Search found 4 matches

by ralphhx
Thu Apr 12, 2007 4:20 pm
Forum: HEK General
Topic: Help with 3d studio max
Replies: 7
Views: 807

by ralphhx
Thu Apr 12, 2007 4:16 pm
Forum: HEK General
Topic: Help with 3d studio max
Replies: 7
Views: 807

dude are you kidding me theres a whole tutorial on how to rip n64 geometry and textures and import them into 3ds
by ralphhx
Thu Apr 12, 2007 3:07 pm
Forum: HEK General
Topic: Help with 3d studio max
Replies: 7
Views: 807

Its just for me and my friend im not gonna distribute it. i Made the box and grouped it with the map now it says there are too many actors. what is an actor
by ralphhx
Wed Apr 11, 2007 10:40 am
Forum: HEK General
Topic: Help with 3d studio max
Replies: 7
Views: 807

Help with 3d studio max

I imported the vrml that was extracted from an n64 rom into 3d studio max 9. When i try to export the map in .jms format with bluestreak it gives me an error message reading "there are no actors to export". Can someone tell me what I have to do to export the .max file to .jms?