Search found 13 matches

by TimeGlitch
Sat Aug 18, 2007 1:17 pm
Forum: Modding Discussion
Topic: Campaign maps freezing
Replies: 3
Views: 351

Campaign maps freezing

We were trying to film in campaign and having a bit of trouble. Whenever we got more than about 30 feet apart from each other, it froze. Is this normal? My guess is that the map is trying to teleport us, but cant. My other guess is just too much stress on the System Link. Regardless, does this happe...
by TimeGlitch
Sat Aug 04, 2007 2:13 pm
Forum: Modding Discussion
Topic: Big problem, VERY, VERY URGENT
Replies: 6
Views: 696

Got it working...

I used Ivory tower of all places XD. Dont rebuild map with sound.
by TimeGlitch
Sat Aug 04, 2007 2:01 pm
Forum: Modding Discussion
Topic: Big problem, VERY, VERY URGENT
Replies: 6
Views: 696

To null loop sound, go to the SBSP tag. Switch to dependencies, and look for LSND values. Null those out. Also, why the rush? Gonna be filming tonight...need to get this mod nailed so we can duplicate it with about 5 other maps X( Im really mad at this point because I finally got it to halfway load...
by TimeGlitch
Sat Aug 04, 2007 1:40 pm
Forum: Modding Discussion
Topic: Big problem, VERY, VERY URGENT
Replies: 6
Views: 696

CptnNsan0 wrote:Try nulling out the loop sounds. A lot of times they cause the map to freeze up.
How do i do that?

EDIT:

I tried to edit my scnr tag and it gave me an unhandled exception. Im thinking thats not good...
by TimeGlitch
Sat Aug 04, 2007 1:36 pm
Forum: Modding Discussion
Topic: Big problem, VERY, VERY URGENT
Replies: 6
Views: 696

Big problem, VERY, VERY URGENT

Ok so I have H2Core and H2G, and I followed the steps to do a bsp conversion (SP-MP). I followed THIS tutorial by pokecancer. 1. In H2Core, open a map and choose a sbsp. Click it. 2. Decompile Recursively(Meta/Decompile/Decompile Recursively) 3. Find corresponding lightmap. It should have a similar ...
by TimeGlitch
Fri Aug 03, 2007 10:48 am
Forum: Modding Discussion
Topic: SP-MP Conversion not working
Replies: 4
Views: 404

SP-MP Conversion not working

Ok im using Entity 1.4. Im trying to take the sbsp from deltacontrol_03 and put it in gemini so I can play on that map. I save the sbsp meta from deltacontrol recursivley and parsed. I then open up gemini, click on the sbsp for gemini, click build and choose my exported bsp. Once inside the bsp view...
by TimeGlitch
Wed Jul 18, 2007 2:03 pm
Forum: Modding Discussion
Topic: I need Help, I have money, Please read (Advanced modders)
Replies: 15
Views: 1745

I would do this, but I require complete control over the biped. Thats why i want the animation on a playable elite character. What exactly do you need to do with the biped? It is possible to easily script the biped to move/run, jump, crouch, and attack, while saying the line. Plus, you could just m...
by TimeGlitch
Wed Jul 18, 2007 1:28 pm
Forum: Modding Discussion
Topic: I need Help, I have money, Please read (Advanced modders)
Replies: 15
Views: 1745

Ok ive tried more things, and its not that I cannot import animations properly, its that I havent found the right one. Combat_Talk just doesnt work.
by TimeGlitch
Wed Jul 18, 2007 1:03 pm
Forum: Modding Discussion
Topic: I need Help, I have money, Please read (Advanced modders)
Replies: 15
Views: 1745

You won't be able to do this through random jmad swapping. To do this in a multiplayer level, you'd need to... Add in an AI-controlled Elite. Inject the audio of what you want him to say into the map, in the same format as the lines in SP - mono sound, not stereo, etc. Or, it might be possible just...
by TimeGlitch
Wed Jul 18, 2007 11:21 am
Forum: Modding Discussion
Topic: I need Help, I have money, Please read (Advanced modders)
Replies: 15
Views: 1745

you don't got to pay us, well... you don't got to pay me I can't really speak for the rest of halomods. but do you just want the mouth to move like it is talking for the elite, or arbiter? I want to replace the plasma rifle melee with the lip moving animation you'd see on your elite buddys in the s...
by TimeGlitch
Wed Jul 18, 2007 11:19 am
Forum: Modding Discussion
Topic: I need Help, I have money, Please read (Advanced modders)
Replies: 15
Views: 1745

Animations from cutscenes probably doesnt work considering its scripted. However, elites do talk in game, so there has to be an in game animation for the elites that makes their lips move. I dont know what it is, and thats why I require the assistance of a modder far more experienced than myself. If...
by TimeGlitch
Wed Jul 18, 2007 4:36 am
Forum: Modding Discussion
Topic: Uberscreenshot tool errors
Replies: 4
Views: 641

You have the bad version. The latest version is actually missing 2 files from its directory. Im not sure whre you can get it, but the version that works is the version that has 4 dll files in the folder, not 2.
by TimeGlitch
Wed Jul 18, 2007 4:15 am
Forum: Modding Discussion
Topic: I need Help, I have money, Please read (Advanced modders)
Replies: 15
Views: 1745

I need Help, I have money, Please read (Advanced modders)

Ive toiled over this mod for what seems to be days, and I just cannot figure it out. Ill be as clear as I can be... I am a machinima modder, and I have promised my fans something extraordinary that has never been done before in the Halo 2 engine. I want to make the lips of an elite move like they're...