Search found 34 matches
- Sat Mar 24, 2007 4:27 pm
- Forum: HEK General
- Topic: Collision geometry help
- Replies: 1
- Views: 448
Collision geometry help
I followed the ghosts turret making tutorial, and everything worked except when i tried to make the collision geometry tag in tool, nothing happened. In the tutorial he copied his .JMS model for the turret and put it into the physics folder and said he could do that because " when I was creatin...
- Mon Feb 05, 2007 5:42 pm
- Forum: HEK General
- Topic: No collision Geometry
- Replies: 3
- Views: 498
- Mon Feb 05, 2007 5:17 pm
- Forum: HEK General
- Topic: No collision Geometry
- Replies: 3
- Views: 498
No collision Geometry
if I place a vehicle on a map that does't have any collision geometry, when it's in game will it just fall through the floor and I won't be able to see it? Or will it still be there visible but you can walk through it.
- Mon Feb 05, 2007 4:33 pm
- Forum: HEK General
- Topic: HMT for CE
- Replies: 8
- Views: 1339
- Mon Feb 05, 2007 4:22 pm
- Forum: HEK General
- Topic: HMT for CE
- Replies: 8
- Views: 1339
- Mon Feb 05, 2007 4:16 pm
- Forum: HEK General
- Topic: HMT for CE
- Replies: 8
- Views: 1339
HMT for CE
This probably a really stupid question, but is there something that's like HMT that works for Halo CE maps? Because I heard HHT did that but when I tried to open a CE map in that I got some error message.
- Sun Feb 04, 2007 12:13 pm
- Forum: HEK General
- Topic: sapien map into game
- Replies: 5
- Views: 797
- Sun Feb 04, 2007 12:06 pm
- Forum: HEK General
- Topic: sapien map into game
- Replies: 5
- Views: 797
- Sun Feb 04, 2007 11:50 am
- Forum: HEK General
- Topic: sapien map into game
- Replies: 5
- Views: 797
- Sun Feb 04, 2007 11:20 am
- Forum: HEK General
- Topic: sapien map into game
- Replies: 5
- Views: 797
sapien map into game
How can I get from .scenario file to an actual map in game? I put a custom turret into a bloodgulch.scenario file and I want to be able to play it in game.
- Sat Dec 23, 2006 1:53 pm
- Forum: HEK General
- Topic: Using Sapien
- Replies: 3
- Views: 512
- Sat Dec 23, 2006 11:01 am
- Forum: HEK General
- Topic: Using Sapien
- Replies: 3
- Views: 512
Using Sapien
How can I open a map in Sapien thats not the tutorial thing?
- Mon Dec 11, 2006 7:25 pm
- Forum: HEK General
- Topic: Getting a turret in game
- Replies: 14
- Views: 1295
- Mon Dec 11, 2006 7:19 pm
- Forum: HEK General
- Topic: Getting a turret in game
- Replies: 14
- Views: 1295
- Mon Dec 11, 2006 7:04 pm
- Forum: HEK General
- Topic: Getting a turret in game
- Replies: 14
- Views: 1295
- Mon Dec 11, 2006 5:33 pm
- Forum: HEK General
- Topic: Getting a turret in game
- Replies: 14
- Views: 1295
- Mon Dec 11, 2006 5:05 pm
- Forum: HEK General
- Topic: Getting a turret in game
- Replies: 14
- Views: 1295
- Mon Dec 11, 2006 4:33 pm
- Forum: HEK General
- Topic: Getting a turret in game
- Replies: 14
- Views: 1295
- Mon Dec 11, 2006 4:19 pm
- Forum: HEK General
- Topic: Getting a turret in game
- Replies: 14
- Views: 1295
Getting a turret in game
I've made a turret and made all of the tags including the .vehicle, .gbxmodel, .model_animations, .weapon, .bitmap, and .shader model for it. So, how do I actually get it in game?
- Sat Dec 09, 2006 9:48 pm
- Forum: HEK General
- Topic: Scenario Tags
- Replies: 2
- Views: 412
Scenario Tags
How do I make a .scenario tag so that I can put a map into sapien?