Search found 86 matches

by nateh90
Mon Oct 03, 2005 6:25 pm
Forum: Modding Discussion
Topic: Dark Matter SBSP and Mode help
Replies: 12
Views: 988

make sure you have DirectX 9.0C installed
- Nate
by nateh90
Wed Aug 24, 2005 9:30 am
Forum: Modding Discussion
Topic: Is it possible to create and invisible boundary?
Replies: 1
Views: 339

yes you have to edit the collision BSP
by nateh90
Tue Aug 23, 2005 5:56 am
Forum: Modding Discussion
Topic: Auto Aim plugin help
Replies: 7
Views: 1171

Re: Auto Aim plugin help

Cardcapture1 wrote:Hey i got the plugin and stuff, but when i put both auto aim 1 and 2 to 1600 it didn't work. to i have to change the other things that are righ above the auto aim boxes or long aquire distance or wat.
oh 1600 degrees so the bullet travels in like 8 circles... hes a smart one.
by nateh90
Tue Aug 23, 2005 5:55 am
Forum: Modding Discussion
Topic: Weird sounds
Replies: 4
Views: 429

its because insonence isnt compatible with sounds yet. God answer his simple question... lol
by nateh90
Tue Aug 23, 2005 5:54 am
Forum: Modding Discussion
Topic: ai question
Replies: 6
Views: 663

yes TSF did it.
by nateh90
Tue Aug 23, 2005 5:53 am
Forum: Modding Discussion
Topic: lagging people out (dropping)
Replies: 2
Views: 454

i prefer the approach of getting their gamertag telling them then proceding to ban then ;) . And that is just called them having a ghetto connection.
by nateh90
Tue Aug 23, 2005 5:49 am
Forum: Modding Discussion
Topic: level 50
Replies: 2
Views: 507

FooFighter wrote:All you would need to do it get the bipd of "50" then put it in your name...
That made no sense at all. The level 50 is tied to the bungie stat servers so i dought there is a way to make it appear next to your name.
by nateh90
Mon Aug 22, 2005 6:57 pm
Forum: Modding Discussion
Topic: program blue guerilla location help
Replies: 9
Views: 997

ghost ce dont flame him. you can tell him nicely to ask in a different form. I havent seen you realsease any "Ub3r l337" mods lately so stop the flaming.
by nateh90
Mon Aug 22, 2005 4:17 pm
Forum: Modding Discussion
Topic: skinning (bumps)??
Replies: 4
Views: 775

i think you mean photoshop. 3ds max is for models and such. - Nate
by nateh90
Sun Aug 21, 2005 1:13 pm
Forum: Modding Discussion
Topic: DH Freezing
Replies: 1
Views: 379

check the stickies in the files forums to find the link to the plugins. - Nate
by nateh90
Sun Aug 21, 2005 1:04 pm
Forum: Modding Discussion
Topic: Increasing Water
Replies: 15
Views: 1854

Sephiroth_ wrote:No.
what do you mean? It is definatly possible. dont try to get your post count up by discouraging people from figuring things out. BTW Juniorman if you want some help getting a H1 level into H2 Pm me- Nate
by nateh90
Sun Aug 21, 2005 6:21 am
Forum: Modding Discussion
Topic: HALO 2 MAIN MENU MULTIPLAYER PICTURES
Replies: 3
Views: 662

im n0ot exactly sure what you are saying but see what happens when you degrade to 1.0 - Nate
by nateh90
Sun Aug 21, 2005 6:19 am
Forum: Modding Discussion
Topic: [Project] Sandtrap, Team Xer0
Replies: 5
Views: 837

unless you are reqruiting for it why would you tell us? hope it turns out good. - NAte
by nateh90
Sun Aug 21, 2005 6:18 am
Forum: Modding Discussion
Topic: Increasing Water
Replies: 15
Views: 1854

Tarzan wrote:sorry dude, thats bsp editing (editing the map in a 3d editor like 3ds max.) so you'll have to wait for promethus.
o and i didnt realize this post, promethios wont be able to edit original BSPs, just make tags out of the current ones or make tags out of BSPs that you have created. Thanks - Nate
by nateh90
Sun Aug 21, 2005 6:16 am
Forum: Modding Discussion
Topic: Increasing Water
Replies: 15
Views: 1854

let me set this strait. People did not edit the BSPs on floodlong, underwater midship, or anything like that. They simply edited a bitmap. If you want to figure out how to do it then compare floodlong and headlong.
by nateh90
Fri Aug 12, 2005 8:06 pm
Forum: Modding Discussion
Topic: any easier way to sign maps?
Replies: 4
Views: 691

i dont understand why you would need to use both ES and same sig 2. Infact there is no reason for you to use savesig 2 unless you want to cheat in matchmaking or if you are altering your maps in TDATA. Simply apply a ppf and then sign with ES. you could do that in about 30 seconds in dothalo. Hope i...
by nateh90
Fri Aug 12, 2005 8:02 pm
Forum: Modding Discussion
Topic: dothalo
Replies: 3
Views: 579

There is something wrong with your matg.xml file. Download another and place it in your plugins/halo 2 folder yes you will need to find the plugin for the matg.xml tag wow you just repeated what he said are you trying to get your post count up or something? sorry but well you said the same exact th...
by nateh90
Fri Aug 12, 2005 8:00 pm
Forum: Modding Discussion
Topic: AI in MP need help
Replies: 12
Views: 1242

i heard that TSF did it but that might just be a rumor.
by nateh90
Thu Aug 11, 2005 6:17 pm
Forum: Modding Discussion
Topic: Weather?
Replies: 15
Views: 1363

well actaully it byteshifts but now that i look at it it seems like rebuilding is the proper way so i will redo it to do that. Thanks- Nate
by nateh90
Thu Aug 11, 2005 1:18 pm
Forum: Modding Discussion
Topic: I have a great idea for a mod
Replies: 1
Views: 390

thats a cool idea i might try it, although moving the arming area might be hard. THanks - Nate