Search found 90 matches

by Blackfire
Mon Aug 28, 2006 9:05 pm
Forum: Downloads
Topic: Halo 2: Project .:AI:.-ZONES- (In progress)
Replies: 886
Views: 99525

How would I name that to use in Insolence or Entity.... "Aisquads.ifp" or what?
by Blackfire
Mon Aug 28, 2006 12:11 am
Forum: Downloads
Topic: Snipers In the Mist (now slc!)
Replies: 78
Views: 13239

Oh thats why the targeting reticle goes red when you first aim at them. This is quite good but they still don't move maybe missing some animation linking or something. I dunno. Its still cool. I also watche your other videos like "Rocket Man" very innovative and I think this is a great ach...
by Blackfire
Mon Aug 28, 2006 12:00 am
Forum: Downloads
Topic: Snipers In the Mist (now slc!)
Replies: 78
Views: 13239

I like it very cool, just watched the video not to be critical but do they actually aim at you or do they just randomly fire, I couldn't pick it up from the video.
by Blackfire
Fri Aug 25, 2006 9:51 pm
Forum: Downloads
Topic: Halo 2: Project .:AI:.-ZONES- (In progress)
Replies: 886
Views: 99525

Never Thought of that. Its quite a good idea but what is the legibility of my idea actually working, I hope Trulife voices his opinion cause even doing what I said would be a start.
by Blackfire
Fri Aug 25, 2006 8:21 pm
Forum: Downloads
Topic: Halo 2: Project .:AI:.-ZONES- (In progress)
Replies: 886
Views: 99525

I was wondering, what single player map did all this A.I. stuff come from cus if it is one that is able to have one of the sbsp converted in entity couldn't we as a start not touch the AI squads and just leave them and instead convert one of the bsps from that single player map and see what happens ...
by Blackfire
Mon Aug 07, 2006 12:37 am
Forum: Hardware & Software
Topic: Emblems
Replies: 7
Views: 710

Nice Changing of tag style there ketchup. Do you reckon I Could change the php file for ranks so that it applies to emblems somehow. I might try that out.

[/quote]
by Blackfire
Sun Aug 06, 2006 9:42 pm
Forum: Hardware & Software
Topic: Emblems
Replies: 7
Views: 710

Yes, so do you know Ketchup?
by Blackfire
Sat Aug 05, 2006 8:53 pm
Forum: Hardware & Software
Topic: Emblems
Replies: 7
Views: 710

Emblems

Hey well I've noticed you have an emblem system on this site and i was just wondering exactly what it is. I have a hunch that tells me that it was written in php and is just a modification of the php file used for creating ranks and applying ranks to users. What I want to know is two things. Am I co...
by Blackfire
Fri Jul 21, 2006 2:15 pm
Forum: Hardware & Software
Topic: H2 Model Injection
Replies: 0
Views: 262

H2 Model Injection

Ok, so I know how to do model injections just fine and everything but I have a few slight problems, how would one go about changing the fp view, (mine needs to be moved downwards and to the right), also I would like to have a neat skin on this model so I was wondering how to inject models with prope...
by Blackfire
Wed Jul 12, 2006 2:40 pm
Forum: Images
Topic: xBridge (not real, sorry)
Replies: 11
Views: 1290

This would be an ok Idea but what DWells said was correct there is already in-built arenas for modding on XBC ( I wouldn't know about Kai, I couldn't get it working I think my Network settings were off). Oh and sorry for going off-topic but shouldn't your sig say Mimesis v3 now Dwells?
by Blackfire
Sat Jul 08, 2006 7:51 pm
Forum: Downloads
Topic: [Mod] Halo2:Modern Combat SLC & Links Fixed
Replies: 60
Views: 9836

Take note of the "sorta" :wink:. But on a serious note I agree with Gametag that idea is very cool and if you could do that It'd be super good.
by Blackfire
Sat Jul 08, 2006 7:47 pm
Forum: Downloads
Topic: [Mod] Halo2:Modern Combat SLC & Links Fixed
Replies: 60
Views: 9836

GametagAeonFlux wrote:An idea for the "super mod".

Make it a room the teams spawn in, then that room leads to the "kit rooms". Then the kit rooms lead to the map's appropriate spawn points. =D
Sorta like Perfect Dark Zero then?
by Blackfire
Sat Jul 08, 2006 4:33 pm
Forum: Hardware & Software
Topic: Shader Swapping Scenario Bitmaps
Replies: 3
Views: 499

Could someone please elaborate on this I don't think I fully understand........
Thanks
by Blackfire
Thu Jul 06, 2006 4:03 pm
Forum: Hardware & Software
Topic: Shader Swapping Scenario Bitmaps
Replies: 3
Views: 499

Shader Swapping Scenario Bitmaps

Ok so I know how to do basic shader swaps through the mode tag. Easy. But now I have a problem, I want to swap a shader of something that is not refrecenced to the mode tag. Here is what I have. I want to change the shader scenarios\shaders\multi\marathon\foundation\foun_concrete_orangestripe to sce...
by Blackfire
Fri Jun 30, 2006 2:57 pm
Forum: Images
Topic: Untouched by the Covenant?
Replies: 19
Views: 1720

Absolutely Stunning. Though I do partially agree with Kirk.
by Blackfire
Wed Jun 28, 2006 11:07 pm
Forum: Images
Topic: Halo Photography
Replies: 5614
Views: 532844

Loving the Lighting......

Image
by Blackfire
Sat May 27, 2006 11:26 pm
Forum: Hardware & Software
Topic: Sky Change
Replies: 7
Views: 824

Could I drag the tag over with Entity instead as my Insolence freezes often and if Enitity can do it I might as well use that, cheers.
by Blackfire
Sat May 27, 2006 11:22 pm
Forum: Hardware & Software
Topic: Sky Change
Replies: 7
Views: 824

Yep, woops can't believed I didn't say that. :oops:
by Blackfire
Sat May 27, 2006 11:19 pm
Forum: Hardware & Software
Topic: Sky Change
Replies: 7
Views: 824

Sky Change

Ok so I've been working on a mod but I have come across a blockade, I know it seems noobish but how exactly would I change the sky in my map?
Thanks for any Help in advance.
by Blackfire
Sat May 20, 2006 2:29 pm
Forum: Images
Topic: Halo Photography
Replies: 5614
Views: 532844

Go on to relic get someone to go through the telporter and not move get the other person to try and teleport through and it will say Teleporter Blocked keep going and then the screen will shake and you will come through the teleporter completely black. Go try it now you can telefrag on any level.