Search found 57 matches
- Sun Apr 09, 2006 9:19 am
- Forum: Downloads
- Topic: [MOD] METROID TUNNEL by JC and Headshot
- Replies: 98
- Views: 13975
This might be mimesis material but its kind of gay when everyones like, youre so great this deserves this and that, youre a god, have my babies, depp de durrp. Ill just say Awesome job , headshot. Next time go all out Machs, Bsp, projectile swaps, physics, models, EVERYTHING. I know people dont like...
- Sun Apr 09, 2006 8:47 am
- Forum: Downloads
- Topic: [mod] DeepRock (lockout) PLZ HELP leet modders!!!
- Replies: 29
- Views: 6129
ya, thats why i am asking for help...this mod took me like 30 minutes...and i was just happy with it for some reason...first time to inject ***... Please some one help me out!!! Kitmt@comcast.net I thought we couldnt post emails? Sorry, about the spam from others. Thats how most newcomer's threads ...
- Sat Apr 08, 2006 8:11 am
- Forum: Downloads
- Topic: [mod] DeepRock (lockout) PLZ HELP leet modders!!!
- Replies: 29
- Views: 6129
I like spawning scenery( your boxes) by adding to the itmc(item collection) tag. I think people do it differently now but thats always worked for me. I think it breaks slc but shade45's tool takes care of that( even though I cant figure it out) :cry: . Im no good in hex. As for the trees. tada::: ht...
- Sun Apr 02, 2006 9:53 am
- Forum: Downloads
- Topic: Map: Covenant Asylum *Gametypes Fixed*
- Replies: 74
- Views: 9654
- Tue Mar 28, 2006 10:37 am
- Forum: Downloads
- Topic: Screencap Trainer
- Replies: 546
- Views: 73739
- Sun Mar 26, 2006 8:29 pm
- Forum: Utilities
- Topic: Insolence, Serenity V2 - Map Editing/Patching Tool
- Replies: 126
- Views: 129172
- Tue Mar 21, 2006 2:40 pm
- Forum: Outstanding Mods
- Topic: [MOD] [SENTINELBASE] Published on mimesis - xHeadshotmastAx
- Replies: 260
- Views: 46237
- Mon Mar 20, 2006 2:50 pm
- Forum: Downloads
- Topic: [mod] dark to the lightest point
- Replies: 37
- Views: 7190
- Thu Mar 16, 2006 1:39 pm
- Forum: Outstanding Mods
- Topic: [MOD] [SENTINELBASE] Published on mimesis - xHeadshotmastAx
- Replies: 260
- Views: 46237
Please post this over at mimesis. If there arent any bugs it looks like a easy yes as long as its slc. Headshotmasta's really puttin out some good mods. Im likin your mods even better than swampfox's stuff. He is the best at this moment but the ones he made have no action in the map, just a big awe ...
- Thu Mar 09, 2006 1:43 pm
- Forum: Downloads
- Topic: [MOD] INFECTION || xHeadshotmastax
- Replies: 52
- Views: 7421
Bickering is useless guys. I thought all of his maps have been tight. Biped swaps and added stuff is awesome. By the way, is there full collision? Guess ill find out,.. IF there arent any bugs and full collision then this may be mimesis stuff. Nice work dude. *clicks download* :wink: Edit: Wow it sa...
- Wed Mar 08, 2006 10:12 pm
- Forum: Downloads
- Topic: [Mod]-Desolate-pyroman31 of TD
- Replies: 40
- Views: 5519
- Sat Feb 04, 2006 10:44 am
- Forum: Outstanding Mods
- Topic: [misc]Easy System Link Fix -All Maps Supported-
- Replies: 152
- Views: 36091
- Sat Jan 21, 2006 6:45 pm
- Forum: Downloads
- Topic: {Mod}Keyed-In(beta)-Team 1447 Ops-Video-
- Replies: 21
- Views: 3344
- Sat Jan 14, 2006 8:35 am
- Forum: Skin Downloads
- Topic: lost cortyard
- Replies: 25
- Views: 7497
- Sat Jan 14, 2006 8:20 am
- Forum: Tutorials
- Topic: [Vid Tut] Shoot Projectiles out of the Warthog
- Replies: 10
- Views: 4469
- Thu Jan 12, 2006 8:34 pm
- Forum: Downloads
- Topic: :.:MOD:.: Abandon Ship {SickNastyModz}
- Replies: 11
- Views: 3852
- Tue Jan 10, 2006 8:45 pm
- Forum: Downloads
- Topic: {MOD}Bounciebar-Team HarshHalo
- Replies: 98
- Views: 12624
This thread is starting to sound like a bunch of quarreling middle-aged women. I thought the mod was okay. But now that youve got the basics down take time to really work on a map. I hope to see you get m.o.m but you have a long way to go. Modeling, animated scenery, and spawning seem to be your nex...
- Mon Jan 09, 2006 2:08 pm
- Forum: Tutorials
- Topic: [VIDEO/TUT]Fp model injection video tutorial
- Replies: 18
- Views: 3334
- Wed Jan 04, 2006 11:37 am
- Forum: Downloads
- Topic: [Mod]-Dead in the Water-(Team Defiance) *Vid*
- Replies: 158
- Views: 21822
congrats on makin mimesis! The only thing I didnt like about this mod was the teleporter in the middle. If it had random spawn points that wouldve been cool(dont know if that can be done though). Or at least a representation that its there. it would seem that would be a problem for king of the hill ...
- Sat Dec 24, 2005 8:34 pm
- Forum: Downloads
- Topic: [Mod]-Snowed Out-(Team Defiance) *Vid*
- Replies: 70
- Views: 7903