Search found 5 matches

by iFantasmic
Thu Sep 20, 2007 2:19 pm
Forum: Tutorials
Topic: Halo 2 Rendering
Replies: 299
Views: 78610

Hi, I actually did not use THIS tutorial for setting up the H2 Mastechief until I read you showed how to use emblems! However, I've done exactly as stated and can't get them to work. I've downloaded the .uvw file and saved it along with my other needed files. I then... Opened my spartan, created a n...
by iFantasmic
Wed Feb 14, 2007 4:34 am
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 321718

I love you, I love you, I love all of you.

=]
by iFantasmic
Tue Feb 13, 2007 8:14 pm
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 321718

I'm sorry, but I'm new to render - what is the cube map and where can I locate/extract it?

Thanks.
by iFantasmic
Tue Feb 13, 2007 3:39 pm
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 321718

I need help with creating a visor for my master chief. I used a tutorial provided on this site but cannot change the color of the Master Chief with that tutorial. I found a bitmap that can be applied to the Master Chief to give him everything he needs (texture, lighting, etc) but there is no visor. ...
by iFantasmic
Mon Feb 12, 2007 5:39 pm
Forum: Project Recruitment
Topic: 3D Studio Max - Battle Rifle
Replies: 2
Views: 424

3D Studio Max - Battle Rifle

Hi, nice forums here. I ripped a BR from the Halo 2 Disc using downloaded maps and the program 'Entity.' When I imported this into 3D Studio Max, the BR has no shading/textures/materials added to it, just solid gray. There is a folder called 'Textures' that always appears when I extract things from ...