Search found 38 matches

by BDawgPHD
Sat May 17, 2008 7:42 am
Forum: Modding Discussion
Topic: Competitive play - Mimesis
Replies: 4
Views: 791

Re: Competitive play - Mimesis

If I remember correctly, Mimesis lets you play certain modded maps on XBL. No. It was at one point playable on xbox live. But that was not the point of mimesis. Nor do any of the creators condone playing the maps on xbox live. Now, competitive gameplay via xlink or xbconnect would be prime. I see n...
by BDawgPHD
Sat May 17, 2008 4:18 am
Forum: Modding Discussion
Topic: Competitive play - Mimesis
Replies: 4
Views: 791

Competitive play - Mimesis

If I remember correctly, Mimesis lets you play certain modded maps on XBL. Now, I don't have live anymore, let alone with my modded xbox, but they're still playable on XBC, and I think the 1.1/1.5 update would stand, seeing as how they're supposedly playable on XBL. I was wondering if there was anyo...
by BDawgPHD
Sun Jul 08, 2007 12:45 pm
Forum: Modding Discussion
Topic: Odd corruption problem
Replies: 1
Views: 384

Odd corruption problem

I sent a patch of my map to a few of my friends, but they keep telling me that the map is corrupted and keeps freezing. I even sent an entire map to someone and it still wouldn't work. However, the map in question worked fine for me, as does a freshly patched map. Does anyone know what would cause t...
by BDawgPHD
Mon Jul 02, 2007 9:03 am
Forum: Modding Discussion
Topic: Containment fusion core problem
Replies: 6
Views: 970

I'm sure the sound isn't overly large. You could have just had the sound box checked when you "built" it into lockout, I swapped the Human fusion core into one of my maps and it didn't seem to have any problems, and if its when u shoot at it at all, the Containment core has a looping soun...
by BDawgPHD
Mon Jul 02, 2007 7:54 am
Forum: Modding Discussion
Topic: Containment fusion core problem
Replies: 6
Views: 970

Containment fusion core problem

I saved the info for the bloc object expelled_core from containment and built it into lockout. I swapped the plasma pistol overcharge for that object, so now my plasma pistol spawns a fusion core from containment. I can move it and everything, but when I shoot at it, it freezes the game right when i...
by BDawgPHD
Sun Jul 01, 2007 1:21 pm
Forum: Modding Discussion
Topic: Problem moving objects using Entity BSP viewer
Replies: 1
Views: 341

Problem moving objects using Entity BSP viewer

For some reason, the Entity BSP viewer (version 1.3.9) doesn't place objects on the map where they are in the viewer. I can relocate the object just fine, but when I twist it, it doesn't turn out right. My theory is: I can flip the object but that's it. Basically I tried to orient the containment ga...
by BDawgPHD
Sun Jul 01, 2007 12:00 pm
Forum: Modding Discussion
Topic: Entity BSP Viewer question
Replies: 3
Views: 513

ehh...if I read correctly, you have to save EVERY time you move something or else it'll go crazy.
by BDawgPHD
Sun Jul 01, 2007 6:29 am
Forum: Modding Discussion
Topic: Questions about level reconstruction
Replies: 5
Views: 820

I don't know...let's say I'm modding lockout (I am) and that I want to add a huge platform in the empty corner of BR tower and the gravlift (I might). How would I go about doing something like that? EDIT: Long story short, I figured out moving objects from map to map...I'm still wondering how to add...
by BDawgPHD
Sun Jul 01, 2007 6:12 am
Forum: Tutorials
Topic: Spawn working mach's
Replies: 39
Views: 7900

I'm having this problem as well, and no one has actually answered this question. So i added the meta for the wheel to the map. How do you actually "add it to the map" so it can be spawned, and so i can move it around with BSP viewer? Is there a separate tut for this? EDIT: for anyone who h...
by BDawgPHD
Sun Jul 01, 2007 5:56 am
Forum: Modding Discussion
Topic: Questions about level reconstruction
Replies: 5
Views: 820

Questions about level reconstruction

To be honest, I don't know where to start. I want to add new "pieces" to a level, walls and ground, complete with collisions and skins. I'll probably also want to steal things from other levels and add them into the map. For adding original things, I have absolutely no idea where to start,...
by BDawgPHD
Sun Jun 10, 2007 12:55 pm
Forum: Tutorials
Topic: .:How to Move things from map to map in Entity:.
Replies: 20
Views: 4186

Wow..you guys just cant say thank you and move on. Ok we all know how to do it..well the expereinced people..Begginners also come to this site looking for help and learn. Just let the tutorial be..he was using the map as a example into how to move things from one map into another from entity...That...
by BDawgPHD
Fri Aug 25, 2006 1:04 pm
Forum: Utilities
Topic: Yelo: Halo 2 (Xbox)
Replies: 1203
Views: 237285

Well, considering I read it 5 times over and still was clueless as to what you were talking about, and considering it wasn't even in complete sentences......I apologize. Instead of "English", I should have said "Complete sentences" ;)
by BDawgPHD
Fri Aug 25, 2006 1:00 pm
Forum: Utilities
Topic: Yelo: Halo 2 (Xbox)
Replies: 1203
Views: 237285

jordanimal wrote:Still haven't seen an answer to the Halo PC, Halo Xbox, And Stubbs. WIP, Never, Soon. Something.
..english. :D
by BDawgPHD
Thu Aug 24, 2006 1:08 pm
Forum: Hardware & Software
Topic: New Model Skin Wrapping Technique?
Replies: 2
Views: 642

I'm bumping this, because I want to do the same thing and do not know how myself, and I would really like to know.
by BDawgPHD
Wed Aug 23, 2006 1:27 pm
Forum: Modding Discussion
Topic: Anti Cheating program for XBC and Kai
Replies: 12
Views: 2027

a mammoth wrote:umm this is a freaken huge bump.
oh crap I'm off by like a year...oops...well I was really anxious to get it -_-'
by BDawgPHD
Wed Aug 23, 2006 12:13 pm
Forum: Modding Discussion
Topic: Anti Cheating program for XBC and Kai
Replies: 12
Views: 2027

WaywornMmmmm wrote:Don't bump.
I think it's fair to bump this topic. I'm bumping because this isn't on the first page, and because I had a serious question about it, it's not like it's spam. Excuse me if I'm in the wrong.
by BDawgPHD
Wed Aug 23, 2006 12:02 pm
Forum: Modding Discussion
Topic: Anti Cheating program for XBC and Kai
Replies: 12
Views: 2027

*bump* has this actually been made? i went to the link posted and it either doesnt exist or im not allowed to view it. I'm really anxious to get my hands on this, because I always hear rumors about certain clans (who are suspiciously good) that mod, and it's good to put suspicions to rest. Not to me...
by BDawgPHD
Tue Aug 22, 2006 12:20 pm
Forum: Hardware & Software
Topic: Trouble with the serenity auto-patcher
Replies: 3
Views: 483

......


no. you see i want to make an auto-patcher. but it doesnt work.
by BDawgPHD
Tue Aug 22, 2006 10:54 am
Forum: Outstanding Mods
Topic: [Halo 2] Zero Gravity Terminal *Script Injection*
Replies: 237
Views: 57058

Well, localized gravity isn't possible. There are only so many script commands, and physics_set_gravity doesn't have a localized version. As for triggered scripts, I'm not really sure. I know that I can use trigger_volumes to activate them (when you go here, do this) . But I'm not sure what other w...
by BDawgPHD
Tue Aug 22, 2006 10:17 am
Forum: Hardware & Software
Topic: Trouble with the serenity auto-patcher
Replies: 3
Views: 483

Trouble with the serenity auto-patcher

i made serenity patches, i checked non-compliant and zip as the settings. i put the patches in the patches folder and used the reg file thing i downloaded, and when i opened up the autopatcher, it wigged out and had some wierd names and wouldnt patch. so how do i make it work? im patching lockout an...