Search found 2856 matches
- Tue Apr 21, 2009 11:45 am
- Forum: Modding Discussion
- Topic: Halo Combat Evolved Or Halo Trail
- Replies: 4
- Views: 5062
Re: Halo Combat Evolved Or Halo Trail
If you have Halo full, go ahead and make a mod for Trial.
- Fri Apr 17, 2009 10:45 am
- Forum: Images
- Topic: Halo W.I.P. Photography
- Replies: 832
- Views: 110248
Re: Halo W.I.P. Photography
Click for higher resolution. http://i172.photobucket.com/albums/w35/quag_04/spartan_hog4_small.png Neither the Gauss hog model nor spartan models are mine, and I'm still working on getting the spartan converted over to PC. Everything else was made on PC. Still working on some badass effects too. Aga...
- Thu Apr 09, 2009 8:53 am
- Forum: Modding Discussion
- Topic: Eachaton Question
- Replies: 18
- Views: 4033
Re: Eachaton Question
Echoranger has already asked and answered this question. He got some AI cyborgs to melee enemies, but it required lots of complicated CE animation work or something. I think he explained it all in one of his youtube videos.
- Thu Mar 05, 2009 11:14 am
- Forum: Modding Discussion
- Topic: help model gone wrong
- Replies: 10
- Views: 2133
Re: help model gone wrong
That's something that hasn't been known for ages.
Find where the stray vert comes from in the modelling program and flatten those vertices. That should work.
Find where the stray vert comes from in the modelling program and flatten those vertices. That should work.
- Thu Mar 05, 2009 10:31 am
- Forum: Modding Discussion
- Topic: Grenade Explosion Time
- Replies: 8
- Views: 1454
Re: Grenade Explosion Time
It's in the projectile tag.
- Tue Mar 03, 2009 1:52 pm
- Forum: Modding Discussion
- Topic: WIP: Forest-winder (UPDATED)
- Replies: 46
- Views: 7230
Re: WIP: Forest-winder (UPDATED)
Monotonous Weav, it's called being monotonous.WaeV wrote:The mud is too... one color.

- Tue Mar 03, 2009 1:49 pm
- Forum: Modding Discussion
- Topic: Change banshee wing lights
- Replies: 2
- Views: 1008
Re: Change banshee wing lights
It's in the lens tag.
[lens] vehicles\banshee\banshee wing
[lens] vehicles\banshee\banshee wing
- Sun Mar 01, 2009 9:26 am
- Forum: Modding Discussion
- Topic: Scripts (or similar)
- Replies: 3
- Views: 945
Re: Scripts (or similar)
conure made something that went by the name of a Scripter, though I don't know what sort of things it could do.
- Sun Mar 01, 2009 8:07 am
- Forum: Downloads
- Topic: [MAP] Silent Cartographer Remix
- Replies: 12
- Views: 16060
Re: [MAP] Silent Cartographer Remix
Hang on, you've been modding for a year and this is your latest mod?
- Sun Mar 01, 2009 7:04 am
- Forum: Modding Discussion
- Topic: Animation Tool
- Replies: 16
- Views: 2183
Re: Animation Tool
Sigworthy.
- Wed Feb 25, 2009 10:24 am
- Forum: Modding Discussion
- Topic: BSP help!
- Replies: 4
- Views: 1097
Re: BSP help!
You can't directly edit the BSP, you'll have to convert to CE or something to do that. I think there's a scenery tag which references a collision which you can remove, if I remember rightly. Then you may be able to crouch underneath it. Give it a try.
- Wed Feb 25, 2009 10:21 am
- Forum: Modding Discussion
- Topic: question (s)
- Replies: 6
- Views: 1199
Re: question (s)
HHT can also extract and inject meta. It's very useful if you know how to use it. One of my favourite mods of all time was made mostly with it.
- Wed Feb 25, 2009 10:19 am
- Forum: Modding Discussion
- Topic: Cryosis HUD help!
- Replies: 10
- Views: 2046
Re: Cryosis HUD help!
Because I can't see the picture (my browser problems) I'm assuming you mean the visor outline, right? It's more than just a bitmap. You have to put effort in to get it to work. You can't just inject it as a skin.
- Sat Feb 21, 2009 11:09 am
- Forum: Downloads
- Topic: [MODELS]OBJS HUGE MODEL PACK!
- Replies: 19
- Views: 3689
Re: [MODELS]OBJS HUGE MODEL PACK!
Very well presented, and I love the shape of the pistol and the plasma rifle, well done! 

- Thu Feb 19, 2009 1:36 pm
- Forum: Outstanding Mods
- Topic: [Mod]Coagulation Mod Version 2 *New Download Link (3/7/07)*
- Replies: 220
- Views: 67801
Re: [Mod]Coagulation Mod Version 2 *New Download Link (3/7/07)*
Check the date when mods were posted to avoid dissapointment.
- Thu Feb 19, 2009 11:55 am
- Forum: Modding Discussion
- Topic: energy sword help
- Replies: 4
- Views: 1150
Re: energy sword help
In the weapon tag, change the weapon type to 'plasma rifle' instead of energy sword. That should fix it.
- Thu Feb 19, 2009 10:26 am
- Forum: Downloads
- Topic: My Halo 3 Warthog Skin
- Replies: 5
- Views: 7296
Re: My Halo 3 Warthog Skin
Why didn't you make a multipurpose?
- Thu Feb 19, 2009 10:21 am
- Forum: Modding Discussion
- Topic: Couple requests, por favor.
- Replies: 3
- Views: 775
Re: Couple requests, por favor.
If you want a map which plays like a normal one but looks different, it's worth making one yourself.
- Thu Feb 19, 2009 10:19 am
- Forum: Modding Discussion
- Topic: Beam rifle mod (WIP)
- Replies: 10
- Views: 2038
Re: Beam rifle mod (WIP)
Did you mean triangular prism?
Looking good.
Looking good.
- Thu Feb 19, 2009 10:16 am
- Forum: Modding Discussion
- Topic: energy sword help
- Replies: 4
- Views: 1150
Re: energy sword help
If you can pick it up and have an HUD, you're not missing anything. What's your problem?