Search found 936 matches

by Snaku
Fri Oct 19, 2007 5:46 am
Forum: Downloads
Topic: Snow Hog 2.0
Replies: 66
Views: 12701

The wheel itself might pivot too much too attack the fork to it, but that's not how I did it; I attached the suspension arm I was using for a fork to the steering wheel. Made the pivoting perfect (might've had to adjust a value in the jmad or something, but whatever I did, the result was awesome. I ...
by Snaku
Mon Oct 15, 2007 12:56 pm
Forum: Downloads
Topic: Snow Hog 2.0
Replies: 66
Views: 12701

Like I said, I just lost interest. Guess it woulda' been better to at least say goodbye or something. Anyway, I just went and checked out your bike. Looks pretty good. Just a suggestion, you might try having the fork pivot instead of just the wheel. I kind of like the rocket launchers on the side; c...
by Snaku
Sun Oct 14, 2007 8:26 pm
Forum: Downloads
Topic: Snow Hog 2.0
Replies: 66
Views: 12701

I never did finish the lava mod. There were a few factors that sort of caused me to lose interest: I'd hit a few walls in the modding I was trying to do and couldn't figure out a way past them (I needed to completely restart on my motorcycle after putting in a few weeks of work on it, etc), most of ...
by Snaku
Fri Nov 17, 2006 7:02 am
Forum: Downloads
Topic: [Halo2] [Research Facility] v1.0 - Smacktalker
Replies: 73
Views: 7209

Hm... maybe. I think there's enough cover to keep a sniper from just r@ping everybody, but I can understand your reasoning. 4 jackal shields seems like kind of overkill for something that's not especially useful in combat. Just my opinion. I do really like this map though. Played it last night with ...
by Snaku
Thu Nov 16, 2006 8:18 pm
Forum: Downloads
Topic: [Halo2] [Research Facility] v1.0 - Smacktalker
Replies: 73
Views: 7209

Wow. I really like this mod. I only ever play 4 player slayer games with some co-workers, but I imagine that in larger ctf games, all those shields could make for some exciting gameplay. Also, as others have said, the ambiance is very nice. I do find the weapon selection to be somewhat meager, thoug...
by Snaku
Tue Nov 14, 2006 12:34 pm
Forum: Utilities
Topic: [APP] Tdtl Editor[v1.6]
Replies: 101
Views: 35479

I'm liking the arc effect. Quick question, though: in all the screenshots of it, there are multiple arcs. Is it possible to have just one, but still have it all squiggly like that?
by Snaku
Sun Oct 29, 2006 8:25 am
Forum: Downloads
Topic: Drivable Mlx [Updated]
Replies: 49
Views: 10378

Might be an interesting twist to mix up the speed, accel, traction, and weight of the different drive-able vehi's so that each has it's own unique feel for racing maps. Like, leave the hog the way it is, make the uber faster and less bouncy but less traction and steering, and the mlx could be somewh...
by Snaku
Mon Oct 16, 2006 1:39 pm
Forum: Downloads
Topic: Drivable Mlx [Updated]
Replies: 49
Views: 10378

it should be its been in the works for about 4 months now... Posted: 29 Jun 2006 lol Well yeah. I haven't really worked on it in forever, though. Like most things I start I never really finished it. I'd say it's mostly good enough though. I always planned on going back and adding a bit more polish ...
by Snaku
Sun Oct 15, 2006 3:30 pm
Forum: Downloads
Topic: Drivable Mlx [Updated]
Replies: 49
Views: 10378

It's only sort of been done before. When it was done previously it was the hog's horn that got replaced, not the turret. The turret is much better as he mentioned because the mlx's body can be destroyed. For the wheel position's it should be fairly simple to move the hog's wheel bones. I never exper...
by Snaku
Tue Oct 03, 2006 2:03 pm
Forum: Images
Topic: [Halo 2] Spacestation Outdoor *update
Replies: 36
Views: 3271

Mod for fame. Then maybe your mods won't suck. [/shameless stoling of TSF's saying] ---just kidding, btw. I personally don't value "fame" in an online community. That's really too bad about the mac gun. That could make a huge difference between a really good mod and a freakin' awesome one....
by Snaku
Sun Oct 01, 2006 3:18 pm
Forum: Images
Topic: [Halo 2] Spacestation Outdoor *update
Replies: 36
Views: 3271

Just curious: why doesn't the mac gun work?
by Snaku
Sun Oct 01, 2006 3:09 pm
Forum: Modding Discussion
Topic: I need an updated jmad plugin please!
Replies: 6
Views: 689

You just copy and paste it into a text file and name it jmad.ent
by Snaku
Fri Sep 29, 2006 6:51 am
Forum: Outstanding Mods
Topic: [mod] Soccer_Mounds (Burial_Mounds)
Replies: 121
Views: 51222

Wow awesome, would it be possible to script inject to make the soccer ball spawn in the middle once it reaches a net out of curiosity? Theoretically that should work, but I don't think that Shalted's compiler would support that. I would think it'd be similar or even nearly identical to the script i...
by Snaku
Thu Sep 28, 2006 7:34 pm
Forum: Downloads
Topic: [mod] my flaming skull
Replies: 34
Views: 5363

It's more or less a breakthrough. Turk used a semi-common method but took it to a new level. I thought I was an expert on that technique until I was unable to duplicate this mod on my own.
by Snaku
Tue Sep 26, 2006 12:59 pm
Forum: Modding Discussion
Topic: "The Bump Map Problem"
Replies: 11
Views: 1000

Um... your visual aid doesn't really explain much. Something about how the line is supposed to go up and stay there, rather than dropping back down, but I have no idea what that line is supposed to represent.
by Snaku
Sun Sep 10, 2006 2:20 am
Forum: Modding Discussion
Topic: seats
Replies: 5
Views: 622

Might be able to do it by messing up the jmad for exiting. Once, when I put a grunt in a banshee, I was unable to exit, which I figured was because there was no animation for it. Not positive, though.
by Snaku
Thu Sep 07, 2006 6:12 am
Forum: Modding Discussion
Topic: Scarab Limp Body Physics
Replies: 3
Views: 578

The ragdoll physics are contained in the hlmt somewhere--most likely in the phmo. If you give a vehicle or something else the hlmt of a biped it'll ragdoll. So, no, giving a biped the hlmt of the scarab won't work.
by Snaku
Tue Sep 05, 2006 7:37 pm
Forum: Modding Discussion
Topic: move the warthog horg
Replies: 18
Views: 1342

Ah yes. The projectile marker wouldn't work unless you did it on the weapon, not the vehicle.
So the gun marker works then? That's awesome. I should go update my tut with that info.
by Snaku
Mon Sep 04, 2006 1:08 pm
Forum: Modding Discussion
Topic: How to find the HLMT of a raindrop?
Replies: 1
Views: 476

I'm pretty sure the raindrops are bitmaps. To do the needler thing, you'd just resize the needle so it's small enough to be a raindrop, then you'd wanna' swap its shader to something that looks more like a raindrop. Something kind of grey-ish and transparent. You'll also want to change it so it expl...
by Snaku
Sun Sep 03, 2006 11:39 pm
Forum: Modding Discussion
Topic: move the warthog horg
Replies: 18
Views: 1342

Are you sure it's gun? Wouldn't it more likely be "primary_trigger?" I say that, 'cuz that's what the scorpion turret uses.
Have you tried it yet, Turk? Cuz that would be cool if it worked--one more problem solved.