Search found 11 matches

by the_lag
Thu Jan 11, 2007 2:37 pm
Forum: Images
Topic: WIP: Halo 2 SP Mod for PC/CE
Replies: 707
Views: 139365

Pelis are looking good, though the shaders aren't as nice. Too shiny.
by the_lag
Sat Nov 18, 2006 10:11 am
Forum: Images
Topic: WIP: Halo 2 SP Mod for PC/CE
Replies: 707
Views: 139365

Pre-made combos. True dual-weilding in halo 1 is impossible.
by the_lag
Fri Nov 10, 2006 4:09 pm
Forum: Images
Topic: WIP: Halo 2 SP Mod for PC/CE
Replies: 707
Views: 139365

While regional damage IS possible on any biped or game object for that matter, things such as blowing off an arm would not work well at all for anything but an AI. Flood have these effects because thy aren't limited by the player - if they get an arm blown off, there's no FP model to update with the...
by the_lag
Tue Nov 07, 2006 6:35 am
Forum: Images
Topic: WIP: Halo 2 SP Mod for PC/CE
Replies: 707
Views: 139365

Hehe.... you just kicked the original CMT's ass. Looks purty.
by the_lag
Sat Sep 16, 2006 5:19 pm
Forum: Hardware & Software
Topic: CMT's SP for xbox?
Replies: 5
Views: 557

Getting the mod on the Xbox is on our to-do list, so fear not. If it can be done, CMT will do it. Right now though, we're more concerned about getting the 2nd version of the campaign and MP maps fixed up.
by the_lag
Mon Jun 19, 2006 5:34 pm
Forum: Images
Topic: 9-6-06 CMT Update: General update and such on page 18
Replies: 340
Views: 25206

Multis...
Red : Spectacular
Blue : CC
Green : Self-Illumination
Brightness : Cubemap control
Saturation : Intensity of glow\cc\spectacular.
Detail map masks are selected by a setting in the shader.
by the_lag
Mon Jun 19, 2006 11:21 am
Forum: Images
Topic: 9-6-06 CMT Update: General update and such on page 18
Replies: 340
Views: 25206

Really, 1 region per model on xbox? What about them floods, how's that work? I'm not as familiar with the xbox as I am with Ce, but I'm just curious.
by the_lag
Sun Jun 18, 2006 3:46 am
Forum: Images
Topic: 9-6-06 CMT Update: General update and such on page 18
Replies: 340
Views: 25206

Ya, that's the map. As to scorps in the library... that's a secret. :wink:
by the_lag
Sat Jun 17, 2006 3:40 pm
Forum: Images
Topic: 9-6-06 CMT Update: General update and such on page 18
Replies: 340
Views: 25206

Pelis are driveable, in MP they will playa a major role in one of our maps.
by the_lag
Wed Jun 14, 2006 4:51 pm
Forum: Images
Topic: [Model/Render] My first Assault Rifle Model/Render
Replies: 8
Views: 1015

It has potential... Give it some more detail, maybe some grooves here and there. I like the overall design.
by the_lag
Mon May 29, 2006 11:03 am
Forum: Images
Topic: CMT Update 5-21-06 Halo 3, Multiplayer, and Release Date!
Replies: 66
Views: 5025

That's what happens when the contrail bitmaps get messed up... :shock: