Ive recently had the same problem, I solved it by using a different jms exporter
(sorry for my bad english)
Search found 5 matches
- Wed Jan 28, 2009 12:14 pm
- Forum: Discussion
- Topic: Open edges galore
- Replies: 6
- Views: 6539
- Thu Jul 17, 2008 12:16 pm
- Forum: Discussion
- Topic: Animation problem
- Replies: 2
- Views: 766
- Thu Jul 17, 2008 5:40 am
- Forum: Discussion
- Topic: Animation problem
- Replies: 2
- Views: 766
Animation problem
Im making a machinima and I wanted to create a custom pelican landing. first I wanted to use existing recorded animation but it never look as I want. I tried to create the animation on 3dsmax (using the NodeMarkerImporter from GbxModelConverter) but the vehicle dont move in the game, it just stop to...
- Sun Apr 13, 2008 8:50 am
- Forum: HEK General
- Topic: AI follow you?
- Replies: 3
- Views: 966
- Sun Jul 22, 2007 6:36 am
- Forum: Tutorials
- Topic: [TUTO]Comment placer des bot
- Replies: 12
- Views: 1644