Search found 22 matches

by confedx19
Thu Aug 03, 2006 2:12 pm
Forum: Downloads
Topic: [MOD] Contamination v1.6 (Updated)
Replies: 17
Views: 4487

Looks pretty cool, I'll have to try it.
by confedx19
Wed Aug 02, 2006 12:19 am
Forum: Downloads
Topic: [SP-MP] Gravemind (Games Type Fixed)
Replies: 25
Views: 5759

Cool
by confedx19
Sun Jun 12, 2005 10:49 pm
Forum: Modding Discussion
Topic: SP to MP - Now possible?
Replies: 7
Views: 1257

Uh, question....
How would you play the map file?
Since you change the SCNR type to Multiplayer, do you just add the file to the mainmenu? Not quite sure about that since I'm pretty new to modding halo 2. Just thought it would be interesting to mess around with it a little bit.
by confedx19
Fri Aug 20, 2004 3:05 pm
Forum: Modding Discussion
Topic: NOOOOOOOOOOOO!
Replies: 4
Views: 655

NOOOOOOOOOOOO!

Don't know how I did it, but I accidentally deleted halo form my hdd. I tried to re-install it from my DVD, but it is so old, that when I put it in, it wouldn't play. Now I have to buy another one. This is totally crappy.
by confedx19
Fri Aug 20, 2004 2:50 pm
Forum: Modding Discussion
Topic: Applying SP -> MP directly on xbox
Replies: 7
Views: 901

Ahh, I see. I must have ignored the other xbe when I installed all my programs. Anyway, thanks for the help, I hope I get to beta HCE .08, but I doubt they need anymore beta testers.
by confedx19
Thu Aug 19, 2004 6:12 pm
Forum: Art Studio
Topic: Anyone Interested in Doing A New York City Map?
Replies: 16
Views: 1759

I'd like to help, but
1. I dont own halo CE, or a good computer (16m vid)
2. I live in oregon

I'm getting a new computer soon, so I've browsing the CE forums a bit.
by confedx19
Thu Aug 19, 2004 6:01 pm
Forum: Modding Discussion
Topic: Applying SP -> MP directly on xbox
Replies: 7
Views: 901

When I use BoxPlorer, It wont see the Z partition. I did ask in the HCE forums to beta test, but they haven't said anything. How can I get to where I can see my Z partition?
by confedx19
Fri Aug 06, 2004 10:47 pm
Forum: NTSC Downloads
Topic: First Mod - The Arena for BG
Replies: 10
Views: 2869

Well, I decided not to make another post, so I will put my other mod here as well. Its called Operation: Hogpark. Powerful Guns, and Fast Vehicles. Check it out! I will post pics once I get my Damn dazzle fixed.
by confedx19
Fri Aug 06, 2004 7:21 pm
Forum: Modding Discussion
Topic: Applying SP -> MP directly on xbox
Replies: 7
Views: 901

1. Where did you get that BETA, I love HCE and have been waiting for .8.
2. So is that a no on being able to run SP -> MP w/out PC
by confedx19
Fri Aug 06, 2004 11:51 am
Forum: Modding Discussion
Topic: Applying SP -> MP directly on xbox
Replies: 7
Views: 901

Applying SP -> MP directly on xbox

Is it possible to copy the cache003.map SP -> MP files to Z (my cache directory) from another directory in the xbox? I currently have all of my SP -> MP maps in a folder in HCE called New Maps. I tried to use the avalaunch file manager to transfer the cache files from F to Z, but when I open Z, noth...
by confedx19
Wed Aug 04, 2004 11:29 pm
Forum: Halo Discussion
Topic: IloveBees Speculation Thread
Replies: 434
Views: 38972

Damn ms and bungie are trying hard to hype halo 2, those damn richers. They delay it three times, make trailers, ect. Then, they make subtle clues to some odd site obviously made by ms & bungie who is paying for the site, and is probably paying this person who "owns" this site. They kn...
by confedx19
Wed Aug 04, 2004 9:26 pm
Forum: NTSC Downloads
Topic: First Mod - The Arena for BG
Replies: 10
Views: 2869

First Mod - The Arena for BG

Well, I am fairly new to modding, and I thought, it would be good to see some feedback on some fo my mods, so I picked my newest one, and went with that. Basically it is a big arena floating above BG. Once you get up there (teleporters) you get a choice of vehicles. 16 hogs, 16 ghosts, and 2 scorpio...
by confedx19
Thu Jul 15, 2004 11:51 am
Forum: Modding Discussion
Topic: Weapon strength in HMT 3.0
Replies: 1
Views: 394

Weapon strength in HMT 3.0

How do you change the strength of a weapon in HMT 3.0. I know how to change rate, ammo, ect. but not power. Oh yeah, can you change the projectile of a weapon in HMT 3.0.
by confedx19
Wed Jul 14, 2004 7:53 pm
Forum: Modding Discussion
Topic: Teleport Question
Replies: 1
Views: 428

Teleport Question

Where do the original teleports in BG lead to? I tried looking, but all i find is a ton of yellow boxes, and what are those anyway? I wanna use it in a mod im using, but it will blow the whole mod if it leads to where it does.
by confedx19
Wed Jul 14, 2004 12:47 am
Forum: Modding Discussion
Topic: A New Mod Idea, need some help
Replies: 8
Views: 892

Well, my mod is going good. The next image shows the tunnel or road + a large field, which will be divided into the vehicle rooms. By the way things are looking, I may have to make the second tunnel (supposed to be third floor) in the air and connected by warp tunnels. Hopefully by tommorow. I will ...
by confedx19
Tue Jul 13, 2004 3:06 pm
Forum: Modding Discussion
Topic: A New Mod Idea, need some help
Replies: 8
Views: 892

Okay, I have some pics now, yay!. They are on a yahoo photo album thiny. The first one is my original concept drawing. Its a bit hard to read, but it can be done. The next one is a picture of the work in progress. On it, you can see the base is coming up, and part of what will be the flag room. Just...
by confedx19
Mon Jul 12, 2004 11:30 pm
Forum: Modding Discussion
Topic: A New Mod Idea, need some help
Replies: 8
Views: 892

Okay, I still need to put my concept pic on, but i was wondering, can you use spark edit to move around the building blocks (using the building blocks ppf), or is spark edit for looking only?
by confedx19
Mon Jul 12, 2004 7:51 pm
Forum: Modding Discussion
Topic: A New Mod Idea, need some help
Replies: 8
Views: 892

A New Mod Idea, need some help

Okay, I was playing yesterday (halo), and I thought of a pretty cool mod, but I have a few questions before I can proceed. 1. Is it possible to change the places where you find the weapons? 2. Is it possible to add more of the same weapons? 3. How do you make bases and buildings using the metal look...
by confedx19
Mon Jul 12, 2004 6:31 pm
Forum: Modding Discussion
Topic: New BloodGulch Base Mod
Replies: 2
Views: 670

How do you do that kind of stuff, like make ramps and bases and whatnot?
by confedx19
Mon Jul 12, 2004 6:28 pm
Forum: Modding Discussion
Topic: I need help, just like the rest
Replies: 8
Views: 1024

Flash the TSOP, its cheaper.