Search found 8 matches

by yeti
Thu Jun 16, 2005 12:56 pm
Forum: Downloads
Topic: UNSCfort.map
Replies: 8
Views: 3296

God im getting fucking sick of maps with ai.
by yeti
Tue Apr 12, 2005 6:59 am
Forum: Downloads
Topic: wishbone_beta
Replies: 17
Views: 4741

you do know that a map can have more than one texture right? That means you can have a ground texture and a wall texture aka cliff texture or something. The walls or cliffs or what ever you call them are always to steep and dont even look close to being realistic. you need to put some work into your...
by yeti
Sun Oct 24, 2004 8:26 pm
Forum: Modding Discussion
Topic: Flashing my blank X-killer with a cd or dvd
Replies: 6
Views: 885

I have a 1.0
by yeti
Fri Oct 22, 2004 9:57 am
Forum: Modding Discussion
Topic: Flashing my blank X-killer with a cd or dvd
Replies: 6
Views: 885

Flashing my blank X-killer with a cd or dvd

Can someone please tell me how to flash my blank x-killer with a cd or dvd i have been looking everywhere but i cant find anything about x-killer.
by yeti
Mon Jul 19, 2004 9:00 pm
Forum: HEK General
Topic: My Theory on Ice
Replies: 3
Views: 775

In the shader enviroment shit put it as ice.
by yeti
Mon Jul 05, 2004 5:40 pm
Forum: HEK General
Topic: Hahaha... New weapons finally work!
Replies: 23
Views: 3727

Holy shit that is big not only the fact that master cheif is huge already but that gun is huge " I would know i own a real m16" they are not that big they are actually smaller than you think.
by yeti
Sat Jun 26, 2004 5:37 am
Forum: HEK General
Topic: Animated Scenery Video Tutorial
Replies: 10
Views: 1092

"automaic activation radius" lower the number after that down on the last image that is probally why everywhere you go it asks you to open it. and do you know how to do animations it always says saved 0 bytes animation when i compile it, i might be making animations wrong though.
by yeti
Sun Jun 13, 2004 7:31 pm
Forum: HEK General
Topic: Do you need a shader file for a diffuse color material?
Replies: 3
Views: 639

Im not sure if this goes along with your post and if it doesnt im sorry but when i run radiosity and everything on my map in sapien the whole ground will come out black or blue or blue and orange and the ground should be green and brown and there is a bitmap and shader for everything and when i play...