Search found 16 matches

by james8492
Wed May 02, 2007 2:21 pm
Forum: Downloads
Topic: [SP to MP] .:Seaport Anchorage:. (Beta Download Release)
Replies: 76
Views: 17083

your mods pretty awesome and youre the only one who has done this so far (i think). But you need to skin that boat thats the only thing bringing it down.
by james8492
Tue May 01, 2007 2:41 pm
Forum: Downloads
Topic: Main Menu Patch - Every New Map (DLC)
Replies: 89
Views: 60432

do you have to resign the mainmenu?
by james8492
Mon Apr 30, 2007 12:29 pm
Forum: Modding Discussion
Topic: Grunt Using Any Weapon
Replies: 9
Views: 1037

do you mean like the grunt dual wielding a rocket launcher and smg?
by james8492
Sat Apr 28, 2007 9:07 am
Forum: Modding Discussion
Topic: Im wondering about Killtrocity Mappack 1&2...
Replies: 6
Views: 1120

Thanks for telling me. So i dont have to wory about the 50 maps limit then? so i dont need to modify the contentimage.xbx?
by james8492
Fri Apr 27, 2007 5:49 pm
Forum: Modding Discussion
Topic: Im wondering about Killtrocity Mappack 1&2...
Replies: 6
Views: 1120

sorry i didnt know that. But i still havent gotten my question answered, is anyone out there familier with DLC and could help me solve my problem?
by james8492
Fri Apr 27, 2007 5:21 pm
Forum: Modding Discussion
Topic: Im wondering about Killtrocity Mappack 1&2...
Replies: 6
Views: 1120

does any know about this?
by james8492
Fri Apr 27, 2007 4:37 pm
Forum: Modding Discussion
Topic: Im wondering about Killtrocity Mappack 1&2...
Replies: 6
Views: 1120

Im wondering about Killtrocity Mappack 1&2...

Is it possible to put this on DLC, I mean not all of the maps only the best. I know how to make DLC patchv3.lvl files and contentmeta.xbx files with entity. Is this all you need?
by james8492
Wed Apr 25, 2007 12:55 pm
Forum: Modding Discussion
Topic: DLC creation with entity
Replies: 4
Views: 704

DLC creation with entity

I just used entity to edit a patchV3lvl file, the one which contains desolation and tombstone and i succesfully edited it (Contentmeta.xbx). Now i read somewhere that contentimage.xbx contains the image files for the maps and when i made the patch it made no mention of this file. Does it need to be ...
by james8492
Thu Apr 19, 2007 2:03 pm
Forum: Modding Discussion
Topic: Halo 2 update error
Replies: 5
Views: 775

Winkler- Yes i already bought them (from live) and i have tryed redownloading them from xbox live but it isnt working.

Agent ME- i got the update and the maps from this forum (blastacular) and the instructions that came with it
by james8492
Thu Apr 19, 2007 1:16 pm
Forum: Modding Discussion
Topic: Halo 2 update error
Replies: 5
Views: 775

Halo 2 update error

Well i just 'got' the new maps and 1.5 update. So following the instructions i placed the '4c004' thingy in the correct T-Data folder. Then i put the $u in the $u folder (update, downloader and the other thingy). Before this i had the halo 2 multiplayer map pack installed (all 9 DLC maps) and the 1....
by james8492
Tue Apr 10, 2007 3:49 pm
Forum: Modding Discussion
Topic: i have a question
Replies: 10
Views: 1125

I finnaly got serenity patches to work with DLC and normal maps. Thanks for all your help.
by james8492
Mon Apr 09, 2007 1:12 pm
Forum: Modding Discussion
Topic: Getting the update maps
Replies: 18
Views: 1273

cant you just disable the softmod from the softmod installer disc (Splinter Cell, Mechassault and that other one) cause i used the NDURE exploit and i turn my softmod on and off the go on live and i havent got banned
by james8492
Mon Apr 09, 2007 1:05 pm
Forum: Modding Discussion
Topic: i have a question
Replies: 10
Views: 1125

so would that fix the "fail to load" error or not (Resigning) cause thats what happens when ever i use a serenity patch
by james8492
Mon Apr 09, 2007 12:49 pm
Forum: Modding Discussion
Topic: i have a question
Replies: 10
Views: 1125

isnt TDATA where the maps are? what does that have to do wiith my question?
by james8492
Mon Apr 09, 2007 12:44 pm
Forum: Modding Discussion
Topic: i have a question
Replies: 10
Views: 1125

i have a question

I have a question, if i use coolspots CMRv2 to resign a serenity patched map do i not have to patch the mainmenu map with the special patch thingy( the one which allows 1.1 needed map to be used without the 1.1 update)
by james8492
Sat Apr 07, 2007 1:27 pm
Forum: Modding Discussion
Topic: Q & A
Replies: 55
Views: 5727

I was was wondering whether all serenity patches for them to work you need to have the 1.1 auto-update disabled? and if so is there any way to convert it into a SPPF?