Search found 10 matches

by Zenith
Fri May 21, 2004 10:13 am
Forum: HEK General
Topic: Exception errors
Replies: 8
Views: 1360

My problem was different but I fixed it too :D. I had starting equipment set to all games but I didn't have things set up for all games, once it was changed to just slayer I got that game mode to load up fine.
by Zenith
Thu May 20, 2004 10:50 am
Forum: HEK General
Topic: Exception errors
Replies: 8
Views: 1360

silencer88 wrote:make sure you add stuff in under netgame flags. i had this problem and im pretty sure that solved it
I've tried this as well and I'm sure I've done it right :?
Anyway here is a link to all the stuff used to make my level test4.rar
Hope someone can find out what I'm doing wrong.
by Zenith
Thu May 20, 2004 8:31 am
Forum: HEK General
Topic: Exception errors
Replies: 8
Views: 1360

Excalibur wrote:obviously spawns, try setting spawns for all gametypes then see wat happens
That was one of the first things I tried and it made no difference :(
by Zenith
Thu May 20, 2004 8:01 am
Forum: HEK General
Topic: Exception errors
Replies: 8
Views: 1360

Exception errors

I keep getting exception errors when I try to play my maps in halo. When they don't have any spawn points in or the spawn points have no game type assigned the map loads but it says waiting for space to clear as expected. However as soon as I add spawn points and assign them to a gametype when I try...
by Zenith
Sat Apr 17, 2004 9:25 am
Forum: Modding Discussion
Topic: I think that I know why the a30_a&b levels wont work:
Replies: 16
Views: 1104

You need to get to camera location 0 0 0 then you'll see all the spawn points. Turn up the draw distance in options as well to make it easier to find.
by Zenith
Sat Dec 06, 2003 4:39 pm
Forum: Modding Discussion
Topic: Two Betrayals Mod (Update!)
Replies: 56
Views: 6674

Very good mod, I enjoyed playing it a lot :D. I hope your going to mod other levels as well :mrgreen:
by Zenith
Sat Nov 29, 2003 10:38 am
Forum: Modding Discussion
Topic: Problems importing Wraith to BG
Replies: 25
Views: 2709

I flew my busted pelican round to the other base and look what i saw :shock:

Image

My pelicans really are a mess!
by Zenith
Sat Nov 29, 2003 10:27 am
Forum: Modding Discussion
Topic: Problems importing Wraith to BG
Replies: 25
Views: 2709

Akalamanaia wrote:When i try import pelican it says something about boundaries and closes HMt3..
Same, you can import the last two ok if you do them first but the first pelican model is busted.
by Zenith
Sat Nov 29, 2003 9:18 am
Forum: Modding Discussion
Topic: Problems importing Wraith to BG
Replies: 25
Views: 2709

open HMT3 and go into AOtCR (b40) slrool down to PCmodels, select wraith, select exprot all, say yess when it asks, open the map you want wraith in, go to pcmodels, wraith, and import the model (i am assuming you have already rebuilt the map with the Wraith's other info) the model wont be perfect, ...
by Zenith
Tue Nov 25, 2003 2:06 pm
Forum: Art Studio
Topic: Help
Replies: 10
Views: 1122

Give the guy a break you've all acted like hes dumb yet you lot are the ones talking crap. The plugin does work with paintshop, you have to make a folder called plugins in the paint shop directory as there might not be one there, then it should work.