Search found 37 matches
- Wed Feb 14, 2007 12:28 pm
- Forum: HEK General
- Topic: Problem compiling with Tool
- Replies: 0
- Views: 228
Problem compiling with Tool
Hello, I'm fairly new to making levels (been HMT and HHT'ing it for a while) and I've run into a problem. Every time I make a level (in GMAX, using Kirk's 9 step video tutorial) and compile with tool I get the error that some edges are open, breaking the sealed level rule. I've tried to find the edg...
- Sun Dec 10, 2006 10:54 am
- Forum: Tutorials
- Topic: HMT- Make a golden cheif tutorial..... without photoshop
- Replies: 11
- Views: 3460
That would be the idea. Being completely invisible all the time (not like the camo's limited invisibility) would make for a much more interesting game. You'd have to rely on much more than sight to kill your enemies. Plus you wouldn't need camo if you were completely invisible. You could replace it ...
- Sun Dec 10, 2006 8:19 am
- Forum: Tutorials
- Topic: HMT- Make a golden cheif tutorial..... without photoshop
- Replies: 11
- Views: 3460
SuperStealth
Hey, if you can make him gold by just injecting the bitmap of his visor.....
Could you inject the cryotube bitmap in his visor and armor to make him completely invisible? (unlike active camo, where you can kinda see someone)
Could you inject the cryotube bitmap in his visor and armor to make him completely invisible? (unlike active camo, where you can kinda see someone)
- Mon Jun 26, 2006 4:08 pm
- Forum: Art Studio
- Topic: Argh! Stupid Milkshape!
- Replies: 6
- Views: 779
- Mon Jun 26, 2006 10:55 am
- Forum: Art Studio
- Topic: Help adding in my .gmax
- Replies: 23
- Views: 1890
- Mon Jun 26, 2006 5:58 am
- Forum: Art Studio
- Topic: Argh! Stupid Milkshape!
- Replies: 6
- Views: 779
- Sun Jun 25, 2006 9:34 am
- Forum: Art Studio
- Topic: Argh! Stupid Milkshape!
- Replies: 6
- Views: 779
- Sun Jun 25, 2006 7:33 am
- Forum: Art Studio
- Topic: Argh! Stupid Milkshape!
- Replies: 6
- Views: 779
Argh! Stupid Milkshape!
There's something wrong with my Milkshape. I went to download it from the site (to remodel) and everything was fine. I installed it then started it up. It said "You seem to have registered after this copy has expired! Please run MS3D for at least 2 mins to complete the registration process!&quo...
- Fri Jun 23, 2006 5:03 pm
- Forum: Art Studio
- Topic: Help adding in my .gmax
- Replies: 23
- Views: 1890
- Thu Jun 22, 2006 6:42 pm
- Forum: Art Studio
- Topic: Help adding in my .gmax
- Replies: 23
- Views: 1890
- Thu Jun 22, 2006 11:36 am
- Forum: Art Studio
- Topic: Help adding in my .gmax
- Replies: 23
- Views: 1890
That's not actually what I'm looking for. I was asking about how to do this in my other post (http://www.halomods.com/forums/viewtopic.php?t=39307) but no one actually answered my question(s).
- Thu Jun 22, 2006 11:15 am
- Forum: Art Studio
- Topic: Help adding in my .gmax
- Replies: 23
- Views: 1890
- Thu Jun 22, 2006 10:13 am
- Forum: Art Studio
- Topic: Help adding in my .gmax
- Replies: 23
- Views: 1890
- Wed Jun 21, 2006 9:46 am
- Forum: Art Studio
- Topic: Help adding in my .gmax
- Replies: 23
- Views: 1890
- Wed Jun 21, 2006 8:58 am
- Forum: Art Studio
- Topic: Help adding in my .gmax
- Replies: 23
- Views: 1890
- Tue Jun 20, 2006 5:22 pm
- Forum: Art Studio
- Topic: Help adding in my .gmax
- Replies: 23
- Views: 1890
- Tue Jun 20, 2006 1:46 pm
- Forum: Art Studio
- Topic: Help adding in my .gmax
- Replies: 23
- Views: 1890
- Tue Jun 20, 2006 5:44 am
- Forum: Art Studio
- Topic: Help adding in my .gmax
- Replies: 23
- Views: 1890
- Mon Jun 19, 2006 12:40 pm
- Forum: Art Studio
- Topic: Help adding in my .gmax
- Replies: 23
- Views: 1890
Help adding in my .gmax
Ok, I decided to make my assault rifle shoot out orange bullets. I made my model in gmax (which I barely know how to use, by the way) and I was wondering: How do I take my .gmax, and get it to be shot out of the assault rifle? (I know I might probably have to convert it, but I don't know what into)
- Tue Jun 13, 2006 12:02 pm
- Forum: Modding Discussion
- Topic: Help with a few ideas....
- Replies: 8
- Views: 1053