Search found 5 matches

by fustijy
Sun Jul 09, 2006 4:33 pm
Forum: Modding Discussion
Topic: How to make a mod system link compatible
Replies: 4
Views: 634

so i basically need to make sure that the scrn tag is identical to the unmodded scrn tag of that map?
by fustijy
Sun Jul 09, 2006 4:31 pm
Forum: Modding Discussion
Topic: Trees In Zanzibar
Replies: 11
Views: 929

you have to null them out in the scen tag i think or scrn tag i cant remember, i did this once before for a war theme on zanzibar. by nulling out i mean you need to find the palm_tree tag in scen or scrn and choose the null option in the dependacy window.
by fustijy
Tue Jul 04, 2006 9:16 pm
Forum: Modding Discussion
Topic: How to make a mod system link compatible
Replies: 4
Views: 634

How to make a mod system link compatible

How do i do this or where on the site do i look?
by fustijy
Sat Jun 17, 2006 2:57 pm
Forum: Modding Discussion
Topic: adding fire to lock out help
Replies: 2
Views: 435

...

thanks man, i tried got the fire over into lockout using insolence and then used the chunk adder tool but how exactly to i use it.. do i keep it on temp or change it to spawn and how do i place it on the map. thanks so much for youhelp if you can just kinda walk me through chunk adder ill be all set...
by fustijy
Fri Jun 16, 2006 12:47 am
Forum: Modding Discussion
Topic: adding fire to lock out help
Replies: 2
Views: 435

adding fire to lock out help

having a few probs. what is the best way to add some fire from elongation or a campaign map into lockout . what programs should be used and how what would be the best thing to switch it with. if theres a tut on this please pointme in that direction