Search found 8 matches

by MundaneRaptor
Mon Sep 01, 2008 9:34 pm
Forum: Downloads
Topic: DeathIsland_AI_Beachhead BETA 0.5
Replies: 25
Views: 14927

thats why... I don't have the map and filefront got rid of it...

If anyone has it on their harddisk... please send it...
by MundaneRaptor
Mon Apr 28, 2008 12:36 pm
Forum: Downloads
Topic: DeathIsland_AI_Beachhead BETA 0.5
Replies: 25
Views: 14927

I had a Hard Disk Failure... If anyone has the map... please send a copy to mundaneraptor@gmail.com...

I wanted to resume work on it...
thanks...
by MundaneRaptor
Sun Nov 25, 2007 10:52 pm
Forum: Downloads
Topic: DeathIsland_AI_Beachhead BETA 0.5
Replies: 25
Views: 14927

thx man, and i'll look at what you showed me...

FYI to everyone, been busy... will update soon, i hope to get more organized and get this thing further along than i alone could have taken it...
by MundaneRaptor
Sun Nov 18, 2007 9:56 pm
Forum: Downloads
Topic: DeathIsland_AI_Beachhead BETA 0.5
Replies: 25
Views: 14927

I respect that andrew_b, i hope you do check it out when it's further along though; yes i know, forum rules and common sense, not a nub; when i said structure, i meant mission structure... that is so important how you design the levels organization... this is my fifth build after experimenting for a...
by MundaneRaptor
Sun Nov 18, 2007 6:48 pm
Forum: Downloads
Topic: DeathIsland_AI_Beachhead BETA 0.5
Replies: 25
Views: 14927

BETA

Guys; this is a beta, it's something that i'm working on little by little, I want to get feedback for the structuring of the level and adding/removing of features... it will be an open ended scenario with slowly respawning AI and an in-game story... i just need time and testing... if you want to whi...
by MundaneRaptor
Fri Nov 16, 2007 3:18 pm
Forum: Downloads
Topic: DeathIsland_AI_Beachhead BETA 0.5
Replies: 25
Views: 14927

Thanks

Just some points I'd like to cover... should have noted them in the first post but it's okay... The constant/unlimited/uncontrolled AI Respawning was something I added to keep the scenario moving whilst I added more features and events to break the repetitiveness, It will be taken out once I complet...
by MundaneRaptor
Fri Nov 16, 2007 10:24 am
Forum: Downloads
Topic: DeathIsland_AI_Beachhead BETA 0.5
Replies: 25
Views: 14927

Extra Screens - By Request

Since you asked...
For Your Viewing Pleasure, See Below...

The map is worth the download, if nothing else then for (at least) ten minutes of pure unhindered mayhem... and I could use the feedback/help with making it more complex and extending it's lifespan.
by MundaneRaptor
Thu Nov 15, 2007 7:33 pm
Forum: Downloads
Topic: DeathIsland_AI_Beachhead BETA 0.5
Replies: 25
Views: 14927

DeathIsland_AI_Beachhead BETA 0.5

Request from the Author: Please help me complete this awesome scenario by testing the map and leaving feedback/advice/tech-help. I'm trying to make this into a fun to play open ended single/multi (coop) player experience and I'd like for you guys to check it out. PS: can anyone tell me how I can ad...