Search found 100 matches
- Sun Apr 24, 2005 11:55 am
- Forum: Art Studio
- Topic: YOYORAST ISLAND: Potentialy, the best map ever made but...
- Replies: 1438
- Views: 102202
- Wed Apr 20, 2005 11:24 pm
- Forum: Art Studio
- Topic: YOYORAST ISLAND: Potentialy, the best map ever made but...
- Replies: 1438
- Views: 102202
yoyorast, i saw that in some of the video, the map lacked smoothing, if the bsp were sent to me, i could smooth it for you, and give it back to theghost. There are too few polys in the areas that need smoothing for the threshold to smooth it out. It's not like the SGs aren't applied, they're just n...
- Sat Apr 09, 2005 10:42 pm
- Forum: Art Studio
- Topic: YOYORAST ISLAND: Potentialy, the best map ever made but...
- Replies: 1438
- Views: 102202
- Sat Apr 09, 2005 2:56 pm
- Forum: Art Studio
- Topic: YOYORAST ISLAND: Potentialy, the best map ever made but...
- Replies: 1438
- Views: 102202
- Mon Apr 04, 2005 4:59 pm
- Forum: Art Studio
- Topic: YOYORAST ISLAND: Potentialy, the best map ever made but...
- Replies: 1438
- Views: 102202
Ok guys, some more change agian... afterall its TheGhost... He is very good and have time to work on it Wink Yep. That's me. I used to frequent here. Well let's get a damned skinned version already!!! :P Hmm? Yoyorast is asleep right now, so I'll just post these. Note: Everything in these two pictu...
- Tue Dec 07, 2004 10:20 pm
- Forum: Modding Discussion
- Topic: A Third and Hopefully Final MDX Test - VOTE
- Replies: 98
- Views: 16338
- Fri Sep 24, 2004 12:20 pm
- Forum: NTSC Downloads
- Topic: New Mombasa Classic ON XBOX!!!!!!
- Replies: 82
- Views: 29236
- Thu Jul 01, 2004 12:12 pm
- Forum: HEK General
- Topic: Hahaha... New weapons finally work!
- Replies: 23
- Views: 2994
- Thu Jul 01, 2004 12:35 am
- Forum: HEK General
- Topic: Editing the Hud.
- Replies: 2
- Views: 694
- Thu Jul 01, 2004 12:33 am
- Forum: HEK General
- Topic: Is the .scenario of a new map suposed to be 2kb?
- Replies: 3
- Views: 467
- Thu Jul 01, 2004 12:28 am
- Forum: HEK General
- Topic: Could someone please compile a map with my models?!?
- Replies: 3
- Views: 384
- Thu Jul 01, 2004 12:27 am
- Forum: HEK General
- Topic: Hahaha... New weapons finally work!
- Replies: 23
- Views: 2994
- Tue Jun 29, 2004 10:36 pm
- Forum: HEK General
- Topic: Hahaha... New weapons finally work!
- Replies: 23
- Views: 2994
Hahaha... New weapons finally work!
I just want to say thank you to James who did the script for the gbxmodel. I just spent a bit of time with a model and I have to say now we are going to see a lot of vehicles and weapons in the making. THank you, James!! rofl... http://www.papamarcos.com/assets/Adam/images/m4a_unskinned.jpg http://w...
- Sun Jun 27, 2004 11:07 pm
- Forum: Discussion
- Topic: How do you mod CE or an individual map?
- Replies: 3
- Views: 718
- Thu Jun 24, 2004 11:26 pm
- Forum: HEK General
- Topic: need someones help for tags for a swamp map
- Replies: 10
- Views: 1104
I'm not much for modding anymore but if you give me your map I'll do the radiosity and give it back to you. That's only because I think this map has some potential -- I really like the base structure. Let's work something out... You need to add more to the BSP though. More structure stuff. EDIT: I j...
- Thu Jun 24, 2004 11:22 pm
- Forum: HEK General
- Topic: cant see my map its all grey
- Replies: 11
- Views: 1112
- Thu Jun 24, 2004 11:20 pm
- Forum: HEK General
- Topic: How do you place CTF flags in maps?
- Replies: 3
- Views: 508
- Thu Jun 24, 2004 11:19 pm
- Forum: HEK General
- Topic: WHAT THE HELL
- Replies: 6
- Views: 893
- Sun Jun 20, 2004 10:47 pm
- Forum: HEK General
- Topic: Scenery-Open Edges
- Replies: 3
- Views: 445
- Sat Jun 19, 2004 10:18 pm
- Forum: HEK General
- Topic: Compiling a Gbxmodel for a weapon
- Replies: 6
- Views: 667