Search found 52 matches
- Sun Jul 24, 2005 10:08 pm
- Forum: Modding Discussion
- Topic: Cany Anyone Help w/ a Warthog on Gemini?
- Replies: 9
- Views: 1154
Re: Cany Anyone Help w/ a Warthog on Gemini?
I need a ppf for a warthog and a banshee on gemeni for a movie good for you... give me a break, this kind of stuff makes me sick. What kind of noob ass post was that dude? The guy is asking for help and instead of helping him you decide to waste space on the forum with a weak ass reply like that......
- Fri Jul 01, 2005 7:14 am
- Forum: Modding Discussion
- Topic: New maps un moddable!
- Replies: 31
- Views: 4158
I agree, absolutely... As far as the problem mentioned in the original post, if anyone else is having problems modding the new maps just let me know through pm, these guys probably arent going to help you much, besides they will probably call you noob or some other crap in an attempt to boost there ...
- Fri Jul 01, 2005 2:07 am
- Forum: Modding Discussion
- Topic: New maps un moddable!
- Replies: 31
- Views: 4158
Well if you gonna try to cheat, then FU, and I hope no one helps you, but I got jump height to work on backwash. Plus the Moniter is fun to mess with. It all worked for me, halo gods must hate you :) A perfect example of an ignorant noob, Yes me posting a message about my troubles modding the new m...
- Thu Jun 30, 2005 11:03 am
- Forum: Modding Discussion
- Topic: New maps un moddable!
- Replies: 31
- Views: 4158
Well if you gonna try to cheat, then FU, and I hope no one helps you, but I got jump height to work on backwash. Plus the Moniter is fun to mess with. It all worked for me, halo gods must hate you :) A perfect example of an ignorant noob, Yes me posting a message about my troubles modding the new m...
- Thu Jun 30, 2005 9:00 am
- Forum: Modding Discussion
- Topic: New maps un moddable!
- Replies: 31
- Views: 4158
- Thu Jun 30, 2005 8:44 am
- Forum: Utilities
- Topic: Prog:Change player spawns *UPDATE 7-25-2005
- Replies: 67
- Views: 21738
this is stupid, it doesnt even work, it has an unexpected end of archive Wow! what a noob! Your piece of shit computer doesent work and you decide to come here and flame this awesome program! dude it works for hundreds of other people just fine first of all, and second of all even if it didnt , hav...
- Thu Jun 30, 2005 8:22 am
- Forum: Modding Discussion
- Topic: New maps un moddable!
- Replies: 31
- Views: 4158
- Thu Jun 30, 2005 1:52 am
- Forum: Modding Discussion
- Topic: New maps un moddable!
- Replies: 31
- Views: 4158
- Thu Jun 30, 2005 1:34 am
- Forum: Modding Discussion
- Topic: New maps un moddable!
- Replies: 31
- Views: 4158
New maps un moddable!
They changed it!!! They changed it all!!!! Noooooooooooo....So far none of the current modding tools work for the new maps, well not for me anyway. let me know if you have any progress or problems...
- Wed Jun 29, 2005 4:33 pm
- Forum: Utilities
- Topic: X,Y Finder V.4.1 With Source And 10 Maps NEW features
- Replies: 46
- Views: 14002
Hmm, this is a great program dude, great idea, and screw that other idiot man, i code in vb6 as well and i feel i can get just as much done in vb than they can in c so forget them. In future updates are you trying to figure out how to get the z? so we dont spawn in the middle of rocks and stuff? lol
- Wed Jun 29, 2005 3:41 pm
- Forum: Modding Discussion
- Topic: I need lots of help (getting started)
- Replies: 6
- Views: 1065
- Wed Jun 29, 2005 3:08 pm
- Forum: Modding Discussion
- Topic: I need lots of help (getting started)
- Replies: 6
- Views: 1065
Most people here wont help you unless they can see you are helping yourself, I meet alot of people who wont even try to find stuff, or even try to do anything by themselves, they just want direct links and easy to follow step by step instructions. Well they way I feel about it is, I wont help you un...
- Wed Jun 29, 2005 3:04 pm
- Forum: Modding Discussion
- Topic: Adding weapon spawns and a question about fall damage
- Replies: 8
- Views: 884
- Tue Jun 28, 2005 2:12 pm
- Forum: Modding Discussion
- Topic: Run Speed
- Replies: 23
- Views: 3605
- Mon Jun 27, 2005 7:01 pm
- Forum: Modding Discussion
- Topic: projectile swap with object
- Replies: 6
- Views: 1145
- Mon Jun 27, 2005 7:27 am
- Forum: Modding Discussion
- Topic: the best program
- Replies: 4
- Views: 912
- Mon Jun 27, 2005 7:17 am
- Forum: Modding Discussion
- Topic: Teleporter and Night vision
- Replies: 8
- Views: 1029
- Mon Jun 27, 2005 7:06 am
- Forum: Modding Discussion
- Topic: Teleporter and Night vision
- Replies: 8
- Views: 1029
- Mon Jun 27, 2005 3:57 am
- Forum: Modding Discussion
- Topic: Teleporter and Night vision
- Replies: 8
- Views: 1029
Teleporter and Night vision
Anyone know how to make a working teleporter, on mp maps like burial mounds? I have injected them in to the map but there both exits, and I cant seem to make it work... Im sure this may involve scripting but if anyone knows someone who has done it before point me in there direction... Also im wonder...
- Sun Jun 26, 2005 5:44 pm
- Forum: Modding Discussion
- Topic: Help Plz..!...!
- Replies: 5
- Views: 724