Search found 7 matches
- Fri Jun 15, 2007 8:47 am
- Forum: Tutorials
- Topic: [Halo 2] Tutorial on Modeling, and Model Injection
- Replies: 20
- Views: 6445
- Sat Jun 02, 2007 2:12 pm
- Forum: Tutorials
- Topic: Rebuilding
- Replies: 19
- Views: 2762
hey guys, try installing this codec list http://www.codecguide.com/download_kl.htm it may help *** EDIT *** Well good news is after installing the codec pack I can now view the video file Still cant find out which codec it is after but atleast now you can view the file! Kibito87 i'd suggest putting ...
- Sun Mar 20, 2005 6:53 am
- Forum: Tags & Resources
- Topic: Halo 2 Main Menu Music
- Replies: 35
- Views: 7532
- Thu Mar 17, 2005 7:15 am
- Forum: Utilities
- Topic: DotHalo1.0b3.0(Updated 2-10-05)
- Replies: 147
- Views: 118039
dunnoo but I have discovered a problem unsure wether it is dothalo or the .net framework, well apart from the many crashes the programe has i noticed that if you have a tag with multiple bitmp in it then when you inject into one of the bitmp it makes the map corrupted and un-playable (comes up with ...
- Tue Mar 15, 2005 12:47 am
- Forum: Utilities
- Topic: (Halo 2)ADI 1.2.C
- Replies: 37
- Views: 17422
Re: trouble with mainmap
hey peeps, trying to edit mainmap.map with this prog and it wont show the textures, yet if i load up an actuall level it does, any ideas? Because the textures are most likely located in those maps only. The models are also like that, they are only located in certain maps. yeah but the textures i ne...
- Mon Mar 14, 2005 3:06 pm
- Forum: Utilities
- Topic: (Halo 2)ADI 1.2.C
- Replies: 37
- Views: 17422
trouble with mainmap
hey peeps, trying to edit mainmap.map with this prog and it wont show the textures, yet if i load up an actuall level it does, any ideas?
- Sun Mar 13, 2005 5:30 am
- Forum: Discussion
- Topic: Changing image in mainmenu.map
- Replies: 2
- Views: 643
Changing image in mainmenu.map
Does anyone know how to change the image that appears on mainmenu.map cause kind of bored of seeing the white image when u load a custom made map.