Search found 26 matches

by yugnagushnyaguah
Wed Aug 29, 2007 11:20 am
Forum: Project Recruitment
Topic: [Halo PC]The Library
Replies: 10
Views: 1169

no need for the snappy atitude haha, a good mod takes more than one day DUH....
by yugnagushnyaguah
Tue Aug 28, 2007 10:24 am
Forum: Downloads
Topic: [MODEL] Brute Chopper WIP
Replies: 20
Views: 3352

well thanks i guess for all the *cough* positive criticism, but i guess i'll just quit working on it, for now. if anyone else would like to improve, be my guest, as long as you give credit :D

p.s. i didn't make the skin, i remodeled a gun turret, and it's using the default skin, so yeahhh
by yugnagushnyaguah
Mon Aug 27, 2007 3:53 pm
Forum: Downloads
Topic: [MODEL] Brute Chopper WIP
Replies: 20
Views: 3352

[MODEL] Brute Chopper WIP

hey everyone, this is my first released thing, it's NOT my first, i've been modding for like 2 years and i whipped this up in about 20 min so i thought i'd release a WIP to see what yall think pics V http://i19.tinypic.com/6bmmu5x.jpg http://i19.tinypic.com/6cpjz8w.jpg tell me what yall think, and i...
by yugnagushnyaguah
Sun Aug 19, 2007 5:25 pm
Forum: Downloads
Topic: AI Player Fusion Test map (default player body with a AI)
Replies: 16
Views: 4387

wow, this sounds crazy dude. you should try making beserk mode in flipped colors, that'd be so crazy. nice job
by yugnagushnyaguah
Thu Aug 09, 2007 4:45 am
Forum: Modding Discussion
Topic: HELP WITH ANIMATION!!
Replies: 5
Views: 708

try not importing the nodes as bones, that MIGHT work
by yugnagushnyaguah
Tue Aug 07, 2007 4:11 am
Forum: Modding Discussion
Topic: Metroid CE->Mac preview (post your opinions on it)
Replies: 6
Views: 630

that's pretty sweet. i don't use a mac though, but i've dl'd mac maps and they worked fine for pc. ok i'm rambling but awesome work :D
by yugnagushnyaguah
Mon Aug 06, 2007 4:20 am
Forum: Downloads
Topic: [Skin]Wraith
Replies: 32
Views: 4309

HAHA a fence!! but really dude you should take a little bit more time on this, it could have some potential. just work on it some more and it'll look like 100% better :D
by yugnagushnyaguah
Fri Aug 03, 2007 12:35 pm
Forum: Modding Discussion
Topic: halo anims conversion
Replies: 0
Views: 402

halo anims conversion

hello everyone. i just started CE modding and i'm planning on making custom animations and converting to retail halo, so i'm sure everyone knows how, i'm just a noob at ce modding :oops:
by yugnagushnyaguah
Thu Aug 02, 2007 7:51 am
Forum: Downloads
Topic: (animation)Halo 3 assault rifle
Replies: 42
Views: 6800

i just played the ce map and used the "new" animations in regular halo. they're like EXACTLY the same, absolutely no doubt about it. wow, what a *****
by yugnagushnyaguah
Thu Aug 02, 2007 5:30 am
Forum: Modding Discussion
Topic: night vision anyone?
Replies: 3
Views: 581

thanks for the suggestion, i can't believe i didn't think of the light tag before *DUH* haha
by yugnagushnyaguah
Wed Aug 01, 2007 5:36 am
Forum: Cafe
Topic: Does your online name affect you in real life?
Replies: 138
Views: 11322

my name came from my little sister typing on the keyboard, i use it now because nobody knows how to spell it (or pronounce it). in halo, my name is just yuggy, since yugnagushnyaguah doesnt fit haha

yug-nah-gush-nyeea-gwuh
by yugnagushnyaguah
Mon Jul 30, 2007 4:34 pm
Forum: Modding Discussion
Topic: night vision anyone?
Replies: 3
Views: 581

night vision anyone?

hey everybody. i've been wondering on if there is a way to create a non-zooming night vision?

i'm not really including it in a mod or anything, but i was just curious
by yugnagushnyaguah
Mon Jul 30, 2007 4:22 pm
Forum: Project Recruitment
Topic: [pc/mac]New type of mod
Replies: 1
Views: 472

i'll be happy to help out, and don't worry, i'll give all due credit :). as long as it doesnt have any CE conversions that i have to do, i can't play ce anymore for various reasons :cry:
by yugnagushnyaguah
Mon Jul 30, 2007 11:39 am
Forum: Downloads
Topic: [model]objs halo 3 pistol
Replies: 6
Views: 2181

it's not new animations, it's just a .obj file. turned out pretty nice ingame, nice job :D
by yugnagushnyaguah
Sat Jun 30, 2007 10:53 am
Forum: Downloads
Topic: betamap-bs test(Update: H3_Weapon_Beta_Test_Map_2)
Replies: 36
Views: 6245

oops, didn't think about that one :lol: hmmmm, maybe you should get a good animator to do it for you if you can't

just a suggestion
by yugnagushnyaguah
Fri Jun 29, 2007 6:04 pm
Forum: Modding Discussion
Topic: Hunters hight
Replies: 15
Views: 1671

hunter's only have one LOD, marines are the ones with like a TON
by yugnagushnyaguah
Fri Jun 29, 2007 4:21 am
Forum: Downloads
Topic: [map] PYRO-WINDER [map]
Replies: 55
Views: 7460

how exactly do you flick people off? that's sum awesome pistol anims by the way, very nice mod 9/10
by yugnagushnyaguah
Tue Jun 26, 2007 4:14 am
Forum: Art Studio
Topic: Smoke screen test #2
Replies: 8
Views: 1937

pretty sweet dude. keep up the good work :D
by yugnagushnyaguah
Sun Jun 24, 2007 2:10 pm
Forum: Downloads
Topic: betamap-bs test(Update: H3_Weapon_Beta_Test_Map_2)
Replies: 36
Views: 6245

just incase you don't use custom anims for it, use the plasma rifle's anims. they'd seem to work with it more than ar anims
by yugnagushnyaguah
Sun Apr 29, 2007 5:19 pm
Forum: Images
Topic: Lancer Assault Rifle
Replies: 37
Views: 4630

you think you'll be releasing the tags anytime soon? looks pretty sweet ingame. + i love chainsaws