Search found 22 matches
- Thu Aug 03, 2006 2:12 pm
- Forum: Downloads
- Topic: [MOD] Contamination v1.6 (Updated)
- Replies: 17
- Views: 4487
- Wed Aug 02, 2006 12:19 am
- Forum: Downloads
- Topic: [SP-MP] Gravemind (Games Type Fixed)
- Replies: 25
- Views: 5759
- Sun Jun 12, 2005 10:49 pm
- Forum: Modding Discussion
- Topic: SP to MP - Now possible?
- Replies: 7
- Views: 1257
- Fri Aug 20, 2004 3:05 pm
- Forum: Modding Discussion
- Topic: NOOOOOOOOOOOO!
- Replies: 4
- Views: 655
NOOOOOOOOOOOO!
Don't know how I did it, but I accidentally deleted halo form my hdd. I tried to re-install it from my DVD, but it is so old, that when I put it in, it wouldn't play. Now I have to buy another one. This is totally crappy.
- Fri Aug 20, 2004 2:50 pm
- Forum: Modding Discussion
- Topic: Applying SP -> MP directly on xbox
- Replies: 7
- Views: 901
- Thu Aug 19, 2004 6:12 pm
- Forum: Art Studio
- Topic: Anyone Interested in Doing A New York City Map?
- Replies: 16
- Views: 1759
- Thu Aug 19, 2004 6:01 pm
- Forum: Modding Discussion
- Topic: Applying SP -> MP directly on xbox
- Replies: 7
- Views: 901
- Fri Aug 06, 2004 10:47 pm
- Forum: NTSC Downloads
- Topic: First Mod - The Arena for BG
- Replies: 10
- Views: 2869
- Fri Aug 06, 2004 7:21 pm
- Forum: Modding Discussion
- Topic: Applying SP -> MP directly on xbox
- Replies: 7
- Views: 901
- Fri Aug 06, 2004 11:51 am
- Forum: Modding Discussion
- Topic: Applying SP -> MP directly on xbox
- Replies: 7
- Views: 901
Applying SP -> MP directly on xbox
Is it possible to copy the cache003.map SP -> MP files to Z (my cache directory) from another directory in the xbox? I currently have all of my SP -> MP maps in a folder in HCE called New Maps. I tried to use the avalaunch file manager to transfer the cache files from F to Z, but when I open Z, noth...
- Wed Aug 04, 2004 11:29 pm
- Forum: Halo Discussion
- Topic: IloveBees Speculation Thread
- Replies: 434
- Views: 38972
- Wed Aug 04, 2004 9:26 pm
- Forum: NTSC Downloads
- Topic: First Mod - The Arena for BG
- Replies: 10
- Views: 2869
First Mod - The Arena for BG
Well, I am fairly new to modding, and I thought, it would be good to see some feedback on some fo my mods, so I picked my newest one, and went with that. Basically it is a big arena floating above BG. Once you get up there (teleporters) you get a choice of vehicles. 16 hogs, 16 ghosts, and 2 scorpio...
- Thu Jul 15, 2004 11:51 am
- Forum: Modding Discussion
- Topic: Weapon strength in HMT 3.0
- Replies: 1
- Views: 394
Weapon strength in HMT 3.0
How do you change the strength of a weapon in HMT 3.0. I know how to change rate, ammo, ect. but not power. Oh yeah, can you change the projectile of a weapon in HMT 3.0.
- Wed Jul 14, 2004 7:53 pm
- Forum: Modding Discussion
- Topic: Teleport Question
- Replies: 1
- Views: 428
Teleport Question
Where do the original teleports in BG lead to? I tried looking, but all i find is a ton of yellow boxes, and what are those anyway? I wanna use it in a mod im using, but it will blow the whole mod if it leads to where it does.
- Wed Jul 14, 2004 12:47 am
- Forum: Modding Discussion
- Topic: A New Mod Idea, need some help
- Replies: 8
- Views: 892
Well, my mod is going good. The next image shows the tunnel or road + a large field, which will be divided into the vehicle rooms. By the way things are looking, I may have to make the second tunnel (supposed to be third floor) in the air and connected by warp tunnels. Hopefully by tommorow. I will ...
- Tue Jul 13, 2004 3:06 pm
- Forum: Modding Discussion
- Topic: A New Mod Idea, need some help
- Replies: 8
- Views: 892
Okay, I have some pics now, yay!. They are on a yahoo photo album thiny. The first one is my original concept drawing. Its a bit hard to read, but it can be done. The next one is a picture of the work in progress. On it, you can see the base is coming up, and part of what will be the flag room. Just...
- Mon Jul 12, 2004 11:30 pm
- Forum: Modding Discussion
- Topic: A New Mod Idea, need some help
- Replies: 8
- Views: 892
- Mon Jul 12, 2004 7:51 pm
- Forum: Modding Discussion
- Topic: A New Mod Idea, need some help
- Replies: 8
- Views: 892
A New Mod Idea, need some help
Okay, I was playing yesterday (halo), and I thought of a pretty cool mod, but I have a few questions before I can proceed. 1. Is it possible to change the places where you find the weapons? 2. Is it possible to add more of the same weapons? 3. How do you make bases and buildings using the metal look...
- Mon Jul 12, 2004 6:31 pm
- Forum: Modding Discussion
- Topic: New BloodGulch Base Mod
- Replies: 2
- Views: 670
- Mon Jul 12, 2004 6:28 pm
- Forum: Modding Discussion
- Topic: I need help, just like the rest
- Replies: 8
- Views: 1024