Search found 45 matches

by CloudStrife24
Sat Nov 18, 2006 7:59 am
Forum: Downloads
Topic: [TRIALWIPMULTI]No-frills revised tactics/physics mod (WIP)
Replies: 10
Views: 3802

To answer your sparkify questions. It wont convert at all. What it does is it edits the header to be like full but its file structure is in trial.And converting it to full would take a while or a long time because of the lack of knowledge between the two. There's notes (Swords notes) between the two...
by CloudStrife24
Fri Nov 03, 2006 7:41 pm
Forum: Downloads
Topic: [TRIAL] <<(((Elites in Bloodgulch (PMI))))>>
Replies: 74
Views: 16025

lol, there is one problem with what you just said there cloud, I never tried it. >_> You've found me out! I declare shenanigans! I'm sure of it <_<, I'll bring the topic up once clanhalo is up.Or was it deox <_< refresh my memory, im sure of it, I remember seeing a pic at ch when someone was riding...
by CloudStrife24
Fri Nov 03, 2006 6:32 pm
Forum: Downloads
Topic: [TRIAL]What the Halo Producers shoulda put in Halo.....
Replies: 33
Views: 6616

Sounds cool. :)
Might try it out.
by CloudStrife24
Fri Nov 03, 2006 6:29 pm
Forum: Downloads
Topic: [TRIAL] <<(((Elites in Bloodgulch (PMI))))>>
Replies: 74
Views: 16025

I probably could figure out how to put a lake (not ocean) in blood gulch. In trial? If you could cool altho it would need some bsp modifying, I remember back then sword did try, but there was one problem, he couldn't figure out how to level out the water, it filled up the entire bloodgulch.I rememb...
by CloudStrife24
Mon Oct 30, 2006 8:16 pm
Forum: Downloads
Topic: [TRIAL] <<(((Elites in Bloodgulch (PMI))))>>
Replies: 74
Views: 16025

lol, I'm the one who figured out how to do all the rebuilding, Phenomena makes the mod, I help him correct some models, he gets all the credit as the genius who reverse engineered everything. Funny. I believe because people knows him alot better (since he was here longer), and because of his work w...
by CloudStrife24
Fri Oct 27, 2006 4:58 am
Forum: Downloads
Topic: [TRIAL] <<(((Elites in Bloodgulch (PMI))))>>
Replies: 74
Views: 16025

Once I complete my CE conversion , I'm not sure if I'll release it. Well, not to some certain people at least. Hahahahahahahahahaha 'scuse me while I go pick my arse up of the floor again.... WAKE UP! ^^ What he said Seriously I can't believe you.I don't believe you know the map file structures bet...
by CloudStrife24
Thu Oct 26, 2006 3:41 pm
Forum: Downloads
Topic: [TRIAL] <<(((Elites in Bloodgulch (PMI))))>>
Replies: 74
Views: 16025

1337muslim wrote:meh. arent u alredy alowd 2 play as elits?
0.3/10
Sometimes I wonder if people ever read.Anyways you fight elites not be one, you thinking about halo 2.

This is a mod by trial.
by CloudStrife24
Thu Oct 26, 2006 4:06 am
Forum: Downloads
Topic: [TRIAL] <<(((Elites in Bloodgulch (PMI))))>>
Replies: 74
Views: 16025

In my opinion its actually no work done.Who did all the pmi'ng/rebuild for you?Sword and Phen. Its not considered any work done at all.Its just a bit of use of messing the intelligence of the ai and some other work in hmt and then some use of sparkedit. Thats all. In ways I am disappointed, is every...
by CloudStrife24
Sat Oct 21, 2006 12:15 pm
Forum: Images
Topic: Upcoming App
Replies: 75
Views: 7079

COOL :shock: Can it change where everything is in the map like a 3d model maker? or be exported to a 3d modelmaker to do so? then just inject? If he could put that that be cool, but the problem is that you would also need to update the collision model for the bsp if you changed the map or otherwise...
by CloudStrife24
Fri Oct 20, 2006 7:06 pm
Forum: Images
Topic: [MAP][MODEL][SKINS][UI] .: Echo 419 :. OUTSTANDING SPARKEDIT
Replies: 30
Views: 3449

lol, thanks for the comments, ok. soo ... its night time ... but with a sun. i dont loose anything. yea ... its based on phenoms mod. i don't know who made the square logs. and how do we add water ... You need to pmi a certain "tag" and then you would need figure the problem out of how to...
by CloudStrife24
Fri Oct 20, 2006 7:27 am
Forum: Images
Topic: [MAP][MODEL][SKINS][UI] .: Echo 419 :. OUTSTANDING SPARKEDIT
Replies: 30
Views: 3449

(Seeing how very little people knows how to pmi/rebuild trial <_<) i believe sword and phenomena (idk if i spelled that right :P ) are the only ones who know how to PMI in trial. so yes, this is from the "base builder mod" perhaps u should mention that in the credits, red? u might also wa...
by CloudStrife24
Thu Oct 19, 2006 3:19 pm
Forum: Images
Topic: [MAP][MODEL][SKINS][UI] .: Echo 419 :. OUTSTANDING SPARKEDIT
Replies: 30
Views: 3449

This is a great job... It doesn't even look like Bloodgulch anymore. Where did you get those square things and how did you put extra trees in the level? Its pmi'ed/rebuilt from b30 trial to be exact. It must have came out of the base builder mod.(Seeing how very little people knows how to pmi/rebui...
by CloudStrife24
Mon Oct 16, 2006 5:27 pm
Forum: Outstanding Mods
Topic: [Hack] Thirdperson version3: accurate aiming
Replies: 143
Views: 117586

Enlighten3d-one wrote:nice bump :?
Bumps do not apply to outstanding mod sections and elite mod sections.
by CloudStrife24
Tue Oct 10, 2006 8:37 pm
Forum: Downloads
Topic: [TRIAL] <<(((Elites in Bloodgulch (PMI))))>>
Replies: 74
Views: 16025

Well fishface did give some clues. It starts out as hexedit. You would need to understand the map file structure.You could understand a bit from Grenadiac's tuts on it. The major points you would need to know is floats and reflexives. And how sword "hacked" hmt seems obvious to me, its jus...
by CloudStrife24
Tue Oct 10, 2006 4:39 pm
Forum: Downloads
Topic: [TRIAL] <<(((Elites in Bloodgulch (PMI))))>>
Replies: 74
Views: 16025

arg you beat me to it. >_> i was learning how to do this. anyways nice job on the hex editing :D Im back >.< and i learned quite a bit of few things just I gotta get over the header problem. He didnt hex edit it sword did it, he used a certain open source map that was created by sword. I had a feel...
by CloudStrife24
Sat Sep 02, 2006 9:38 pm
Forum: Downloads
Topic: [Trial Mod] ARMED HELL! V3 1st Post!
Replies: 85
Views: 13402

mattlax8 wrote:
CloudStrife24 wrote:*cough* whats with the bump..?

If thats the best you seen, your mistaken but thats your opinion.
I meant to say the best halo trial mod.
O ok but that bump...
by CloudStrife24
Sat Sep 02, 2006 2:42 pm
Forum: Downloads
Topic: [Trial Mod] ARMED HELL! V3 1st Post!
Replies: 85
Views: 13402

*cough* whats with the bump..?

If thats the best you seen, your mistaken but thats your opinion.
by CloudStrife24
Sun Aug 13, 2006 1:12 am
Forum: Outstanding Mods
Topic: TRON WARTHOG DOWNLOAD NOW AVAILABLE
Replies: 119
Views: 60184

I thought bumps dont apply to either of the halomods elites sections and the outstanding mods sections? :?
by CloudStrife24
Wed Aug 09, 2006 10:30 pm
Forum: Outstanding Mods
Topic: Forest Gulch, not just another Spark Edit 3 map!! Must see!!
Replies: 207
Views: 139981

Thx fox, i tried it and I have the same no fog problem like u.
by CloudStrife24
Thu Jul 06, 2006 6:39 pm
Forum: Downloads
Topic: [Trial Mod] ARMED HELL! V3 1st Post!
Replies: 85
Views: 13402

http://files.halomods.com/viewtopic.php?t=42726

No Animations, no exceptions, rite there read it.