Search found 52 matches

by cg
Sun Feb 06, 2005 10:39 am
Forum: Art Studio
Topic: Headlong CE.... stay tuned for updates!
Replies: 65
Views: 6026

i have my ways of getting the models from the back of the source, and then the counter is easy.

in 3ds max you apply a shader to your first number like this:

numbers1

then the second number:

numbers

then in Guerilla, make a tag called numbers and both will talk to the one shader correctly.
by cg
Thu Feb 03, 2005 7:50 pm
Forum: Art Studio
Topic: Headlong CE.... stay tuned for updates!
Replies: 65
Views: 6026

Yes we are ripping the weapons, I don't know what you mean by "Stuff" though. The weapons are just to give it the authentic look, there will be a bit of textures extracted but other than that we are gonna keep things original to us. It sounds like the real headlong BSP was extracted not to...
by cg
Thu Feb 03, 2005 4:26 pm
Forum: Art Studio
Topic: Headlong CE.... stay tuned for updates!
Replies: 65
Views: 6026

well good to hear your still here oxy... you just kinda took off when you said your modding days were over... and scout did talk to me, but I dunno if hes still in. (sounded like he was)
by cg
Wed Feb 02, 2005 5:26 pm
Forum: Art Studio
Topic: Headlong CE.... stay tuned for updates!
Replies: 65
Views: 6026

The textures on the atv are at the moment being fixed so they will loook much better than what you see there, hope you stay tuned to check it out!
by cg
Wed Feb 02, 2005 4:51 pm
Forum: Art Studio
Topic: Headlong CE.... stay tuned for updates!
Replies: 65
Views: 6026

Well here's some proof that we are still working well on this map. http://cgnet.moddingco.co.uk/files/haloCEprojs/tehgooseingame.jpg and this is last of it for now ( The rest we have to hide or else you will be blinded by its beauty) http://cgnet.moddingco.co.uk/files/haloCEprojs/br2.jpg Hope yall a...
by cg
Wed Feb 02, 2005 12:56 am
Forum: Art Studio
Topic: Headlong CE.... stay tuned for updates!
Replies: 65
Views: 6026

(I didnt mean the hah) he almost seems depressed now
by cg
Wed Feb 02, 2005 12:37 am
Forum: Art Studio
Topic: Headlong CE.... stay tuned for updates!
Replies: 65
Views: 6026

oxy told me he quit
by cg
Sat Jan 29, 2005 10:31 pm
Forum: Art Studio
Topic: Headlong CE.... stay tuned for updates!
Replies: 65
Views: 6026

dual wielding is impossible with Halo's engine, halo 2 is the only possible engine to do such a thing. The only dual wielding in halo that was made use of was using one pickable gun to act as 2
by cg
Fri Jan 28, 2005 6:41 pm
Forum: Art Studio
Topic: Headlong CE.... stay tuned for updates!
Replies: 65
Views: 6026

man this is bs, i guess jall dont need my help no more.
by cg
Tue Jan 11, 2005 5:11 pm
Forum: Modding Discussion
Topic: How?
Replies: 29
Views: 2354

its what makes the level the level
by cg
Sun Jan 09, 2005 7:30 pm
Forum: Modding Discussion
Topic: How?
Replies: 29
Views: 2354

hmm wish I could help any futher than that... I haven't really messed around with it other than moving the camera around, and converting bsps for a friend
by cg
Sun Jan 09, 2005 7:12 pm
Forum: Art Studio
Topic: 3 shot BURST!!!!
Replies: 9
Views: 919

lol yeah better graphics card... but to answer your question hitman... we are going to use our own textures for the level... cept for challenging parts that need to look real.
by cg
Sun Jan 09, 2005 7:09 pm
Forum: Modding Discussion
Topic: How?
Replies: 29
Views: 2354

lol, wouldnt we all think that would be cool... anyways, any luck with sparkedit shorty@@?
by cg
Sun Jan 09, 2005 7:08 pm
Forum: Art Studio
Topic: W.I.P Last Stand W.I.P (Doing Great!)PICS!!
Replies: 1094
Views: 76246

very nice... probably going to be smooth when comes into game, being that 30000 is suggested max for MP maps, keep up teh work guys!
by cg
Sun Jan 09, 2005 7:05 pm
Forum: Modding Discussion
Topic: How?
Replies: 29
Views: 2354

you just open the cache file...
by cg
Sun Jan 09, 2005 7:02 pm
Forum: Modding Discussion
Topic: How?
Replies: 29
Views: 2354

whoa that's cool, and yeah thanks edwin...
by cg
Sun Jan 09, 2005 6:33 pm
Forum: Modding Discussion
Topic: How?
Replies: 29
Views: 2354

Spark edit comes with tutorials... you should also check search around for tutorial on it too, I haven't used it in depth, because I stick to Halo CE rather than PC...
by cg
Sun Jan 09, 2005 6:23 pm
Forum: Modding Discussion
Topic: How?
Replies: 29
Views: 2354

Check utilities in the File Forums. Search there. files.halomods.com
by cg
Sun Jan 09, 2005 6:21 pm
Forum: Modding Discussion
Topic: How?
Replies: 29
Views: 2354

try searching mulitple things, and it isn't really a hard thing todo, now actually creating stuff for Halo, that's the challenge... thankfully I found out how to do vehicles now...
by cg
Sun Jan 09, 2005 6:18 pm
Forum: Modding Discussion
Topic: How?
Replies: 29
Views: 2354

sometimes topics like these just need that site, thanks osty