 2008 8:16 pm
- Forum: Tutorials
- Topic: [TUT]Turn off Rocket launcher Lockon for INDIVIDUAL VEHICLES
- Replies: 52
- Views: 11975
- Wed Aug 06, 2008 11:02 am
- Forum: Tutorials
- Topic: [TUT]Turn off Rocket launcher Lockon for INDIVIDUAL VEHICLES
- Replies: 52
- Views: 11975
- Tue Aug 05, 2008 9:37 am
- Forum: Tutorials
- Topic: [TUT]Turn off Rocket launcher Lockon for INDIVIDUAL VEHICLES
- Replies: 52
- Views: 11975
- Mon Aug 04, 2008 8:05 pm
- Forum: Tutorials
- Topic: [TUT]Turn off Rocket launcher Lockon for INDIVIDUAL VEHICLES
- Replies: 52
- Views: 11975
- Sun Aug 03, 2008 1:23 pm
- Forum: Downloads
- Topic: Grounded : Bringing back Capture the Flag
- Replies: 3
- Views: 5264
WWould it be possible to have a save feature... please.... if possible... mr Supermodder... sir. I know, you can save individual chunks etc, but I am very good at ruining maps, and I don't like making backups. WWhy don't you just load the usermap and save it every once in a while so you have someth...
- Mon Jul 21, 2008 6:32 pm
- Forum: Utilities
- Topic: Johnson 1.4
- Replies: 66
- Views: 39321
- Mon Jul 21, 2008 6:28 pm
- Forum: Modding Discussion
- Topic: Stupid Snowbound...
- Replies: 32
- Views: 5234
If they are moved somewhere in the map, will they still shoot at you? Or do they only shoot if the AI detects someone past the point where they normally shoot? Not sure. They most likely will shoot but only if your past the certain point. I wonder if they made it so that if you're a certain distanc...
- Mon Jul 21, 2008 5:44 pm
- Forum: Utilities
- Topic: Johnson 1.4
- Replies: 66
- Views: 39321
The code Lux posted has difficulties on some data types. I PMed him about it, but no reply as of yet. I just noticed the PM. And the image you sent me doesn't load. But I have no problems saving in the weap tag with the code I posted. http://img386.imageshack.us/img386/5836/c57182pj2.th.jpg Just te...
- Mon Jul 21, 2008 5:01 pm
- Forum: Modding Discussion
- Topic: Stupid Snowbound...
- Replies: 32
- Views: 5234
- Sat Jul 19, 2008 8:24 pm
- Forum: Forge
- Topic: Splaser Cats
- Replies: 3
- Views: 1044