Search found 149 matches
- Wed Apr 08, 2009 4:32 pm
- Forum: Tutorials
- Topic: more than 16 players in a map how to!!
- Replies: 5
- Views: 7999
Re: more than 16 players in a map how to!!
Can anyone confirm this?
- Mon May 19, 2008 7:02 pm
- Forum: Downloads
- Topic: SPARTANs RP Clan Presents: Sanctuary And RPG_Beta4
- Replies: 82
- Views: 39901
- Sat Mar 01, 2008 3:12 am
- Forum: Art Studio
- Topic: A forerunner construct
- Replies: 14
- Views: 2983
- Sat Mar 01, 2008 1:19 am
- Forum: Downloads
- Topic: "Pyramid_Alpha" map All New!
- Replies: 19
- Views: 3379
- Sat Mar 01, 2008 12:31 am
- Forum: Utilities
- Topic: Engineer V1.17
- Replies: 457
- Views: 199948
I know how it works.. a single user has to work on stuff make his plugin figure how the data and make something that works... what I meant is rather if anyone heard of projects on it or in the contrary if someone stated it was unbelivably hard and that nothing would be ready for years. You don't alw...
- Fri Feb 29, 2008 11:07 pm
- Forum: Utilities
- Topic: Engineer V1.17
- Replies: 457
- Views: 199948
- Fri Feb 29, 2008 7:42 pm
- Forum: Utilities
- Topic: Engineer V1.17
- Replies: 457
- Views: 199948
Hey guys I'm rather new at this... So I extracted my maps and got Engineer but when in there, I can't get much to work.... Is there a way to extact bitmaps, Models, Meshes yet? Also, openning Shared.map is an insta-crash ( Says failed to open preview image then there's a bunch of error windows and y...
- Tue Feb 26, 2008 3:57 pm
- Forum: HEK General
- Topic: ''Couldn't Allocate Final Cluster Mirror''
- Replies: 0
- Views: 533
''Couldn't Allocate Final Cluster Mirror''
Hey guys, I've just run through this error in Tool Structure... First time I encounter it and search came up empty so I thought I'd ask here for it.
It happens during ''Building sub clusters''
It happens during ''Building sub clusters''
- Fri Feb 22, 2008 9:45 pm
- Forum: Modding Discussion
- Topic: what is required for Engineer?
- Replies: 40
- Views: 5974
- Fri Feb 22, 2008 3:33 pm
- Forum: Modding Discussion
- Topic: what is required for Engineer?
- Replies: 40
- Views: 5974
- Fri Feb 22, 2008 1:30 pm
- Forum: Modding Discussion
- Topic: what is required for Engineer?
- Replies: 40
- Views: 5974
- Fri Feb 22, 2008 1:19 pm
- Forum: Discussion
- Topic: Bitmaps, texture, shaders wont work? And THANKS!
- Replies: 3
- Views: 651
- Fri Feb 22, 2008 2:57 am
- Forum: Tutorials
- Topic: HEK: Adding lights to levels
- Replies: 6
- Views: 7311
- Fri Feb 22, 2008 2:45 am
- Forum: Tutorials
- Topic: Really Really Really Fast Fully Lit Lightmaps
- Replies: 9
- Views: 6315
- Fri Feb 22, 2008 12:38 am
- Forum: Modding Discussion
- Topic: what is required for Engineer?
- Replies: 40
- Views: 5974
- Fri Feb 22, 2008 12:01 am
- Forum: HEK General
- Topic: Airtroop Map Problem
- Replies: 11
- Views: 1639
- Thu Feb 21, 2008 11:59 pm
- Forum: Downloads
- Topic: New Dual Vehicle Beta Maps
- Replies: 34
- Views: 13898
- Sat Feb 16, 2008 10:08 pm
- Forum: News
- Topic: End of HaloMods?
- Replies: 259
- Views: 78387
- Sat Feb 16, 2008 10:06 pm
- Forum: Discussion
- Topic: Help with extruding...
- Replies: 4
- Views: 782