Search found 64 matches

by D0NTT CARE
Mon Oct 02, 2006 7:01 pm
Forum: Downloads
Topic: Colossus AI v1
Replies: 30
Views: 5433

How the hell do you make people see honor gaurds?????????????????????????????????Impossible
by D0NTT CARE
Mon Oct 02, 2006 4:14 pm
Forum: Downloads
Topic: Colossus AI v1
Replies: 30
Views: 5433

Wait, wait, wait are you saying on XBC, people can see those bipds???

Or just other people that have the same mod?
by D0NTT CARE
Fri Jul 21, 2006 12:42 am
Forum: Skin Downloads
Topic: [Skin - Triplicate.map]
Replies: 24
Views: 6905

poons
by D0NTT CARE
Sat Jun 17, 2006 8:39 pm
Forum: Skin Downloads
Topic: [Skin]-[Isla de Para?so]-T1xAnton
Replies: 24
Views: 5293

i dont even have to play this mod, 20 sec of looking at those pics, kick ass man, i loveeeeeee it
by D0NTT CARE
Sat Jun 17, 2006 8:35 pm
Forum: Downloads
Topic: A paintball mod that is actually PAINTBALL
Replies: 44
Views: 8725

wow no offense to p8nt, but they are right, your mod TOOK a minimum of 17987796586 shots to kill, no offense dude i loved your models and shit, but i hated the actual gameplay.

still luv ya tho.
by D0NTT CARE
Thu May 11, 2006 9:21 pm
Forum: Downloads
Topic: [Map] - Reclamation Update!
Replies: 103
Views: 16364

wow i have to admit i fucking LOVE the way you have that setup....And the teleporter is pimp.

This is a Huge upgrade from your last few mods.GJ
by D0NTT CARE
Tue May 09, 2006 8:57 pm
Forum: Downloads
Topic: [mod] Needler Factory [Team iMod] -XxSilencedDeathxX
Replies: 23
Views: 8447

Nice mod antwan
Hope you fix those bug's
by D0NTT CARE
Tue May 09, 2006 2:10 am
Forum: Downloads
Topic: [Mod] Transendence beta by YourMomInThe80s of Team Remapped
Replies: 29
Views: 5402

That's the dumbest thing I've ever heard of... That would give the tree collison of the mach.. I did this method for giving collision in the doors on Control Room so this might work... To lazy now must sleep.. :( :( Not exactly something i would expect from you..... Patent baller should probly sit ...
by D0NTT CARE
Mon May 08, 2006 9:01 pm
Forum: Downloads
Topic: [Mod] Transendence beta by YourMomInThe80s of Team Remapped
Replies: 29
Views: 5402

P8ntballer24 wrote:I think Iv'e found a way to give your tree's collison but I need to test...
Just spawn a bunch of mach's and change the hlmt of the mach to a palm tree or what ever tree you want......
by D0NTT CARE
Sat May 06, 2006 5:24 pm
Forum: Utilities
Topic: [Halo 2] Entity Alpha 1
Replies: 588
Views: 103257

Ok im trying to put the containment gate into gemini, And it's deffintly not working.....I tried checked parsed,and recurive on both.Still doesnt work..
by D0NTT CARE
Sat May 06, 2006 5:07 pm
Forum: Utilities
Topic: [Halo 2] Entity Alpha 1
Replies: 588
Views: 103257

kornkidcrazy wrote:
D0NTT CARE wrote:Can this drag stuff over from other maps?Because in that one picture the guy had a hunter in gemini....And if so how?
Yes it can, just like insolence.
Thank you for responding so quickly.
by D0NTT CARE
Sat May 06, 2006 5:02 pm
Forum: Utilities
Topic: [Halo 2] Entity Alpha 1
Replies: 588
Views: 103257

Can this drag stuff over from other maps?Because in that one picture the guy had a hunter in gemini....And if so how?
by D0NTT CARE
Sat May 06, 2006 1:04 pm
Forum: Downloads
Topic: Mombasa Bridge *TEST*
Replies: 76
Views: 14018

kibito87 wrote:nah its not SLC. That would be pretty sweet if somebody did make it tho.
Um how isnt this SLC, I jsut made the bridge myself like 5 minutes ago and im playing with friends on slc......
by D0NTT CARE
Thu May 04, 2006 6:37 pm
Forum: Utilities
Topic: [Halo 2] Entity Alpha 1
Replies: 588
Views: 103257

Right.Well this program hates me. I Open and sp map and go to to the [sbsp] tag and click one of the bsp's on page 2 that are supposed to "work".I then check parsed and recursive,I click save and save the map to my folder.Open up waterworks and go down to the [sbsp] tag and click its bsp a...
by D0NTT CARE
Wed May 03, 2006 8:00 pm
Forum: Utilities
Topic: [Halo 2] Entity Alpha 1
Replies: 588
Views: 103257

Eh for the larger bsp's i would suggest increasing the running speed a little tiny bit..
by D0NTT CARE
Wed May 03, 2006 5:20 pm
Forum: Downloads
Topic: [MOD] Super beta*Coag*
Replies: 18
Views: 4666

Here are some pics I took. http://i74.photobucket.com/albums/i249/tyler893/th_superbetacoag--6.jpg http://i74.photobucket.com/albums/i249/tyler893/th_superbetacoag--5.jpg http://i74.photobucket.com/albums/i249/tyler893/th_superbetacoag--4.jpg http://i74.photobucket.com/albums/i249/tyler893/th_super...
by D0NTT CARE
Wed May 03, 2006 3:48 pm
Forum: Downloads
Topic: [SP MOD] Mombassa Spartans
Replies: 30
Views: 7754

halo masta wrote:Ehh...replacing marines with spartans is easy...all you do is copy the mastercheifs biped meta offset in dothalo and paste it over the marines... :wink:
nice bump asshole
QUIT LIFE
by D0NTT CARE
Mon May 01, 2006 8:52 am
Forum: Utilities
Topic: [Halo 2] Entity Alpha 1
Replies: 588
Views: 103257

Ok well by this point i really dont know what to say....

http://img460.imageshack.us/img460/5439/poor0yx.png

That is a picture, The map is terminal and way, Way in the background you see the trains but notice how far out i am, But yet still no Bsp.....
by D0NTT CARE
Mon May 01, 2006 6:09 am
Forum: Utilities
Topic: [Halo 2] Entity Alpha 1
Replies: 588
Views: 103257

Ahh but i opened in Dark matter and other bsp viewers and scrolled up for about 5 minutes straight and never saw anything but darkness.
by D0NTT CARE
Mon May 01, 2006 4:59 am
Forum: Utilities
Topic: [Halo 2] Entity Alpha 1
Replies: 588
Views: 103257

Ok well i just tried Gemini, & triplicate and all the SP bsp's that are supposed to "Work" And everytime i start the game i just spawn in a huge black space, But all the weapons and vehicles are still on map and stuff.Also when i open it in a map viewer its just black space also. What ...