Search found 139 matches

by FanTasY
Sun Nov 04, 2007 11:38 am
Forum: Utilities
Topic: Halo profile hack <update>repost
Replies: 11
Views: 6692

This is a very useful tool i like to use, good job on it. The only bug, and I really want fixed, is the fact that all my profiles get deleted after 3 games and then I need to make them over again.
by FanTasY
Tue Jun 19, 2007 4:27 pm
Forum: Downloads
Topic: Paintballz (Redone) [Halo Trial] Hex, Hmt, Sparkedit, HHT
Replies: 19
Views: 2687

True, but I think this is for trial, unless I'm mistaken.
by FanTasY
Tue Jun 19, 2007 3:55 pm
Forum: Downloads
Topic: Paintballz (Redone) [Halo Trial] Hex, Hmt, Sparkedit, HHT
Replies: 19
Views: 2687

Looks good, skin blood gulch so that it's not so much a desert anymore, and then it would look real good. Also, another improvement could be to re-model the trees, because I find them horrible looking. The barriers look nice, however you should fix em' up (position wise) and also try to use the red ...
by FanTasY
Mon Jun 18, 2007 2:34 pm
Forum: Modding Discussion
Topic: Flashlight
Replies: 4
Views: 525

Also if you want it to be activated, use connect to flashlight which is above the color settings when you set night vision in the [wphi] tag.
by FanTasY
Mon Jun 18, 2007 2:33 pm
Forum: Modding Discussion
Topic: Active camouflage- vehicles
Replies: 16
Views: 1448

Try the [sgla] tag.
by FanTasY
Sun Jun 17, 2007 4:04 pm
Forum: Downloads
Topic: {model and skin} new sniper
Replies: 27
Views: 2577

Nice, I'm liking that scope skin a lot, and the red night vision goes perfect with the red skinned scope. Hope to see a better skin for the model though.
by FanTasY
Sun Jun 17, 2007 12:40 pm
Forum: Downloads
Topic: [mod]Desert plains public beta #2 is here!
Replies: 13
Views: 2030

Need more pictures, and to be honest I don't really like it. The bases seem weak and defenseless and I think people should just stop making Halo 2 models, it's getting kind of old.
by FanTasY
Sun Jun 17, 2007 12:36 pm
Forum: Downloads
Topic: {model and skin} new sniper
Replies: 27
Views: 2577

I really like that skin, but the end needs some touching up(in the skin). For the model I think only the scope needs to be adjusted, and the barrel looks a little too short and thick.
by FanTasY
Sun Jun 17, 2007 5:18 am
Forum: Downloads
Topic: {model and skin} new sniper
Replies: 27
Views: 2577

It looks good, but you need to work on skins more. Also I think a lot of people are tired of all the sniper remodels, they're getting kind of lame if you ask me. Also, is the clip full working?

Rating: 8/10
by FanTasY
Sat Jun 16, 2007 7:42 am
Forum: Downloads
Topic: [MODEL] ..:M1A2 Abraham Tank:.. {Third model!!}
Replies: 24
Views: 3419

Looks good, I like. Although as mentioned with your previous models, you need to smooth it out. Lol at the lighting effects, looks like someone's hosting a dance or something inside the tank. Javelin model looks good though. Definitely need to skin both of those models though.
by FanTasY
Thu Jun 14, 2007 2:53 pm
Forum: Modding Discussion
Topic: Never Mind!
Replies: 2
Views: 371

You have to uncheck the save normals box when you click save, just open up your re-model, click save, and then uncheck the save normals box and then you will then be able to import it. Sadly, when you do this, or at least when I do this, my model will be all stretched and messed up in-game.
by FanTasY
Sat Jun 09, 2007 5:17 am
Forum: Tutorials
Topic: Tutorial on how to change form of water and understanding
Replies: 12
Views: 2059

Patrickh wrote:i think it's part of the bsp :cry:

i wish you could just type in numbers and jack it up in HMT :P
[swat] Tag can edit the water actually, if you didn't know. I don't know if there is a plug-in for it though, although you can do meta swaps with the water to change it's bitmaps.
by FanTasY
Fri Jun 08, 2007 4:53 pm
Forum: Tutorials
Topic: Tutorial on how to change form of water and understanding
Replies: 12
Views: 2059

Wow thank you so much I've been waiting for tutorials on water, and it's easy to understand(for me at least). Now I just need a tutorial on how to raise the water(if that's even possible).
by FanTasY
Fri Jun 08, 2007 4:06 am
Forum: Modding Discussion
Topic: Sp>Mp incompatability
Replies: 2
Views: 432

Yup it's convertable, although it's been done MANY times and I doubt anyone would play it. If your looking to download a version of this try this link : http://forums.halomods.com/viewtopic.php?t=11484 I'm not sure if the link to the download is dead but try it, I believe it's hosted on other sites ...
by FanTasY
Thu Jun 07, 2007 5:27 pm
Forum: Modding Discussion
Topic: Halo Trial Camera Hack
Replies: 14
Views: 1586

dethfromabuv wrote:i've downloaded the hack but does it work on halo trial? if so how do i launch it?
It ONLY works for trial I think, notice he said it was made for trial. You run the program and then run Halo and as your playing Halo there should be shortcut keys to enable certain modes.
by FanTasY
Thu Jun 07, 2007 2:35 pm
Forum: Downloads
Topic: [model] Mac 11 without stock (First Model)
Replies: 15
Views: 1589

Looks alright, although you edited someone else's model which seems lame. Try remodeling something yourself , and as Leiukemia said, it needs some work.
by FanTasY
Thu Jun 07, 2007 3:37 am
Forum: Downloads
Topic: [skins] A few Skins 4 those with terrible grafix
Replies: 19
Views: 2392

Patrickh wrote:looks llike the sharpen tool

maybe not. looks good though
Thats what I thought so too, but nonetheless it looks good.
by FanTasY
Wed Jun 06, 2007 12:16 pm
Forum: Modding Discussion
Topic: Modeling help
Replies: 3
Views: 431

It works, thanks. But whenever I inject the model in-game it will then be stretched in certain areas and it's not possible to fix, also when i injected another model it was huge and not it's normal size.
by FanTasY
Wed Jun 06, 2007 8:16 am
Forum: Modding Discussion
Topic: Modeling help
Replies: 3
Views: 431

Modeling help

Well I'm not the best of modelers, but i know how re-modeling works, first off , no i didn't add anything, i just moved things around, but no matter what i do , "index was outside bounds of array" whenever I inject models into game. Can someone tell me what I'm doing wrong? Also when I dow...
by FanTasY
Mon Jun 04, 2007 6:44 pm
Forum: Modding Discussion
Topic: Headshot only mod?
Replies: 7
Views: 1433

Yeah it's possible actually, I believe in Halo Mapping Tools with the right plug ins (Phenomena's) you can go to the weapon tag and check the flag head shot only. The only reason you won't find something like that around here is because it's way to easy to do, hosting it here would be like hosting a...