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- Sun Aug 15, 2004 12:38 pm
- Forum: Art Studio
- Topic: I need a mapping team for a new map in progress...
- Replies: 5
- Views: 400
using displacement modifiers will always make it too high or too low polygon, and will make all hills the same hight, it will all look to plain, and you have to add detail as lots of different textures as it will all be one object. Also if makes a bad overlaying geometry. I wouldnt do it like that, ...