is there a way when importing say the warthog into 3ds max so all its faces are facing the right way, or do u just need to do it the long winded way of fliping them all.
ps is there an easy way to skin the warthog in 3ds max or do u just have to uvw map it.
Search found 7 matches
- Tue Feb 14, 2006 1:08 pm
- Forum: Art Studio
- Topic: Faces when importing into 3ds max?
- Replies: 1
- Views: 174
- Sat Feb 11, 2006 9:38 am
- Forum: Discussion
- Topic: blitzkrieg 3ds max plugin
- Replies: 3
- Views: 292
- Sat Feb 11, 2006 3:43 am
- Forum: Discussion
- Topic: blitzkrieg 3ds max plugin
- Replies: 3
- Views: 292
blitzkrieg 3ds max plugin
im having problems with it, i finaly got a working 1 and now i get the error message when i try to export it, the 1 that says was no geometry to export. i looked at the Troubleshooting on the halo page and it told me to: Make sure that the level has a reference frame and if the level has a reference...
- Wed Feb 08, 2006 9:58 am
- Forum: Art Studio
- Topic: First Skinning attept (Still working on my spelling tho)
- Replies: 18
- Views: 1157
- Tue Feb 07, 2006 7:31 am
- Forum: Art Studio
- Topic: First Skinning attept (Still working on my spelling tho)
- Replies: 18
- Views: 1157
- Mon Feb 06, 2006 3:03 pm
- Forum: Art Studio
- Topic: First Skinning attept (Still working on my spelling tho)
- Replies: 18
- Views: 1157
First Skinning attept (Still working on my spelling tho)
this is my first skinning for scrach, Honest, ive studed the tuts on here and had a bash. you can tell that it is my first time is if you look at the map files, theres like 5 of them :P. called an FN-45 btw way http://img522.imageshack.us/img522/2872/fn45skinned5lp.jpg ps, im gd at Adobe Photo shop ...
- Sun Feb 05, 2006 12:49 am
- Forum: Art Studio
- Topic: 3ds Max: UVW Unwrapping For Dummies
- Replies: 12
- Views: 15376