Search found 26 matches

by halogod10
Sat Apr 17, 2004 5:17 pm
Forum: Modding Discussion
Topic: coop
Replies: 8
Views: 981

hey, santas elf, go fuck urself!!!
by halogod10
Thu Apr 15, 2004 9:37 am
Forum: Modding Discussion
Topic: coop
Replies: 8
Views: 981

coop

ok u guys, we got hmt 3.5 and sp mp conversions.... so when is coop gonna be ready???
by halogod10
Sun Feb 01, 2004 7:46 pm
Forum: Art Studio
Topic: lol exports not in dds format
Replies: 5
Views: 536

thanx blaze, preciate it, and thanx bmx for the help, baron, just cuz im a newb, at least im tryin to learn

"the only stupid questions are the ones left unasked"
by halogod10
Sun Feb 01, 2004 6:24 pm
Forum: Art Studio
Topic: lol exports not in dds format
Replies: 5
Views: 536

lol exports not in dds format

ok guys when i export models from hmt3 it puts them in obj format..... whats up w/that
by halogod10
Tue Jan 27, 2004 2:17 pm
Forum: Modding Discussion
Topic: gravity rifle
Replies: 7
Views: 867

gravity rifle

it sux what the heck is it supposed to do
by halogod10
Thu Jan 22, 2004 3:12 am
Forum: Modding Discussion
Topic: I DID IT!!!!!!! SINGLE PLAYER MAP REBUILT!!!!!!!!!!!!
Replies: 14
Views: 1360

i dont know how to use that weapon plugin, i put it in my plugins folder, but how do u actually use it, thanks!!!
by halogod10
Wed Jan 21, 2004 4:11 pm
Forum: Modding Discussion
Topic: serius problem
Replies: 9
Views: 1218

yah thats my prob, see, other hex editors show each and every diff. offset instead of the first byte, winhex is an example, however the only one i could find, was an evaluation version and didnt let me save files over 200 kb. but i did finally find one perfect, its an oldie, but it works. however wh...
by halogod10
Wed Jan 21, 2004 3:07 pm
Forum: Modding Discussion
Topic: serius problem
Replies: 9
Views: 1218

plz guys help meeeeeeeee im sorrrrrrrry
by halogod10
Wed Jan 21, 2004 2:02 pm
Forum: Modding Discussion
Topic: serius problem
Replies: 9
Views: 1218

ok look im sorry but he didnt know what i was talking about what i mean is when i open hex workshop it doesnt list all possible offsets so therefore it doesnt have the ones on the offsets list from iron forge so i cant use that one, but when i try winhex, it has all the diff. offsets, but it doesnt ...
by halogod10
Wed Jan 21, 2004 1:47 pm
Forum: Modding Discussion
Topic: serius problem
Replies: 9
Views: 1218

nooooooooooooo!!!
i mean, u know what, ur stupid.
someone whos smart plz answer my real question
by halogod10
Wed Jan 21, 2004 4:02 am
Forum: Modding Discussion
Topic: serius problem
Replies: 9
Views: 1218

serius problem

ok guys, im tryin to learn how to mod from the beginning so im starting with offset swapping. well, i tried gettting hex workshop, but it get the right offsets, like alot of the offsets in iron forges offsets arent there. then i tried getting winhex. well, that does have the correct offsets, but its...
by halogod10
Tue Jan 20, 2004 1:40 pm
Forum: Modding Discussion
Topic: halo maps
Replies: 5
Views: 862

k
by halogod10
Tue Jan 20, 2004 1:34 pm
Forum: Modding Discussion
Topic: halo maps
Replies: 5
Views: 862

halo maps

im sorry guys, i mean i hear all of yall talking about how "i made 9 maps and im waitin to release them" and yall are sayin u made them with gmax and shit. well , how the heck are u supposed to put halo stuff (vehcils, guns and shit) ????
by halogod10
Sun Jan 18, 2004 9:21 pm
Forum: Modding Discussion
Topic: how to make our own sp mp conversions
Replies: 16
Views: 1558

yah well, i live in fucking texas, lol no snowdays here, just ice days lol yah i agree on the whole map model thing, its a gr8 idea. btw, im enjoying chattin w/ya well, i think that mono is a frikin god, however we might be able to at least help him along the way....... plz tell me how it goes with ...
by halogod10
Sun Jan 18, 2004 8:54 pm
Forum: Modding Discussion
Topic: how to make our own sp mp conversions
Replies: 16
Views: 1558

hey deadly, i totally agree, seriously, id love to see the campaign thing, thats what this is all about, if he releases a tut, and acouple people could do it, wed advance to campaign, co op, etc. a shitload faster than if its just mono.
by halogod10
Sun Jan 18, 2004 8:42 pm
Forum: Modding Discussion
Topic: Anyone know who to do this?
Replies: 8
Views: 866

look im sorry for goin off topic dude, i was just really curious on how u did it, i tried and cant get it to work. srry again, but plz dont just ignore me
by halogod10
Sun Jan 18, 2004 8:25 pm
Forum: Modding Discussion
Topic: Anyone know who to do this?
Replies: 8
Views: 866

wow thanks for that exact tutorial, plz at least make one or gimmi directions to one thanx
by halogod10
Sun Jan 18, 2004 8:14 pm
Forum: Modding Discussion
Topic: co op ai
Replies: 4
Views: 597

yah well, that was all nice and good, but when i dld the mod, it sucked ass, they only stood there and fired at u every 5 sec or so, they dont even move
much less get in banshees
anywho, back to my topic
by halogod10
Sun Jan 18, 2004 8:03 pm
Forum: Modding Discussion
Topic: co op ai
Replies: 4
Views: 597

co op ai

maybe theres a way to extract the ai from sp and put in mp
by halogod10
Sun Jan 18, 2004 8:01 pm
Forum: Modding Discussion
Topic: how to make our own sp mp conversions
Replies: 16
Views: 1558

anywho back to the main topic