Search found 5245 matches
Re: Rose
I think the lighting changes were for the better. Looks incredible.
Re: Legend
I only know what the avatar is because I've used the render before. But I would imagine it's too difficult to make out for most people.
- Sat Apr 18, 2009 1:22 pm
- Forum: News
- Topic: HaloMods Community Game Day #2
- Replies: 40
- Views: 40384
Re: HaloMods Community Game Day #2
It's in a week...
I'm always going to be giving at least 5 or 6 days in advance, and I just posted this a few days ago.
I'm always going to be giving at least 5 or 6 days in advance, and I just posted this a few days ago.
Re: Legend
I like the first version more, although I think I would have made the armor closer to a gray color.
The avatar is quite difficult to make out.
The avatar is quite difficult to make out.
- Sat Apr 18, 2009 9:18 am
- Forum: News
- Topic: HaloMods Community Game Day #2
- Replies: 40
- Views: 40384
Re: HaloMods Community Game Day #2
My bad.MarsMartianMan wrote:Wat.RaVNzCRoFT wrote:I'll send out an Xbox LIVE message to everyone on the list a little before the party starts on the 11th.
- Wed Apr 15, 2009 8:30 pm
- Forum: GFX
- Topic: First Floral-kinda Background
- Replies: 10
- Views: 6971
Re: First Floral-kinda Background
This looks like a smiley face to me, which I think takes away from the seriousness of the design.
- Wed Apr 15, 2009 7:06 pm
- Forum: News
- Topic: HaloMods Community Game Day #2
- Replies: 40
- Views: 40384
Re: HaloMods Community Game Day #2
Once we get people in, we should have a red team Xbox Live party and a blue team Xbox Live party. Only disadvantage is the two parties wouldn't be able to communicate unless they drop out of the party... meh. My thoughts exactly. It's an inconvenience to have more than one party, but it seems it'll...
- Wed Apr 15, 2009 1:50 pm
- Forum: News
- Topic: HaloMods Community Game Day #2
- Replies: 40
- Views: 40384
HaloMods Community Game Day #2
http://img10.imageshack.us/img10/4083/halomodsbanner3.png http://img10.imageshack.us/img10/1179/transparentq.gif Community Game Day #2 Hello, HaloMods Community! The first HMCGD went pretty well as planned, despite the fact that several members were unable to make it. After some people left and the...
- Wed Apr 15, 2009 1:49 pm
- Forum: News
- Topic: HaloMods Community Game Day
- Replies: 132
- Views: 60678
Re: HaloMods Community Game Day
New thread is up, give it a read.
- Tue Apr 14, 2009 12:27 pm
- Forum: News
- Topic: HaloMods Community Game Day
- Replies: 132
- Views: 60678
Re: HaloMods Community Game Day
No. I organized HaloMods Community Game Day simply to promote site activity and to bring together all of the established members while also bringing newer members into the mix.
- Sun Apr 12, 2009 8:11 am
- Forum: News
- Topic: HaloMods Community Game Day
- Replies: 132
- Views: 60678
Re: HaloMods Community Game Day
Yeah, we'll definitely take the lessons we learned yesterday and apply them to future game days.
You're right Ketchup. Once some people left and we had 8-10 people playing, it was very team-oriented and enjoyable.
You're right Ketchup. Once some people left and we had 8-10 people playing, it was very team-oriented and enjoyable.
- Sat Apr 11, 2009 12:32 pm
- Forum: News
- Topic: HaloMods Community Game Day
- Replies: 132
- Views: 60678
Re: HaloMods Community Game Day
Because you were talking the whole time...-DeToX- wrote:It wasn't that good anyways. It was a bunch of boring people who didn't talk, in a big, laggy party..
- Sat Apr 11, 2009 8:09 am
- Forum: News
- Topic: HaloMods Community Game Day
- Replies: 132
- Views: 60678
Re: HaloMods Community Game Day
Last call everybody! It's almost time for our first HaloMods Community Game Day to begin. If you have not signed up already and you wish to participate, please go ahead and post your information now. I'll be sending everybody a HaloMods private message in about two hours (approx. 2 P.M. ET) with a ...
- Thu Apr 09, 2009 3:58 pm
- Forum: GFX
- Topic: Extreme WIP [LP]
- Replies: 5
- Views: 4799
Re: Extreme WIP [LP]
Good start, but nothing really catches the eye yet.
- Thu Apr 09, 2009 11:54 am
- Forum: GFX
- Topic: The Official Emblem Design Thread
- Replies: 49
- Views: 16482
Re: The Official Emblem Design Thread
I don't think they fit in with any of the current emblems.
- Wed Apr 08, 2009 10:10 am
- Forum: Complaints & Suggestions
- Topic: Staff Are Not Doing Their Job
- Replies: 57
- Views: 18627
Re: Staff Are Not Doing Their Job
Green ftw.Cuda wrote:Why do all of you edit in such fruity colors. I'm complaining about this. Enough with the pastel palette.will do.Code: Select all
[color=green][/color]
Lavendar was grimdoomer.
- Tue Apr 07, 2009 3:02 pm
- Forum: News
- Topic: Emblem Discussions
- Replies: 2177
- Views: 176069
Re: Emblem Discussions
Ahem...WaeV wrote:I have none.
- Tue Apr 07, 2009 2:31 pm
- Forum: Discussion
- Topic: Halo 3: ODST menu footage
- Replies: 13
- Views: 6393
Re: Halo 3: ODST menu footage
It was released on April Fool's Day. It's fake. Nothing is being accomplished here.
- Tue Apr 07, 2009 2:10 pm
- Forum: News
- Topic: HaloMods Community Game Day
- Replies: 132
- Views: 60678
Re: HaloMods Community Game Day
That's OK, we'll be fine with the default maps anyway.
- Tue Apr 07, 2009 1:49 pm
- Forum: News
- Topic: HaloMods Community Game Day
- Replies: 132
- Views: 60678
Re: HaloMods Community Game Day
You don't have the multiplayer map packs? At the very least, I think the Heroic maps are free now.Geo wrote:I might be able to make it. I don't have any of these "map" "packs" you all speak of.