Search found 39 matches
- Wed Nov 24, 2004 12:09 pm
- Forum: Modding Discussion
- Topic: Master Chief is Green!!!
- Replies: 3
- Views: 723
- Mon Nov 15, 2004 7:22 pm
- Forum: Modding Discussion
- Topic: Any way to really ADD anything into a level?
- Replies: 8
- Views: 1144
- Mon Nov 15, 2004 3:41 pm
- Forum: Modding Discussion
- Topic: Any way to really ADD anything into a level?
- Replies: 8
- Views: 1144
- Sun Nov 14, 2004 10:00 pm
- Forum: Modding Discussion
- Topic: Any way to really ADD anything into a level?
- Replies: 8
- Views: 1144
Any way to really ADD anything into a level?
I know about the whole adding something in and then swapping out. I can get models into the levels perfectly, but I don't know how to add them into the game. Not swap with something else, but for example, instead of replacing all warthogs with a rocket hog, replace just one but the keep others the s...
- Sun Nov 07, 2004 11:38 am
- Forum: Modding Discussion
- Topic: Clip problems with modded flamethrower...
- Replies: 17
- Views: 1753
- Tue Nov 02, 2004 3:33 pm
- Forum: Modding Discussion
- Topic: Clip problems with modded flamethrower...
- Replies: 17
- Views: 1753
It happens to every gun that I swap it with. But here is how I remedied it. Sure, no matter what flamethrower I pick up, the ammo isn't going to change, but I found a way to make it so that you can pick up the ammo, although I have no idea why the map functions in this way, but this is how it is. I ...
- Mon Nov 01, 2004 11:14 pm
- Forum: Modding Discussion
- Topic: Clip problems with modded flamethrower...
- Replies: 17
- Views: 1753
It's very weird, I changed the values of the rocket launcher and the flamethrower before I did the swap, and I still get the error. I also cannot pick up any of the ammo. For some reason the game thinks that I am still picking up a rocket launcher, ammo and all. And I can't pick up anymore ammo beca...
- Mon Nov 01, 2004 2:39 pm
- Forum: Modding Discussion
- Topic: Clip problems with modded flamethrower...
- Replies: 17
- Views: 1753
- Sun Oct 31, 2004 8:59 pm
- Forum: Modding Discussion
- Topic: Can not get Keyes to rebuild, doing everything right...
- Replies: 10
- Views: 1281
Stuff just doesn't want to work for me. =P I go into HMT, click on the plasma cannon mod2, and swap it with the fuel rod gun mod2. Game crashes before the level even starts >.< I'm getting to the point where I would be like, uber appreciative if someone would just add a working plasma cannon into th...
- Sun Oct 31, 2004 7:50 pm
- Forum: Modding Discussion
- Topic: Can not get Keyes to rebuild, doing everything right...
- Replies: 10
- Views: 1281
- Sun Oct 31, 2004 10:12 am
- Forum: Modding Discussion
- Topic: Covenant Engineer
- Replies: 52
- Views: 4007
I'm in Sparkedit, and the only bipeds I can find are the dead marines, and they can't be duplicated. Where in the level are the can I find swappable bipeds? And at least for my sparkedit, the Engineer doesn't even appear as an option to be swapped with anything, although it is loaded up with the lev...
- Sun Oct 31, 2004 10:02 am
- Forum: Modding Discussion
- Topic: Can not get Keyes to rebuild, doing everything right...
- Replies: 10
- Views: 1281
It just doesn't make sense why I can add the 3rd person model and not the first person model. It doesn't really seem like anyone looked at the method that I went through (since I was just linked back to the same tutorial that I've seen a million times), so if you could look at the method and tell me...
- Sat Oct 30, 2004 5:11 pm
- Forum: Modding Discussion
- Topic: Covenant Engineer
- Replies: 52
- Views: 4007
- Sat Oct 30, 2004 3:30 pm
- Forum: Modding Discussion
- Topic: Can not get Keyes to rebuild, doing everything right...
- Replies: 10
- Views: 1281
- Fri Oct 29, 2004 11:33 pm
- Forum: Modding Discussion
- Topic: Can not get Keyes to rebuild, doing everything right...
- Replies: 10
- Views: 1281
Can not get Keyes to rebuild, doing everything right...
I've been trying to add the plasma cannon from multiplayer into the single player level Keyes, and have had varying results and I don't understand what is wrong. I can get the 3rd person model perfect, but the other two models are corrupted, and if I try and decrap all the models, the thing won't co...
- Wed Oct 27, 2004 6:20 am
- Forum: Modding Discussion
- Topic: Clip problems with modded flamethrower...
- Replies: 17
- Views: 1753
Clip problems with modded flamethrower...
I decided to add the flamethrower to Two Betrayals and to replace the rocket launcher, but I'm running into a lot of errors with regards to the clip size of my modded weapons. For example, the Flamethrower always starts off with ammo ranging from 1-8, so it's still using the values from the rocket l...
- Tue Oct 26, 2004 4:33 pm
- Forum: Modding Discussion
- Topic: I need Help(again)
- Replies: 3
- Views: 643
- Tue Oct 26, 2004 11:13 am
- Forum: Modding Discussion
- Topic: User Interface die when recompiling single player maps...
- Replies: 2
- Views: 535
User Interface die when recompiling single player maps...
When playing a rebuilt SP map, the esc key no longer functions to bring up a menu during gameplay. Is this a known effect of recompiling single player maps?
- Mon Oct 25, 2004 2:19 pm
- Forum: Modding Discussion
- Topic: Please stop with the "halo 2" mods.
- Replies: 15
- Views: 1394
- Sun Oct 24, 2004 7:15 pm
- Forum: Modding Discussion
- Topic: HPC: 56 Questions Answered Here
- Replies: 382
- Views: 239507