Search found 21 matches
- Fri Jan 06, 2006 8:34 pm
- Forum: GFX
- Topic: The Halomods vs. GFXUG Scandal...DO NOT DELETE THIS
- Replies: 32
- Views: 1912
Is that http://www.illusive-designs.com/ ? Doesn't seem to have very many members. Only 900. And i'm pretty sure my sig will be in regardless. Unless some other BS arises it should be fine. Straightened things out with fur and beef seems to have the right idea but from the way it sounds maybe he did...
- Fri Jan 06, 2006 6:07 pm
- Forum: GFX
- Topic: The Halomods vs. GFXUG Scandal...DO NOT DELETE THIS
- Replies: 32
- Views: 1912
- Fri Jan 06, 2006 5:27 pm
- Forum: GFX
- Topic: The Halomods vs. GFXUG Scandal...DO NOT DELETE THIS
- Replies: 32
- Views: 1912
- Fri Jan 06, 2006 4:37 pm
- Forum: GFX
- Topic: The Halomods vs. GFXUG Scandal...DO NOT DELETE THIS
- Replies: 32
- Views: 1912
- Fri Jan 06, 2006 3:58 pm
- Forum: GFX
- Topic: The Halomods vs. GFXUG Scandal...DO NOT DELETE THIS
- Replies: 32
- Views: 1912
So you are saying that we have way more members, but you'd rather still have it on Halomods and GFXUG so we can overwhelm you guys with votes? It's much much harder for everybody to go register at gamerenders.com and cast their vote so I really don't see how this could be a bad thing for you guys. N...
- Fri Jan 06, 2006 3:42 pm
- Forum: GFX
- Topic: The Halomods vs. GFXUG Scandal...DO NOT DELETE THIS
- Replies: 32
- Views: 1912
- Fri Jan 06, 2006 3:36 pm
- Forum: GFX
- Topic: The Halomods vs. GFXUG Scandal...DO NOT DELETE THIS
- Replies: 32
- Views: 1912
My understanding is that this was supposed to be a clean and friendly sig battle between the two forums. With that in mind, the rules were designed only with the intention of making things as fair as possible. Shortly after the contest was posted, I contacted furiosa about the problem of HM having 1...
- Sat Nov 27, 2004 9:23 pm
- Forum: Halo Discussion
- Topic: Petition for Halo 1.5
- Replies: 7
- Views: 898
Petition for Halo 1.5
I know a lot of you were expecting 1.5, and got 2. I was one of those people. Well I just found that there is a petition going, so if you would like 1.5, you can sign. It doesn't guarantee anything will happen, but if it gets big enough at least bungie will see how many people want it. Note that thi...
- Sun Sep 12, 2004 6:25 pm
- Forum: Modding Discussion
- Topic: How do you make it so you never fall out of vehicles?
- Replies: 3
- Views: 769
How do you make it so you never fall out of vehicles?
Is there a way to do this in HCE? I want to be able to stay in while it flips and stuff,
- Mon Aug 30, 2004 7:56 pm
- Forum: Outstanding Mods
- Topic:
- Replies: 68
- Views: 32497
- Sat Aug 28, 2004 9:29 am
- Forum: Modding Discussion
- Topic: How to change rate of fire in HMT 3.5?
- Replies: 3
- Views: 377
- Sat Aug 28, 2004 9:04 am
- Forum: Modding Discussion
- Topic: How to change rate of fire in HMT 3.5?
- Replies: 3
- Views: 377
How to change rate of fire in HMT 3.5?
I edited bloodgulch in HCE so that the hog has driveby and shoots rockets that do low damage but have high force. I also disabled all other weapons by setting them all to warthog gun. Also replaced all vehicles with warthogs. Now the problem I have is I need to make the rate of fire much, much slowe...
- Tue Aug 17, 2004 9:57 pm
- Forum: Modding Discussion
- Topic: How do you change rate of fire in HCE?
- Replies: 1
- Views: 275
How do you change rate of fire in HCE?
I made the warthog shoot rockets, now how do I slow down that rate of fire? Can it be done in HCE?
- Sat Aug 14, 2004 8:19 pm
- Forum: Modding Discussion
- Topic: Using HCE on an NMP map?
- Replies: 2
- Views: 460
Using HCE on an NMP map?
Can I load up a halo NMP cache map and open it with HCE, change a thing or 2 then play it? Would I play it in regular halo or halo nmp?
- Thu Aug 12, 2004 9:22 pm
- Forum: Modding Discussion
- Topic: How do you use HCE?
- Replies: 18
- Views: 1543
- Tue Aug 10, 2004 1:45 pm
- Forum: Modding Discussion
- Topic: How do you use HCE?
- Replies: 18
- Views: 1543
How do you use HCE?
I have HCE on my xbox but im not sure how to use it. I want to put 8 Hogs in BG, disable weapons and add low damage rocket launchers to the hogs. With HCE I could at least make 8 hogs and disable weapons right? How would I do that?
- Thu Jul 08, 2004 7:30 pm
- Forum: Modding Discussion
- Topic: Swapping shaders.
- Replies: 2
- Views: 495
- Thu Jul 08, 2004 7:30 pm
- Forum: Modding Discussion
- Topic: What is the texture/shader of the blood gulch base floor?
- Replies: 1
- Views: 207
What is the texture/shader of the blood gulch base floor?
As the subject says.
Thanks to anyone who can help me out. Im new to this and dont know how to check efficiently.
Thanks to anyone who can help me out. Im new to this and dont know how to check efficiently.
- Thu Jul 08, 2004 9:27 am
- Forum: Art Studio
- Topic: Shader from campaign to multiplayer
- Replies: 1
- Views: 289
Shader from campaign to multiplayer
How do I take a shader from a campaign map and put it into a multiplayer map? Is it possible?
Thnaks
Thnaks
- Thu Jul 08, 2004 8:28 am
- Forum: Modding Discussion
- Topic: Swapping shaders.
- Replies: 2
- Views: 495
Swapping shaders.
Ok, I am trying to put the shader from the powerup glass in bloodgulch on stuff but when I do I get like this funky lookin pattern all over things., its not completely clear. Now I am a complete noob but here is what I was doing. I open the map in HMT3 and go to the powerup shader and copy the meta ...