He died way before his time.bigburito wrote:what happened to xavier? did he quit modding or something? cause his mods were awesome i downloaded the first version when it came out...
Search found 28 matches
- Fri Jun 16, 2006 3:56 am
- Forum: Downloads
- Topic: [MAP] Cel-BloodGulch (for Xavier)
- Replies: 15
- Views: 3078
- Thu Jun 15, 2006 6:27 pm
- Forum: Downloads
- Topic: [MAP] Cel-BloodGulch (for Xavier)
- Replies: 15
- Views: 3078
- Thu Jun 15, 2006 3:17 pm
- Forum: Downloads
- Topic: [MAP] Cel-BloodGulch (for Xavier)
- Replies: 15
- Views: 3078
- Wed Jun 14, 2006 6:42 pm
- Forum: Downloads
- Topic: [MAP] Cel-BloodGulch (for Xavier)
- Replies: 15
- Views: 3078
[MAP] Cel-BloodGulch (for Xavier)
Blood Gulch - cel-shaded (RAR link - 7.48 MB) Blood Gulch - cel-shaded (ZIP link - 9.10 MB) I thought that Xavier and Halo 2 Rules!! mod was so cool that when I saw someone had converted it for one of the single-player levels in Halo CE I wanted to do the same so here is what I hope will be just th...
- Wed Jun 14, 2006 3:43 pm
- Forum: Images
- Topic: [Model] Rail Gun
- Replies: 23
- Views: 1977
Hmmm. The model looks very flat. Other than that. It looks good. :D I think it looks more like those double-handed phaser rifles from Star Trek : First Contact. Remembering that Halo is set in 2552 rail-guns could get that small. It looks really nice. The US Navy looking into mounting railguns on b...
- Wed Jun 14, 2006 12:14 pm
- Forum: Images
- Topic: [WIP] Halo CE - Cel-shaded (three 800x600 preview images)
- Replies: 25
- Views: 3124
nice. however, i must say this. the mod you are referring to as xaviers is also mine. Xavier did the characters, vehicles, and the weapons, while i did all the bitmaps for the levels (walls, floors, ground, sand, trees, water, etc) Apologies. This is the only place I have referred to it as solely X...
- Wed Jun 14, 2006 10:32 am
- Forum: Images
- Topic: [WIP] Halo CE - Cel-shaded (three 800x600 preview images)
- Replies: 25
- Views: 3124
I like this alot better than that last one. Great job. You do realise the irony of that statement? This IS the last one. Difference is this one is running on a 6800GT with a d3d9 active camo fix. Plus Halo Custom Edition has nicer shaders so while it looks better it's the same as the original. I li...
- Wed Jun 14, 2006 5:13 am
- Forum: Images
- Topic: [WIP] Halo CE - Cel-shaded (three 800x600 preview images)
- Replies: 25
- Views: 3124
Of course time is the main restricting factor and I have precious little to spare because you are leaving this planet tonight........ :?: :? No because the Devil has been filming for Doctor Who and he's a few weeks behind on the apocalypse :D if he sends me the mapfile, I'll give it a go :P check t...
- Tue Jun 13, 2006 9:13 pm
- Forum: Images
- Topic: [WIP] Halo CE - Cel-shaded (three 800x600 preview images)
- Replies: 25
- Views: 3124
Heh, my friend thinks its cute. Nice skinning. This is for Custom Edition using Xavier's mod as the template. Almost all these changes were entered using Guerilla. Mind-numbingly boring but worth it for the outcome. I only wished I could've paid this tribute to him sooner. The plan is to re-do all ...
- Tue Jun 13, 2006 8:59 pm
- Forum: Images
- Topic: [WIP] Halo CE - Cel-shaded (three 800x600 preview images)
- Replies: 25
- Views: 3124
[WIP] Halo CE - Cel-shaded (three 800x600 preview images)
After seeing this map , I was inspired to do this: http://www.echozulufilms.com/mtd/digicam/Hunter%20Group%20Meeting.jpg http://www.echozulufilms.com/mtd/digicam/Hunter%20Overview.jpg http://www.echozulufilms.com/mtd/digicam/Hunter%20Wake%20Grunt.jpg I'm still referencing all the weapons but I shoul...
- Wed May 31, 2006 3:17 pm
- Forum: Discussion
- Topic: 25 players
- Replies: 11
- Views: 1236
Setting more than 16 players in a game is impossible. Maximum player numbers are determined by the server, and not the map cache file. The engine only allows for 16 players max in a server. Actually, I remember Paulus created a trainer a while back that allowed more than 16 players in a game. I thi...
- Tue May 30, 2006 6:25 pm
- Forum: Tutorials
- Topic: [Halo CE] Unlimited vehicles
- Replies: 2
- Views: 7823
[Halo CE] Unlimited vehicles
This tutorial is for Halo Custom Edition It also assumes that you have a basic understanding of Sapien. When adding vehicles to a map you are limited to just six vehicles for online maps. By default the prinicpal 6 of the game: Warthog, Rockethog, Scorpion, Banshee, Ghost and Covie Turret. To add/h...
- Sun May 28, 2006 12:28 pm
- Forum: Images
- Topic: [Vehicle] Like my Warthog? 100% pure crystal.
- Replies: 21
- Views: 2105
I'm working on that. All my previous attempts turned it into either a dull looking Warthog, a vomit-like texture or a gray model.Caboose{SE} wrote:...it's really rather basic and its not active camo.
I tried going active camo and driving it but the framerate dropped considerably (15fps on a 6800GT).
- Sun May 28, 2006 7:28 am
- Forum: Images
- Topic: [Vehicle] Like my Warthog? 100% pure crystal.
- Replies: 21
- Views: 2105
[Vehicle] Like my Warthog? 100% pure crystal.
An idea I had doing something else and I think it turned out pretty good, don't you?
A regular Warthog with active camo shader effect in Halo Custom Edition
A regular Warthog with active camo shader effect in Halo Custom Edition
- Sun May 28, 2006 7:09 am
- Forum: Downloads
- Topic: Vehicles not showing up...
- Replies: 8
- Views: 2075
I've had the same problem and it is indeed with the globals that the problem lies. The globals restricts the number of vehicles that can be used online so you have four choices 1) Modify the globals (as stated above). This still limits you to 6 vehicles but you can choose whcih 6 they will be 2) Swi...
- Sun Oct 02, 2005 6:25 am
- Forum: Project Recruitment
- Topic: Mapmakers Wanted for Project ALONE
- Replies: 5
- Views: 716
Yes - as complete as possible or more interior maps; bridge and the escape pods section are the only ones I really need, others I could probably get away with using cafteria and Sola Scriptura. DeathIsland could pass off as Silent Cartographer but there are some Cartogrpaher structures which are uni...
- Sun Sep 25, 2005 11:16 am
- Forum: Project Recruitment
- Topic: Mapmakers Wanted for Project ALONE
- Replies: 5
- Views: 716
Mapmakers Wanted for Project ALONE
For those who don't know or haven't seen ALONE was about a lone soldier named Ben Kirby left behind on Sidewinder to his own devices. While there he makes contact with a drunken Major and schizphrenic comms officer. The original stint was a five-show project (In WMV format) and after trying to do a ...
- Mon Sep 12, 2005 2:56 pm
- Forum: Outstanding Mods
- Topic: Anxiety, Corrupted, Immure and Solitude
- Replies: 54
- Views: 39853
- Sat Sep 10, 2005 7:42 pm
- Forum: Hardware & Software
- Topic: help with map version converter
- Replies: 12
- Views: 948
I searched and got RUNTIME ERROR 380 Runtime error 380, invalid property value. Word may not be installed properly. Close virus software and any other programs and reinstall Microsoft Word. So I don't have word? That bites :roll: I don't suppose anyone has the link to a hex-converting tutorial - I'm...