Search found 36 matches
- Tue Jun 05, 2007 2:15 pm
- Forum: HEK General
- Topic: Grass Texture
- Replies: 9
- Views: 917
- Sun Jun 03, 2007 9:45 am
- Forum: HEK General
- Topic: Grass Texture
- Replies: 9
- Views: 917
Grass Texture
I've been using the "detail grass" bitmap from a30, but it's coming out brownish orange. Do you have any suggestions of which bitmaps would work well for a good grass texture?
- Tue May 29, 2007 3:16 pm
- Forum: HEK General
- Topic: Textures
- Replies: 2
- Views: 532
- Mon May 21, 2007 6:02 pm
- Forum: HEK General
- Topic: Textures
- Replies: 2
- Views: 532
Textures
Can you texture a map using only the images in HaloCE? The tuts show making a basic outline with layers and stuff, but I just want all of the ground to be grass. How do I do that?
- Wed May 02, 2007 4:27 pm
- Forum: HEK General
- Topic: Shader Environment Trouble
- Replies: 5
- Views: 875
- Wed Apr 11, 2007 7:10 am
- Forum: HEK General
- Topic: Shader Environment Trouble
- Replies: 5
- Views: 875
I never did anything in photoshop. I applied levels\a30\bitmaps\detail grass.bitmap in 3ds max. Then in Guerilla I made the primary detail map the same thing (levels\a30\bitmaps\detail grass.bitmap) with map scale 30 and no secondary or micro detail maps. It came out perfect except that in some area...
- Mon Apr 09, 2007 8:25 am
- Forum: HEK General
- Topic: Shader Environment Trouble
- Replies: 5
- Views: 875
- Wed Apr 04, 2007 5:12 pm
- Forum: HEK General
- Topic: Shader Environment Trouble
- Replies: 5
- Views: 875
Shader Environment Trouble
I've created shader environments for my objects, but the textures aren't coming out well. For the detail maps (It doesn't matter if it's primary, secondary, or micro) the color doesn't come out right and it always appears like a solid color (I tried scales of 0, 2, 200, and 2000). When I tried a gra...
- Fri Mar 09, 2007 3:29 pm
- Forum: HEK General
- Topic: Ground doesn't appear
- Replies: 2
- Views: 437
- Fri Mar 09, 2007 6:32 am
- Forum: HEK General
- Topic: Ground doesn't appear
- Replies: 2
- Views: 437
Ground doesn't appear
I've run radiosity, and applied the example_tutorial_ground texture to the ground, but the whole map has the sky texture. How can I fix this?
- Fri Mar 02, 2007 3:29 pm
- Forum: HEK General
- Topic: BlueStreak v1.01 error
- Replies: 15
- Views: 1504
- Thu Mar 01, 2007 4:13 pm
- Forum: HEK General
- Topic: BlueStreak v1.01 error
- Replies: 15
- Views: 1504
- Sat Feb 24, 2007 4:35 pm
- Forum: HEK General
- Topic: BlueStreak v1.01 error
- Replies: 15
- Views: 1504
- Fri Feb 23, 2007 6:59 am
- Forum: HEK General
- Topic: BlueStreak v1.01 error
- Replies: 15
- Views: 1504
- Thu Feb 22, 2007 3:24 pm
- Forum: HEK General
- Topic: BlueStreak v1.01 error
- Replies: 15
- Views: 1504
- Thu Feb 22, 2007 2:55 pm
- Forum: HEK General
- Topic: BlueStreak v1.01 error
- Replies: 15
- Views: 1504
- Wed Feb 21, 2007 4:43 pm
- Forum: HEK General
- Topic: BlueStreak v1.01 error
- Replies: 15
- Views: 1504
- Wed Feb 21, 2007 3:00 pm
- Forum: HEK General
- Topic: BlueStreak v1.01 error
- Replies: 15
- Views: 1504
BlueStreak v1.01 error
Sometimes I get this error when trying to export models, sometimes not, I can't figure out how to trigger it or how to fix it. What is it complaining about anyways?
- Fri Jan 19, 2007 6:31 pm
- Forum: HEK General
- Topic: Spark Edit vs. Sapien
- Replies: 12
- Views: 913
- Thu Jan 18, 2007 2:57 pm
- Forum: HEK General
- Topic: Spark Edit vs. Sapien
- Replies: 12
- Views: 913