Search found 67 matches

by Domi1975
Fri Sep 23, 2005 9:56 am
Forum: Tags & Resources
Topic: H2 needler tags download
Replies: 4
Views: 1370

Great tags Masters..i didnt post in the topic over at gbx but they look awsome.
by Domi1975
Fri Sep 16, 2005 8:31 am
Forum: Downloads
Topic: Prodigy Released!
Replies: 4
Views: 1688

Prodigy Released!

I am posting this for NeuroKoNeza ~Prodigy~ ~By: NeuroKoNeza _________________ Video by 9mm man : ________________ http://files.filefront.com/NeuroKoN...;/fileinfo.html _______________________________________ Pictures: http://img387.imageshack.us/img387/9176/p040lp.jpg http://img387.imageshack.us/im...
by Domi1975
Thu Sep 15, 2005 5:53 pm
Forum: Tags & Resources
Topic: sanctuary base model redone
Replies: 25
Views: 3777

No...you can have a hundred objects and make a map...but they all have to be linked to the main level frame. All of bungies maps are made up of different mesh's(objects). I dont personally like to model that way but all of theirs are like that. I like makeing everything on big object. I am almost do...
by Domi1975
Thu Sep 15, 2005 8:47 am
Forum: Tags & Resources
Topic: sanctuary base model redone
Replies: 25
Views: 3777

You do it in your modeling program. You assign you faces within your model a certain ID number. Then you have what is essentially a texture pallet that you import texture files into and then you assign the faces of you model to the ID number that has the texture you want. Then you UVW map it with al...
by Domi1975
Thu Sep 15, 2005 6:36 am
Forum: Tags & Resources
Topic: sanctuary base model redone
Replies: 25
Views: 3777

No. It has...umm I think 4 or 5 objects that make it up..well technically yes it is one model..but made up of different objects.
by Domi1975
Tue Sep 13, 2005 8:06 am
Forum: Downloads
Topic: WAR OF HOG 2 finally....
Replies: 22
Views: 6615

I can host it for ya...I will DL and PM you a good link

EDIT: I PM you a good DL link for it.
by Domi1975
Mon Sep 12, 2005 9:08 pm
Forum: Tags & Resources
Topic: sanctuary base model redone
Replies: 25
Views: 3777

Yea thats easy to do...but I wouldnt do it until it is in a level and do it as part of that.
by Domi1975
Sun Sep 11, 2005 7:11 pm
Forum: Tags & Resources
Topic: sanctuary base model redone
Replies: 25
Views: 3777

I dont have a reference Pic to work from but here is my first pass...not very good...most is one texture..if someone can post a reference pic I can get it alot better
by Domi1975
Thu Sep 01, 2005 10:17 pm
Forum: Downloads
Topic: Nascaar Test
Replies: 47
Views: 14555

Here are some screen shots.
by Domi1975
Wed Aug 24, 2005 10:57 am
Forum: Downloads
Topic: Release: Outpost
Replies: 9
Views: 2387

I played this when it was in the beta release and it was fun then. I like the little things you did to the level...and i have to say..I really like the crawl shaft in this level...totaly sweet!! GJ :D
by Domi1975
Tue Aug 09, 2005 6:02 am
Forum: Hardware & Software
Topic: Regenerating Breakable Glass
Replies: 0
Views: 310

Regenerating Breakable Glass

If you add breakable glass to your bsp is there a way to make it regenerate? If not is there a way to make destructable scenery regenerate back to its original form while still in game?
by Domi1975
Tue Aug 02, 2005 9:38 am
Forum: Tags & Resources
Topic: Base model, MAX and 3ds
Replies: 12
Views: 2329

Really cool base. I dl it and am going to do a level with this in it. :D
by Domi1975
Sat Jul 23, 2005 10:04 am
Forum: Downloads
Topic: WIP: Outpost Beta
Replies: 5
Views: 1885

Its nice and basic and the flow is great. I just got done playing a number of 3v3 on this map with some friends and its really fun...with that back corridor you have the chance to somewhat escape and recharge your shields. Its really fun. GJ. :D
by Domi1975
Wed Jul 20, 2005 5:45 pm
Forum: Hardware & Software
Topic: 3ds Max help
Replies: 5
Views: 595

If your a student I have seen it for as little as $300-$700 depends on the time of year.
by Domi1975
Thu Jun 30, 2005 11:06 am
Forum: Downloads
Topic: Map: Frozen_Canyon
Replies: 4
Views: 1455

I like it but the only thing I would say is that when your inside(top pic of yours)everything is fine but when you portal out...Its pure white..and I couldnt see anything...except sometimes the glow of a light...i just wandered around until I hit the portal. But I do like it. 8)
by Domi1975
Wed Jun 29, 2005 7:19 am
Forum: Hardware & Software
Topic: models
Replies: 3
Views: 636

I think it also has to do with fp animation too. With the pistol there isnt that second hand that is out from the body that could be holding a barrel.
by Domi1975
Tue Jun 28, 2005 7:51 pm
Forum: Tags & Resources
Topic: SMG II by knave (UPDATED)
Replies: 28
Views: 5325

More Weapons for SURE!!! :D
by Domi1975
Sun Jun 26, 2005 9:38 am
Forum: Downloads
Topic: .:: H2-Coagulation ::.
Replies: 86
Views: 13750

Its Amazing!!!! Being able to create maps like this is what makes CE so AWSOME!! Its nothing short of Beautiful!! I LOVE IT!!! THX to the whole team for their hard work and time. 8)
by Domi1975
Mon Jun 20, 2005 10:38 pm
Forum: Hardware & Software
Topic: SKINS
Replies: 12
Views: 1277

Ok...I will try to make this as brief as possible. Since you have modded PC I assume you already have the skin you want to put into a level right? Well if you do then open up your Halo CE root directory and go into data. In there make a new folder called vehicles if your skinning a vehicle. Within t...
by Domi1975
Sun Jun 19, 2005 9:04 pm
Forum: Hardware & Software
Topic: ai bots
Replies: 4
Views: 609

Be more specific...so you want to inject them into maps...put them into new maps for CE...?