So do you absolutely have to have an Elite Console? I only have a Xbox 360 Pro console and I don't want to pay for stuff that can end up being $60!
Has anyone put their Pro serial code for both of the last fields and worked?
Search found 27 matches
- Sat Apr 18, 2009 6:23 am
- Forum: Discussion
- Topic: If this isn't allowed, please warn me, no banning.
- Replies: 13
- Views: 9040
- Sat Feb 28, 2009 2:49 pm
- Forum: Modding Discussion
- Topic: Scripts (or similar)
- Replies: 3
- Views: 1071
Scripts (or similar)
It's been a while now, and I was wondering if anyone has found a way to script (or something similar) AIs to move around the map and spawn them not through vehicles. An answer for either one would be good but an answer for both would be great!
Roquen
Roquen
- Sat Feb 21, 2009 4:35 pm
- Forum: Modding Discussion
- Topic: Rebuilding Error EVERY TIME
- Replies: 10
- Views: 1654
Re: Rebuilding Error EVERY TIME
Thanks for the reply none of those suggestions worked though.
I downloaded completely clean/legit maps from the xbox and am have tried to rebuild with grunt and then with elite and neither worked.
I downloaded completely clean/legit maps from the xbox and am have tried to rebuild with grunt and then with elite and neither worked.
- Sat Feb 21, 2009 3:05 pm
- Forum: Modding Discussion
- Topic: Rebuilding Error EVERY TIME
- Replies: 10
- Views: 1654
Rebuilding Error EVERY TIME
Please Help me! Every time I try to follow a AI in MP tutorial and it tells me to rebuild I always get an error saying: Object Reference not set to an instance of an object. And I scroll down and the last thing on the list is: Writing internal bsp scenery raw for Structure BSP This happens to me eve...
- Mon Jul 28, 2008 7:03 am
- Forum: Modding Discussion
- Topic: CE Maps Converted
- Replies: 17
- Views: 1743
- Sun Jul 27, 2008 5:02 pm
- Forum: Modding Discussion
- Topic: CE Maps Converted
- Replies: 17
- Views: 1743
- Sun Jul 27, 2008 12:30 pm
- Forum: Modding Discussion
- Topic: CE Maps Converted
- Replies: 17
- Views: 1743
- Sun Jul 27, 2008 11:52 am
- Forum: Modding Discussion
- Topic: CE Maps Converted
- Replies: 17
- Views: 1743
- Sun Jul 27, 2008 11:46 am
- Forum: Modding Discussion
- Topic: CE Maps Converted
- Replies: 17
- Views: 1743
- Sun Jul 27, 2008 11:35 am
- Forum: Modding Discussion
- Topic: CE Maps Converted
- Replies: 17
- Views: 1743
- Sun Jul 27, 2008 11:12 am
- Forum: Modding Discussion
- Topic: CE Maps Converted
- Replies: 17
- Views: 1743
- Sun Jul 27, 2008 10:45 am
- Forum: Modding Discussion
- Topic: CE Maps Converted
- Replies: 17
- Views: 1743
- Sun Jul 27, 2008 4:43 am
- Forum: Tutorials
- Topic: List of Mac PPC compatible CE maps
- Replies: 15
- Views: 3030
- Sat Jul 26, 2008 3:42 pm
- Forum: Modding Discussion
- Topic: CE Maps Converted
- Replies: 17
- Views: 1743
- Sat Jul 26, 2008 2:03 pm
- Forum: Modding Discussion
- Topic: CE Maps Converted
- Replies: 17
- Views: 1743
CE Maps Converted
I have been looking everywhere for converted Extinction and Hugeass but cant find it anywhere.
The download here doesn't work
http://forums.halomods.com/viewtopic.php?t=76756
Is there anyone who has these maps converted or who knows a way to convert them so they are playable on Halo for Mac?
The download here doesn't work
http://forums.halomods.com/viewtopic.php?t=76756
Is there anyone who has these maps converted or who knows a way to convert them so they are playable on Halo for Mac?
- Sat Jul 26, 2008 2:01 pm
- Forum: Modding Discussion
- Topic: Swordedit question
- Replies: 3
- Views: 663
- Sat Jul 26, 2008 10:16 am
- Forum: Modding Discussion
- Topic: Swordedit question
- Replies: 3
- Views: 663
Swordedit question
Is it possible to to move objects up and down instead of like side to side and all around?
Also whenever I make big changes in swordedit, it seems to corrupt the map in some way. And it looks like it doesn't like things that hang in mid air.
Also whenever I make big changes in swordedit, it seems to corrupt the map in some way. And it looks like it doesn't like things that hang in mid air.
- Sun Jul 13, 2008 5:13 am
- Forum: Tutorials
- Topic: how to dupe ais in campaign
- Replies: 6
- Views: 1713
- Sun Feb 04, 2007 7:13 am
- Forum: Downloads
- Topic: (MOD) BLOODGULCH DESTRUCTION
- Replies: 25
- Views: 3197
- Sun Feb 04, 2007 5:16 am
- Forum: Downloads
- Topic: (MOD) BLOODGULCH DESTRUCTION
- Replies: 25
- Views: 3197