Search found 22 matches

by TheRocketGuy
Tue Aug 07, 2007 7:49 am
Forum: Tutorials
Topic: How to spawn 100% fully working,System link compatible machs
Replies: 38
Views: 7215

So they haven't found to fix that, theres got to be a way to make them see it.
by TheRocketGuy
Mon Aug 06, 2007 10:02 am
Forum: Tutorials
Topic: How to spawn 100% fully working,System link compatible machs
Replies: 38
Views: 7215

somethings that we do they cant see, or is this a new slc
by TheRocketGuy
Mon Aug 06, 2007 8:39 am
Forum: Tutorials
Topic: How to spawn 100% fully working,System link compatible machs
Replies: 38
Views: 7215

Sorry I haven't been modding in awhile other people cant see those doors right, thats what it means by sys link compatible.
by TheRocketGuy
Wed Mar 07, 2007 11:42 am
Forum: NTSC Downloads
Topic: black hog with chrome rims
Replies: 9
Views: 4066

Folkluv333 wrote:Don't bump.
It was only a month apart.

an gj but i think he meant it as a preview
by TheRocketGuy
Wed Mar 07, 2007 11:37 am
Forum: NTSC Downloads
Topic: Halo: The Fall of Reach MP beta + Menu!
Replies: 14
Views: 4791

neat, i love it! but u sshud make the menu that u can fly around space and the planet with the right analog stick like a flycam, that would be awesome!

PS Dootuz
SHOUTrvb wrote:It's alright in this section.
by TheRocketGuy
Wed Mar 07, 2007 11:34 am
Forum: NTSC Downloads
Topic: [mappack] Halo CCE (Custom Conversion Edition) by, Elite 747
Replies: 97
Views: 53567

early :? if thats what you call early cant imagine what 4:30 am would be to you, night?
by TheRocketGuy
Wed Mar 07, 2007 11:33 am
Forum: NTSC Downloads
Topic: Halo CE Remix (Under Development)
Replies: 35
Views: 9850

very nice, this will be my last mappack i play before i get egulfed into halo 3!!! nice job!
by TheRocketGuy
Tue Mar 06, 2007 12:26 pm
Forum: Discussion
Topic: Commercial Pic
Replies: 32
Views: 3119

in halo 3 the images of the weapons on the spartans the smgs go on the legs, so it could be
by TheRocketGuy
Tue Mar 06, 2007 12:24 pm
Forum: Discussion
Topic: The "Forerunner Structure" [[SPOILERS ALERT!!!]] [[NO56K]]
Replies: 16
Views: 2325

if u can point out that it has 13 collumns, than you might be correct
by TheRocketGuy
Tue Mar 06, 2007 12:21 pm
Forum: Discussion
Topic: The 2 Halo 2 maps in H3
Replies: 79
Views: 7368

bungie did talk in a past update about the dust being shown in the sun, with light eminating through the top

they are talking about the graphical change of a halo 2 map into halo 3

my guess is it's coag, because u can see the dust while standing in the base, on the mid floor(with the magnum)
by TheRocketGuy
Tue Mar 06, 2007 11:39 am
Forum: NTSC Downloads
Topic: HALO KMP XBOX MAP PACK
Replies: 232
Views: 95475

OK with coldsnap its only going to have 3 vehicles jet, longsword, and mwarthog and it will only have one bsp (dark and snowy one) b/c you wouldnt be able to switch in game to the other one. what do you mean by this? soo..whats the update now? thats ok if your moving very slowly as long as you fix ...
by TheRocketGuy
Tue Mar 06, 2007 11:11 am
Forum: NTSC Downloads
Topic: [mappack] Halo CCE (Custom Conversion Edition) by, Elite 747
Replies: 97
Views: 53567

llama_juice wrote:Coldass and Hugesnap will both be released in the KMP.
isnt it hugeass and coldsnap?
by TheRocketGuy
Tue Mar 06, 2007 11:02 am
Forum: NTSC Downloads
Topic: The Maw's final run : By Team Killer
Replies: 29
Views: 9980

BUMP but i just love sp>mp mods especially with halo 1

for an even bigger project, try to convert the whole level, The Maw, into mp... that would be bigger than hugeass!! like the whole campaign level, including the end

and is hugeass even convertible?
by TheRocketGuy
Tue Mar 06, 2007 10:04 am
Forum: Modding Discussion
Topic: Combining mappacks
Replies: 3
Views: 998

what if i use that mainmenu app, that allows more maps to appear, and i make all those maps on that mainmenu i created?
by TheRocketGuy
Tue Mar 06, 2007 7:46 am
Forum: Modding Discussion
Topic: Combining mappacks
Replies: 3
Views: 998

Combining mappacks

Is there a way to make a giant mappack of mappacks?
by TheRocketGuy
Tue Mar 06, 2007 7:45 am
Forum: NTSC Downloads
Topic: MPSIM v4 (MANY PICTURES 56K beware)
Replies: 31
Views: 9128

ya man i have to make an iso of it, if i knew halo 1 modding was this active...
by TheRocketGuy
Tue Mar 06, 2007 7:42 am
Forum: Modding Discussion
Topic: Matches
Replies: 0
Views: 543

Matches

Is anyone still around on Halo Xbox with all these mappacks(I dont see any of you on sys link and it doesnt have xbl either) so where are you guyz?
by TheRocketGuy
Tue Mar 06, 2007 7:40 am
Forum: NTSC Downloads
Topic: Halo CE Remix (Under Development)
Replies: 35
Views: 9850

so, uh how far are you into this? and where can i find the WPI Map converted to xbox(just the single map)
by TheRocketGuy
Tue Mar 06, 2007 7:35 am
Forum: NTSC Downloads
Topic: [mappack] Halo CCE (Custom Conversion Edition) by, Elite 747
Replies: 97
Views: 53567

great, but did you fix all the bugs ive been hearing about in this mappack, like is yoyorast ok now?
by TheRocketGuy
Sun Jan 07, 2007 3:40 pm
Forum: Downloads
Topic: [SP MOD] Night Ops (Old Mombasa) -56k Warning-
Replies: 58
Views: 9575

really nice, this has gotta be, one of the best.. sp mods of all time.. actually it IS

btw that assault rifle is so great, if u ever see nthe leaked halo 3 footage of the soldiers in iraq the ar in halo 3 exactly looks like this one.. wonder how u got it to be so good :?

but nice job :!: :D :D