Search found 8 matches
- Tue Mar 02, 2004 5:49 am
- Forum: Art Studio
- Topic: error importing models in Gmax
- Replies: 7
- Views: 568
i know i've asked this a million times, and not only me, but this is gonna be asked a million other times if no-one gets a proper answer...so here we go again.. well i know how to export .obj files and then import them in 3dsm.....but when i do it looks like this : Pelican :? i'm not using the obj2m...
- Thu Feb 26, 2004 4:28 pm
- Forum: Art Studio
- Topic: Modeling Pelican...
- Replies: 5
- Views: 673
- Thu Feb 26, 2004 2:24 pm
- Forum: Art Studio
- Topic: error importing models in Gmax
- Replies: 7
- Views: 568
- Thu Feb 26, 2004 2:00 pm
- Forum: Art Studio
- Topic: error importing models in Gmax
- Replies: 7
- Views: 568
i'll just use this topic, cuz i don't really want to make a new one for this, it's also about a error in 3dsm 4.2 this time. when i try to import for example, the MC in to it, i just either get a really weird looking model or just one with only like 40 vertices, i've tried scaling it, fliping the no...
- Tue Feb 24, 2004 2:51 pm
- Forum: Art Studio
- Topic: Modeling New Vehicles
- Replies: 10
- Views: 849
- Tue Feb 24, 2004 2:24 pm
- Forum: Art Studio
- Topic: Modeling New Vehicles
- Replies: 10
- Views: 849
- Tue Feb 24, 2004 2:09 pm
- Forum: Art Studio
- Topic: Modeling New Vehicles
- Replies: 10
- Views: 849
- Tue Feb 24, 2004 1:03 pm
- Forum: Art Studio
- Topic: Modeling New Vehicles
- Replies: 10
- Views: 849
Modeling New Vehicles
hi, i'm new to this forum and i'm just wondering something... i've been modeling with 3ds max for over a year now, mostly for the game midtown madness 2, but that game is dying. Now, is there a way to make vehicles for Halo, export them and play with them in the game itself... Sorry if this allready...