Search found 14 matches

by The_Nooblet
Mon Dec 27, 2004 9:25 pm
Forum: Hardware & Software
Topic: Video Card for Halo?
Replies: 35
Views: 2786

dro524 wrote:hey, just be lucky you have a card. 256mb is insane! all i gots is 128. you got some deal there dood. and 256 bit, i think thats also good.
Are you complaining? I only have 32 megs! It's integrated! I'm using a laptop! And yet, HPC looks excellent...
by The_Nooblet
Fri Nov 26, 2004 8:36 pm
Forum: Hardware & Software
Topic: Adding seats to lifepod in haloPC
Replies: 17
Views: 1174

The lifepod only has one seat. Never more. Check www.halomods.com tutorials... It had something about making more seats. Either that or it was here.
by The_Nooblet
Fri Nov 26, 2004 8:31 pm
Forum: Hardware & Software
Topic: Adding seats to lifepod in haloPC
Replies: 17
Views: 1174

EDIT: Whoops, I got confused between 2 topics.
by The_Nooblet
Fri Nov 26, 2004 8:22 pm
Forum: Hardware & Software
Topic: Dropship
Replies: 9
Views: 1095

When you say "inside" do you mean flying or riding? Either way, W-driver/W-whatever should work... Where did you try to get in from? I find it easiest to run up the back and stand on top. It is very hard to get in otherwise. Check the vehi dependencies. See if anything is piloting it alrea...
by The_Nooblet
Fri Nov 26, 2004 7:39 pm
Forum: Hardware & Software
Topic: Keeping indices down...
Replies: 8
Views: 1026

I have done all that. The error is that I have more indices than the original model. :/
by The_Nooblet
Fri Nov 26, 2004 7:36 pm
Forum: Hardware & Software
Topic: Making vehicles invisible...
Replies: 15
Views: 1755

This is for Blood Gulch.
The AI is floodcombat_human_assault rifle.actv.
The vehicle is a ghost.

I meant the player. If I walk to where a ghost would be, I can still flip it.
I have an idea. If i set the center of grav Z to 3 or so, it will fly into the air.
by The_Nooblet
Fri Nov 26, 2004 7:30 pm
Forum: Hardware & Software
Topic: Making vehicles invisible...
Replies: 15
Views: 1755

I simply want AI, but I dont want to be able to flip the vehicle right-side-up. I could get rid of the message, but I could still flip it.

When you said that, did you mean just erase the names?
by The_Nooblet
Fri Nov 26, 2004 7:23 pm
Forum: Hardware & Software
Topic: Making vehicles invisible...
Replies: 15
Views: 1755

That is a problem for me, as my AI spawn in the vehicle; If I delete the seats, the AI will have no where to spawn...
by The_Nooblet
Fri Nov 26, 2004 7:19 pm
Forum: Hardware & Software
Topic: Keeping indices down...
Replies: 8
Views: 1026

I only did, I moved an elite's spikey head things out.
by The_Nooblet
Fri Nov 26, 2004 7:18 pm
Forum: Hardware & Software
Topic: Making vehicles invisible...
Replies: 15
Views: 1755

Sorry for the double post but...
IT WORKS! Thank you so much! I have one more question: Can I make it undetectable? As in, you see no message to flip it or enter it?
by The_Nooblet
Fri Nov 26, 2004 6:57 pm
Forum: Hardware & Software
Topic: Making vehicles invisible...
Replies: 15
Views: 1755

I tried doing that(DON'T NULL OUT THE SOSO!) but it just made it white.
I will try your suggestion, 9mm-man.,
by The_Nooblet
Fri Nov 26, 2004 6:55 pm
Forum: Hardware & Software
Topic: Keeping indices down...
Replies: 8
Views: 1026

Keeping indices down...

Can anyone tell me how to edit models, yet keep the number of indices down so that they can be re-imported? It is always saying I have too many!
by The_Nooblet
Fri Nov 26, 2004 5:56 pm
Forum: Hardware & Software
Topic: Making vehicles invisible...
Replies: 15
Views: 1755

Making vehicles invisible...

Can anyone explain how to make a vehicle invisible? I can make them uncollidable(Adding AI to a map) but they are still visible. Can I null out shdr and bitm tags for that vehicle in HHT? Help would be greatly appreciated, and I will make a mod for you should you so request... Come to think of it, I...
by The_Nooblet
Wed Oct 13, 2004 8:33 am
Forum: HEK General
Topic: ### ERROR model file has wrong version number. Tool Problem!
Replies: 10
Views: 939

Hi. I'm a noob. But, I have the same error:
Image
Is that about the same error(except of course, the map name)?