*cough* kakariko *cough*in addition to those, a special thanks to nintendo9713 who modeled dodongo from scratch and uploaded it to our contributions forum.
Search found 21 matches
- Wed Sep 10, 2008 2:56 pm
- Forum: Project Recruitment
- Topic: Legend of Halo
- Replies: 25
- Views: 14311
- Mon Sep 01, 2008 6:13 pm
- Forum: Project Recruitment
- Topic: Legend of Halo
- Replies: 25
- Views: 14311
- Mon Sep 01, 2008 11:23 am
- Forum: Project Recruitment
- Topic: Legend of Halo
- Replies: 25
- Views: 14311
Woohoo an update! Yay, well, since Will posted on halomaps, I'll post here. The textures on dodongo's cavern are looking good. Here are three good renders: http://img143.imageshack.us/img143/6519/render4mp9.jpg http://img45.imageshack.us/img45/7788/render7lo5.jpg http://img151.imageshack.us/img151/6...
- Thu Aug 28, 2008 1:34 pm
- Forum: HEK General
- Topic: Sapien: Fails to Load??
- Replies: 4
- Views: 1083
A simple google search could have found you exactly what I have attached. Try this first before you download this attachment: 1. Make sure Sain is inside the freaking Halo Custom Edition directory when ran. 2. If 1 is ok, then make sure Halo Editing Kit is installed there too. If it still doesn't wo...
Tool #
Yeah, I know this was posted inside the Halo PC section by me, but that was a mistake, and I have worked my tail off getting this to look better and work better too... So, what exactly is Tool #? It is not a replacement for tool.exe, but for tool++, by Kornman00. Tool ++ works fine, but, it has some...
- Sat Aug 23, 2008 8:57 am
- Forum: Discussion
- Topic: HSE: What happened to it?
- Replies: 50
- Views: 19919
Protip: I don't think its possible to run a Dedi on a PC and play on the Dedi on the game PC, it wont show up on the GameSpy Server List if you try to find the server with the pc your hosting the game with. Actually it will, you just need to change your ports on the dedicated server. For example, w...
- Fri Aug 22, 2008 12:47 pm
- Forum: Discussion
- Topic: HSE: What happened to it?
- Replies: 50
- Views: 19919
formlesstree4 - The core of HSE2 will be C#, but will be based on plugins, so all you'll have to do is reference an external DLL and implement a few interfaces to make a new plugin, so any .NET language will do! Cool to know, I'd still like to talk to you on msn about a few things.... EDIT: I can a...
- Thu Aug 21, 2008 5:48 pm
- Forum: Discussion
- Topic: HSE: What happened to it?
- Replies: 50
- Views: 19919
Tool #
Well, many of you have seen Tool++. Granted, it makes life easier, but...it has some bugs. Well, in active development, is the newest GUI for tool.exe, Tool #! Currently, it does 4 features: 1. Create your bitmaps 2. Build the Scenario Structure 3. Process Lightmaps 4. Build the map file So far, it ...
- Mon Jul 28, 2008 12:32 am
- Forum: Project Recruitment
- Topic: Legend of Halo
- Replies: 25
- Views: 14311
- Fri Jul 25, 2008 9:47 am
- Forum: Project Recruitment
- Topic: Legend of Halo
- Replies: 25
- Views: 14311
- Fri Jul 25, 2008 9:16 am
- Forum: Project Recruitment
- Topic: Legend of Halo
- Replies: 25
- Views: 14311
- Thu Jul 24, 2008 11:25 pm
- Forum: Project Recruitment
- Topic: Legend of Halo
- Replies: 25
- Views: 14311
I'll join...i got 3ds max 9...so hey, why not..i love zelda anyway sent you a pm. Edit: I can design sites and such. I have knowledge of zelda, UoT, and ZRE. I have emulation ability, and such. I have a buddy who is a good skinner and can do logos and stuff....plus, I can attempt to help with tool..
- Mon Oct 01, 2007 10:22 pm
- Forum: Downloads
- Topic: <mod>Nightshade
- Replies: 13
- Views: 1739
- Fri Sep 28, 2007 6:17 pm
- Forum: Downloads
- Topic: {Mod}Elitewinder Version 2
- Replies: 15
- Views: 2668